Player Matchup

Scylla
Scylla
ArcaneError
Scylla
Level 45
God Stats
17W - 9L
1,532 SR
Queue Stats
320W - 328L
1,443 Elo+
Solo
Chang'e
Chang'e
DIrewolf626
Chang'e
Level 47
God Stats
2W - 2L
1,802 SR
Queue Stats
288W - 253L
1,585 Elo+
Solo
Eset
Eset
Neembas
Eset
Level 85
God Stats
31W - 41L
1,421 SR
Queue Stats
87W - 94L
1,550 Elo+
Party 2
Bastet
Bastet
Pritrostell
Bastet
Level 34
God Stats
37W - 25L
1,636 SR
Queue Stats
66W - 61L
1,567 Elo+
Party 2
Fenrir
Fenrir
Vurdelion
Fenrir
Level 36
God Stats
2W - 1L
1,265 SR
Queue Stats
165W - 186L
1,500 Elo+
Solo
Team Averages
Level 49
1,531 SR
1,529 Elo+

VS

Team Averages
Level 67
1,664 SR
1,603 Elo+
Anhur
Anhur
dballin
Anhur
Level 40
God Stats
0W - 5L
1,297 SR
Queue Stats
17W - 28L
1,321 Elo+
Solo
Olorun
Olorun
ezuuu97
Olorun
Level 3
God Stats
5W - 3L
1,801 SR
Queue Stats
13W - 12L
1,791 Elo+
Party 1
Neith
Neith
fedealeksi
Neith
Level 29
God Stats
12W - 8L
1,674 SR
Queue Stats
26W - 27L
1,642 Elo+
Party 1
Ymir
Ymir
hipamo
Ymir
Level 130
God Stats
1W - 3L
1,611 SR
Queue Stats
53W - 61L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
wearemorrigan
Aphrodite
Level 131
God Stats
5W - 2L
1,935 SR
Queue Stats
67W - 69L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 1 / 6
10,224
929
14,812
7,111
2,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
DIrewolf626
Chang'e
17
4 / 0 / 7
10,759
978
10,246
6,592
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Neembas
Eset
16
2 / 1 / 8
10,106
919
9,399
5,384
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
3 / 0 / 4
10,915
992
12,313
6,225
2,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Vurdelion
Fenrir
17
3 / 2 / 9
10,474
952
12,319
15,831
11,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

254

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
dballin
Anhur
16
2 / 2 / 1
9,861
896
8,419
11,878
3,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ezuuu97
Olorun
15
0 / 4 / 3
9,167
833
3,646
9,107
3,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
16
2 / 4 / 2
9,908
901
8,051
11,084
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
hipamo
Ymir
16
0 / 2 / 4
9,693
881
8,690
17,321
14,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
wearemorrigan
Aphrodite
15
0 / 2 / 3
9,332
848
7,757
13,451
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
14
Kills
4
4
Deaths
14
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
1
6
5
W
Chang'e
DIrewolf626
Chang'e
4
0
7
7.5
W
Eset
Neembas
Eset
2
1
8
6
W
Bastet
3
0
4
5
W
Fenrir
Vurdelion
Fenrir
3
2
9
3.75
L
Anhur
dballin
Anhur
2
2
1
1.25
L
Olorun
ezuuu97
Olorun
0
4
3
0.38
L
Neith
2
4
2
0.75
L
Ymir
hipamo
Ymir
0
2
4
1
L
Aphrodite
wearemorrigan
Aphrodite
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,089
Damage
36,563
41,143
Taken
62,841
21,282
Mitigated
31,242
13,452
Healing
20,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,812
88
0
0
7,111
2,716
0
2,264
4,847
39,746
0
W
Chang'e
DIrewolf626
Chang'e
10,246
1,550
7,971
3,328
6,592
2,548
0
2,212
4,380
37,135
0
W
Eset
Neembas
Eset
9,399
435
1,070
197
5,384
2,230
0
2,418
2,966
21,495
0
W
Bastet
12,313
1,907
0
0
6,225
2,450
0
3,816
2,409
0
27,654
W
Fenrir
Vurdelion
Fenrir
12,319
3,041
0
886
15,831
11,338
0
9,383
6,448
0
16,241
L
Anhur
dballin
Anhur
8,419
2,709
0
2,410
11,878
3,739
0
5,451
6,257
0
32,490
L
Olorun
ezuuu97
Olorun
3,646
1,901
556
1,007
9,107
3,082
0
5,371
3,544
12,956
0
L
Neith
8,051
3,317
667
1,101
11,084
3,272
0
7,713
3,206
0
24,415
L
Ymir
hipamo
Ymir
8,690
1,341
0
673
17,321
14,895
0
8,645
8,160
26,270
0
L
Aphrodite
wearemorrigan
Aphrodite
7,757
353
6,606
7,510
13,451
6,254
0
6,489
6,758
28,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,478
Gold Earned
47,961
202
Minions Killed
227
9
Camps Cleared
7
1,153,431
Distance Traveled
1,004,093
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,224
929
71
6
1
235,622
0
W
Chang'e
10,759
978
55
5
2
228,900
0
W
Eset
10,106
919
32
3
1
226,492
0
W
Bastet
10,915
992
32
3
3
229,817
3
W
Fenrir
10,474
952
12
1
2
232,600
0
L
Anhur
9,861
896
63
6
2
211,535
1
L
Olorun
9,167
833
22
2
1
185,166
2
L
Neith
9,908
901
42
4
1
186,473
0
L
Ymir
9,693
881
52
5
1
209,560
0
L
Aphrodite
9,332
848
48
4
2
211,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role