Player Matchup

Artemis
Artemis
DarenNob25
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,303 Elo+
Party 1
Sol
Sol
MnemosineSis
Sol
Level 13
God Stats
0W - 1L
1,317 SR
Queue Stats
4W - 4L
1,362 Elo+
Party 1
Thor
Thor
ditxw
Thor
Level 16
God Stats
1W - 2L
1,255 SR
Queue Stats
6W - 11L
1,279 Elo+
Party 1
Terra
Terra
opsdanda
Terra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,520 Elo+
Solo
Yemoja
Yemoja
xxSTORMIEEExx
Yemoja
Level 17
God Stats
1W - 1L
1,584 SR
Queue Stats
6W - 10L
1,303 Elo+
Party 1
Team Averages
Level 13
1,431 SR
1,353 Elo+

VS

Team Averages
Level 18
1,513 SR
1,468 Elo+
Bakasura
Bakasura
B4C_iDarck535
Bakasura
Level 15
God Stats
6W - 2L
1,769 SR
Queue Stats
19W - 16L
1,465 Elo+
Solo
Eset
Eset
Jheison
Eset
Level 27
God Stats
27W - 29L
1,298 SR
Queue Stats
173W - 194L
1,469 Elo+
Solo
Thoth
Thoth
canineace722030
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,401 Elo+
Solo
Bastet
Bastet
llRedNinell
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 84L
1,503 Elo+
Solo
Ares
Ares
os2caras
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarenNob25
Artemis
16
2 / 8 / 2
10,556
422
4,447
18,011
5,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
19 / 7 / 5
13,193
528
29,221
29,164
8,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
ditxw
Thor
16
3 / 9 / 3
11,010
440
5,543
25,069
8,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
opsdanda
Terra
15
1 / 6 / 1
9,630
385
5,248
34,321
21,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 8 / 7
9,844
394
10,150
21,766
12,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B4C_iDarck535
Bakasura
20
7 / 3 / 4
13,461
538
10,609
18,881
10,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Jheison
Eset
18
3 / 3 / 13
12,750
510
19,516
13,025
5,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 10
12,571
503
18,887
12,856
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
20 / 2 / 9
14,933
597
47,263
20,513
14,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
0 / 20 / 7
9,719
389
4,380
30,348
26,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
29
Kills
38
38
Deaths
30
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bakasura
B4C_iDarck535
Bakasura
7
3
4
3
L
Artemis
DarenNob25
Artemis
2
8
2
0.38
W
Eset
Jheison
Eset
3
3
13
3.17
L
19
7
5
3.07
W
8
2
10
6.5
L
Thor
ditxw
Thor
3
9
3
0.5
W
Bastet
20
2
9
12.25
L
Terra
opsdanda
Terra
1
6
1
0.25
W
Ares
0
20
7
0.18
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,609
Damage
100,655
128,331
Taken
95,623
55,756
Mitigated
62,381
42,067
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
B4C_iDarck535
Bakasura
10,609
7,868
0
6,973
18,881
10,913
0
3,983
14,898
0
118,619
L
Artemis
DarenNob25
Artemis
4,447
1,504
0
3,958
18,011
5,276
1,249
2,131
15,754
0
67,989
W
Eset
Jheison
Eset
19,516
2,172
1,198
4,312
13,025
5,262
2,032
6,981
6,044
66,207
0
L
29,221
12,926
685
14,310
29,164
8,310
1,040
13,341
15,147
81,826
0
W
18,887
1,140
0
959
12,856
5,090
2,026
9,253
3,603
56,714
0
L
Thor
ditxw
Thor
5,543
1,037
0
6,238
25,069
8,366
0
4,715
20,000
0
75,027
W
Bastet
47,263
15,254
0
1,405
20,513
14,331
4,455
8,312
12,201
0
109,099
L
Terra
opsdanda
Terra
5,248
134
1,495
10,417
34,321
21,263
0
10,848
23,245
50,518
0
W
Ares
4,380
266
0
714
30,348
26,785
878
16,090
13,766
20,524
0
L
10,150
1,224
3,133
1,831
21,766
12,541
538
10,505
10,872
37,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
63,434
515
Minions Killed
499
0
Camps Cleared
0
2,066,543
Distance Traveled
2,415,742
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,461
538
149
6
0
535,450
0
L
Artemis
10,556
422
141
6
0
364,455
1
W
Eset
12,750
510
110
4
0
486,831
1
L
Sol
13,193
528
121
5
0
381,430
0
W
Thoth
12,571
503
85
3
0
451,413
1
L
Thor
11,010
440
100
4
0
420,657
2
W
Bastet
14,933
597
139
6
0
527,557
4
L
Terra
9,630
385
97
4
0
456,611
1
W
Ares
9,719
389
16
1
0
414,491
0
L
Yemoja
9,844
394
56
2
0
443,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role