Player Matchup

Khepri
Khepri
Chazacious
Khepri
Level 108
God Stats
16W - 7L
1,663 SR
Queue Stats
50W - 36L
1,407 Elo+
Solo
Vulcan
Vulcan
CoarseCreator70
Vulcan
Level 128
God Stats
3W - 3L
1,568 SR
Queue Stats
124W - 119L
1,380 Elo+
Solo
Artemis
Artemis
Mandalarity
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Pastqual
Pele
Level 56
God Stats
10W - 12L
1,398 SR
Queue Stats
190W - 213L
1,440 Elo+
Solo
Tyr
Tyr
SirElias
Tyr
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
463W - 423L
1,472 Elo+
Solo
Team Averages
Level 109
1,526 SR
1,440 Elo+

VS

Team Averages
Level 92
1,439 SR
1,419 Elo+
Osiris
Osiris
IMassimofg
Osiris
Level 68
God Stats
5W - 2L
1,339 SR
Queue Stats
36W - 40L
1,352 Elo+
Solo
Fenrir
Fenrir
T-Boze92
Fenrir
Level 103
God Stats
32W - 31L
1,529 SR
Queue Stats
428W - 400L
1,520 Elo+
Solo
Hades
Hades
XxYungg_JittxX
Hades
Level 80
God Stats
8W - 2L
1,707 SR
Queue Stats
41W - 28L
1,471 Elo+
Party 1
Fafnir
Fafnir
j-man-_-56
Fafnir
Level 64
God Stats
2W - 5L
1,028 SR
Queue Stats
23W - 23L
1,377 Elo+
Party 1
Izanami
Izanami
xStyledx
Izanami
Level 147
God Stats
12W - 8L
1,593 SR
Queue Stats
311W - 332L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chazacious
Khepri
12
3 / 3 / 2
7,460
533
3,699
8,383
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 0
7,930
566
6,540
7,072
4,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Mandalarity
Artemis
10
0 / 3 / 2
6,018
430
6,070
7,949
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
2 / 6 / 2
6,761
483
4,947
11,701
3,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 1
7,475
534
4,587
12,197
4,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IMassimofg
Osiris
14
1 / 1 / 2
8,033
574
3,948
7,588
3,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
T-Boze92
Fenrir
14
9 / 4 / 3
8,819
630
9,251
10,933
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 1 / 4
9,128
652
11,748
6,701
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
j-man-_-56
Fafnir
11
2 / 0 / 5
7,767
555
3,954
12,167
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
xStyledx
Izanami
12
2 / 3 / 3
7,137
510
5,946
7,885
2,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
20
20
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
Chazacious
Khepri
3
3
2
1.33
L
1
2
0
0.5
W
Osiris
IMassimofg
Osiris
1
1
2
2
L
Artemis
Mandalarity
Artemis
0
3
2
0.33
L
Pele
2
6
2
0.5
L
2
6
1
0.42
W
Fenrir
T-Boze92
Fenrir
9
4
3
2.63
W
6
1
4
8
W
Fafnir
j-man-_-56
Fafnir
2
0
5
4.5
W
Izanami
xStyledx
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
34,847
47,302
Taken
45,274
18,803
Mitigated
26,077
11,788
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Chazacious
Khepri
3,699
482
788
2,044
8,383
4,070
0
3,076
5,307
20,931
0
L
6,540
2,027
0
1,250
7,072
4,551
267
0
7,072
54,165
0
W
Osiris
IMassimofg
Osiris
3,948
1,085
0
1,931
7,588
3,954
636
5,301
2,287
0
40,963
L
Artemis
Mandalarity
Artemis
6,070
2,584
0
1,850
7,949
2,363
0
1,774
6,175
0
25,839
L
Pele
4,947
1,214
0
4,475
11,701
3,312
0
3,281
8,420
0
28,915
L
4,587
921
0
1,381
12,197
4,507
0
7,571
4,626
0
45,167
W
Fenrir
T-Boze92
Fenrir
9,251
2,063
0
3,323
10,933
4,355
0
1,755
9,178
0
42,016
W
11,748
386
659
3,196
6,701
2,787
746
115
6,586
56,521
0
W
Fafnir
j-man-_-56
Fafnir
3,954
1,572
600
5,490
12,167
12,331
63
2,094
10,073
17,962
0
W
Izanami
xStyledx
Izanami
5,946
3,577
0
1,623
7,885
2,650
926
974
6,911
0
50,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
40,884
332
Minions Killed
398
0
Camps Cleared
0
1,278,234
Distance Traveled
1,324,712
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,460
533
16
1
0
282,290
9
L
Vulcan
7,930
566
115
8
0
236,449
2
W
Osiris
8,033
574
95
7
0
290,213
1
L
Artemis
6,018
430
65
5
0
238,280
7
L
Pele
6,761
483
46
3
0
251,958
6
L
Tyr
7,475
534
90
6
0
269,257
0
W
Fenrir
8,819
630
68
5
0
283,283
4
W
Hades
9,128
652
119
9
0
266,091
1
W
Fafnir
7,767
555
16
1
0
277,126
3
W
Izanami
7,137
510
100
7
0
207,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role