Player Matchup

Nu Wa
Nu Wa
DyIan son
Nu Wa
Level 27
God Stats
3W - 3L
1,222 SR
Queue Stats
98W - 95L
1,412 Elo+
Solo
Mercury
Mercury
Morenitop19
Mercury
Level 7
God Stats
2W - 2L
1,515 SR
Queue Stats
26W - 27L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
mateotj
Danzaburou
Level 29
God Stats
1W - 1L
1,157 SR
Queue Stats
40W - 41L
1,369 Elo+
Solo
Bacchus
Bacchus
noncholas07_KYZ
Bacchus
Level 73
God Stats
5W - 2L
1,901 SR
Queue Stats
136W - 137L
1,518 Elo+
Party 1
Nox
Nox
satoki_jutek
Nox
Level 25
God Stats
23W - 25L
1,457 SR
Queue Stats
53W - 62L
1,418 Elo+
Solo
Team Averages
Level 32
1,450 SR
1,455 Elo+

VS

Team Averages
Level 23
1,528 SR
1,385 Elo+
Tiamat
Tiamat
Longroad2go
Tiamat
Level 26
God Stats
2W - 3L
1,566 SR
Queue Stats
40W - 65L
1,388 Elo+
Solo
Merlin
Merlin
Marc00510784567
Merlin
Level 22
God Stats
8W - 6L
1,369 SR
Queue Stats
42W - 32L
1,442 Elo+
Party 2
Susano
Susano
TrimmerWhale491
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,413 Elo+
Solo
Set
Set
XBR0K3ND3THX
Set
Level 2
God Stats
1W - 3L
1,704 SR
Queue Stats
1W - 5L
1,226 Elo+
Solo
Khepri
Khepri
milikli2006
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DyIan son
Nu Wa
16
9 / 1 / 12
10,715
536
18,815
7,652
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Morenitop19
Mercury
17
7 / 3 / 4
10,888
544
3,681
13,108
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
mateotj
Danzaburou
16
7 / 0 / 8
11,069
553
12,722
16,862
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 10
10,676
534
5,680
16,205
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 0 / 6
10,518
526
12,667
7,249
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 6 / 1
8,214
411
4,044
13,155
6,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 1
7,918
396
7,235
13,661
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 10 / 2
7,307
365
4,399
15,263
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 10 / 1
6,599
330
3,027
12,102
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Khepri
13
3 / 6 / 0
8,229
411
9,283
16,162
6,128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
38
Kills
5
5
Deaths
38
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DyIan son
Nu Wa
9
1
12
15
L
Tiamat
1
6
1
0.25
L
1
6
1
0.25
W
Mercury
Morenitop19
Mercury
7
3
4
3
L
0
10
2
0.1
L
0
10
1
0.05
W
Danzaburou
mateotj
Danzaburou
7
0
8
11
L
Khepri
3
6
0
0.5
W
8
1
10
13
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,565
Damage
27,988
61,076
Taken
70,343
33,203
Mitigated
27,343
14,419
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DyIan son
Nu Wa
18,815
5,841
0
767
7,652
2,512
2,615
4,414
3,213
47,386
0
L
Tiamat
4,044
374
0
3,660
13,155
6,872
198
6,223
6,441
44,599
0
L
7,235
1,004
453
2,722
13,661
5,218
197
7,625
5,443
40,939
0
W
Mercury
Morenitop19
Mercury
3,681
1,767
0
548
13,108
5,378
1,331
3,739
9,244
0
72,831
L
4,399
408
0
1,427
15,263
4,321
0
7,058
7,889
0
26,792
L
3,027
891
0
258
12,102
4,804
0
4,788
7,038
0
18,216
W
Danzaburou
mateotj
Danzaburou
12,722
5,577
0
9,523
16,862
6,209
3,455
3,404
13,358
0
84,276
L
Khepri
9,283
629
631
1,151
16,162
6,128
0
9,326
6,370
40,068
0
W
5,680
824
433
3,148
16,205
16,603
1,222
5,256
10,756
19,869
0
W
12,667
562
0
0
7,249
2,501
2,772
3,156
3,943
50,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,866
Gold Earned
38,267
384
Minions Killed
281
0
Camps Cleared
0
1,892,016
Distance Traveled
1,481,366
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,715
536
54
3
0
323,344
3
L
Tiamat
8,214
411
82
4
0
259,802
3
L
Merlin
7,918
396
66
3
0
269,156
0
W
Mercury
10,888
544
109
5
0
425,018
1
L
Susano
7,307
365
44
2
0
360,347
6
L
Set
6,599
330
34
2
0
246,690
0
W
Danzaburou
11,069
553
114
6
0
338,480
0
L
Khepri
8,229
411
55
3
0
345,371
2
W
Bacchus
10,676
534
25
1
0
409,077
0
W
Nox
10,518
526
82
4
0
396,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role