Player Matchup

Fenrir
Fenrir
Duduzin1410
Fenrir
Level 24
God Stats
13W - 6L
1,500 SR
Queue Stats
69W - 49L
1,615 Elo+
Solo
Izanami
Izanami
Gabriel_Gamer_2K
Izanami
Level 25
God Stats
9W - 4L
1,737 SR
Queue Stats
40W - 35L
1,288 Elo+
Solo
Nu Wa
Nu Wa
GobbiBTS
Nu Wa
Level 29
God Stats
8W - 7L
1,466 SR
Queue Stats
113W - 118L
1,386 Elo+
Solo
Chernobog
Chernobog
TEFFORMYS
Chernobog
Level 27
God Stats
20W - 20L
1,499 SR
Queue Stats
136W - 153L
1,397 Elo+
Solo
Olorun
Olorun
hotspokclone
Olorun
Level 18
God Stats
7W - 8L
1,598 SR
Queue Stats
8W - 9L
1,540 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,445 Elo+

VS

Team Averages
Level 20
1,489 SR
1,303 Elo+
Heimdallr
Heimdallr
DragaoTiamati
Heimdallr
Level 26
God Stats
5W - 4L
1,327 SR
Queue Stats
73W - 61L
1,340 Elo+
Solo
Kukulkan
Kukulkan
fernando14
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,360 Elo+
Solo
Thor
Thor
laureano2134
Thor
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 60L
1,258 Elo+
Solo
Artio
Artio
nnanddo
Artio
Level 17
God Stats
31W - 28L
1,405 SR
Queue Stats
124W - 130L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
srregu
Guan Yu
Level 7
God Stats
2W - 1L
1,714 SR
Queue Stats
29W - 36L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 8 / 2
13,481
499
10,514
20,845
9,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 9 / 3
14,356
532
22,890
25,694
9,092
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
GobbiBTS
Nu Wa
17
3 / 10 / 4
11,276
418
22,771
22,975
9,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TEFFORMYS
Chernobog
4
0 / 1 / 1
7,394
274
232
1,044
156
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
18
1 / 4 / 1
11,403
422
8,626
14,744
5,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DragaoTiamati
Heimdallr
20
20 / 1 / 1
17,013
630
32,102
25,377
11,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
fernando14
Kukulkan
18
1 / 5 / 2
11,968
443
4,603
15,601
6,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 7
13,595
504
10,898
18,764
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
nnanddo
Artio
16
0 / 8 / 8
11,387
422
8,700
25,314
19,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
srregu
Guan Yu
20
3 / 4 / 5
13,741
509
9,653
18,453
19,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
24
Kills
30
32
Deaths
24
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DragaoTiamati
Heimdallr
20
1
1
20.5
L
Fenrir
11
8
2
1.5
L
9
9
3
1.17
L
Nu Wa
GobbiBTS
Nu Wa
3
10
4
0.5
L
Chernobog
TEFFORMYS
Chernobog
0
1
1
0.5
W
Kukulkan
fernando14
Kukulkan
1
5
2
0.4
L
Olorun
1
4
1
0.38
W
6
6
7
1.58
W
Artio
nnanddo
Artio
0
8
8
0.5
W
Guan Yu
srregu
Guan Yu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,033
Damage
65,956
85,302
Taken
103,509
33,843
Mitigated
64,871
19,344
Healing
33,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DragaoTiamati
Heimdallr
32,102
16,608
0
13,048
25,377
11,824
4,398
10,614
14,191
0
145,230
L
Fenrir
10,514
2,007
0
2,441
20,845
9,624
4,216
4,172
16,593
0
63,171
L
22,890
13,046
0
7,506
25,694
9,092
2,906
4,418
21,226
0
98,865
L
Nu Wa
GobbiBTS
Nu Wa
22,771
7,394
0
4,031
22,975
9,494
526
2,711
20,264
61,758
0
L
Chernobog
TEFFORMYS
Chernobog
232
225
0
0
1,044
156
297
0
1,019
0
3,681
W
Kukulkan
fernando14
Kukulkan
4,603
977
0
1,161
15,601
6,376
1,796
3,446
11,847
75,549
0
L
Olorun
8,626
5,135
74
5,292
14,744
5,477
541
2,002
12,542
59,743
0
W
10,898
4,341
1,495
2,977
18,764
8,242
1,461
4,106
14,478
0
64,240
W
Artio
nnanddo
Artio
8,700
1,306
450
8,757
25,314
19,307
452
6,818
18,320
60,954
0
W
Guan Yu
srregu
Guan Yu
9,653
1,111
1,088
4,432
18,453
19,122
1,608
5,041
13,276
0
63,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,910
Gold Earned
67,704
446
Minions Killed
626
0
Camps Cleared
0
1,929,754
Distance Traveled
2,459,526
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,013
630
214
8
0
522,979
2
L
Fenrir
13,481
499
110
4
0
530,215
6
L
Izanami
14,356
532
143
5
0
392,389
0
L
Nu Wa
11,276
418
82
3
0
484,465
1
L
Chernobog
7,394
274
6
0
0
43,757
0
W
Kukulkan
11,968
443
127
5
0
454,493
1
L
Olorun
11,403
422
105
4
0
478,928
1
W
Thor
13,595
504
79
3
0
458,781
1
W
Artio
11,387
422
82
3
0
483,675
2
W
Guan Yu
13,741
509
124
5
0
539,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role