Player Matchup

Kuzenbo
Kuzenbo
Bingbangboo1
Kuzenbo
Level 88
God Stats
1W - 3L
1,832 SR
Queue Stats
71W - 59L
1,611 Elo+
Party 1
Arachne
Arachne
GravityCat
Arachne
Level 50
God Stats
0W - 1L
1,664 SR
Queue Stats
42W - 30L
1,622 Elo+
Party 1
Rama
Rama
Marksy5
Rama
Level 120
God Stats
2W - 2L
1,459 SR
Queue Stats
72W - 53L
1,639 Elo+
Party 1
Skadi
Skadi
bexxyboo
Skadi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 59L
1,620 Elo+
Party 1
Terra
Terra
epicdarchangel
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,595 Elo+
Party 1
Team Averages
Level 85
1,591 SR
1,617 Elo+

VS

Team Averages
Level 143
1,503 SR
1,545 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Gxe丶声仔
Terra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,615 Elo+
Solo
Chaac
Chaac
kømstain
Chaac
Level 143
God Stats
3W - 3L
1,419 SR
Queue Stats
403W - 381L
1,563 Elo+
Solo
Kukulkan
Kukulkan
lappisakuu
Kukulkan
Level 143
God Stats
8W - 8L
1,637 SR
Queue Stats
242W - 253L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
Мясо1012
Tsukuyomi
Level 127
God Stats
15W - 4L
1,461 SR
Queue Stats
643W - 645L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bingbangboo1
Kuzenbo
19
4 / 4 / 6
10,633
665
22,920
20,683
16,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
GravityCat
Arachne
14
2 / 7 / 5
10,048
628
7,237
22,359
19,785
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
Marksy5
Rama
17
1 / 4 / 8
10,010
626
16,356
19,879
10,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
bexxyboo
Skadi
19
4 / 2 / 7
10,805
675
15,960
13,397
6,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 3 / 10
9,740
609
12,275
26,998
26,131
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
9 / 3 / 6
12,213
763
20,166
10,089
3,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 2 / 15
12,203
763
10,036
30,960
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
kømstain
Chaac
19
3 / 2 / 15
11,242
703
21,886
26,995
31,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
lappisakuu
Kukulkan
19
4 / 2 / 12
11,619
726
24,661
11,703
4,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Мясо1012
Tsukuyomi
18
2 / 3 / 13
10,919
682
18,822
15,042
5,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
12
Kills
20
20
Deaths
12
36
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
3
6
4
L
Kuzenbo
Bingbangboo1
Kuzenbo
4
4
6
1.75
L
Arachne
GravityCat
Arachne
2
7
5
0.64
W
2
2
15
4.75
L
Rama
Marksy5
Rama
1
4
8
1.25
L
Skadi
bexxyboo
Skadi
4
2
7
3.75
L
1
3
10
2
W
Chaac
kømstain
Chaac
3
2
15
5.25
W
Kukulkan
lappisakuu
Kukulkan
4
2
12
5
W
Tsukuyomi
Мясо1012
Tsukuyomi
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,748
Damage
95,571
103,316
Taken
94,789
79,236
Mitigated
67,888
48,828
Healing
57,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,166
4,234
1,233
1,398
10,089
3,798
1,145
3,814
6,160
41,740
0
L
Kuzenbo
Bingbangboo1
Kuzenbo
22,920
4,580
2,851
1,646
20,683
16,464
128
10,895
9,788
41,001
0
L
Arachne
GravityCat
Arachne
7,237
4,501
2,742
3,677
22,359
19,785
0
13,671
8,688
0
10,381
W
10,036
531
12,099
17,096
30,960
22,422
522
10,434
20,190
17,709
0
L
Rama
Marksy5
Rama
16,356
13,740
2,709
4,737
19,879
10,238
1,125
9,877
10,002
0
45,298
L
Skadi
bexxyboo
Skadi
15,960
6,040
3,091
1,964
13,397
6,618
832
7,299
6,098
0
40,153
L
12,275
1,429
14,965
10,446
26,998
26,131
240
13,121
13,877
19,535
0
W
Chaac
kømstain
Chaac
21,886
1,720
2,431
10,198
26,995
31,014
1,099
8,906
17,630
0
36,571
W
Kukulkan
lappisakuu
Kukulkan
24,661
986
2,371
2,521
11,703
4,891
1,240
4,847
6,748
68,310
0
W
Tsukuyomi
Мясо1012
Tsukuyomi
18,822
4,191
3,228
4,449
15,042
5,763
1,326
5,935
8,866
0
42,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,236
Gold Earned
58,196
171
Minions Killed
264
0
Camps Cleared
0
1,389,666
Distance Traveled
1,483,350
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,213
763
52
3
0
278,188
1
L
Kuzenbo
10,633
665
35
2
0
288,108
1
L
Arachne
10,048
628
3
0
0
278,745
2
W
Terra
12,203
763
20
1
0
286,712
1
L
Rama
10,010
626
74
5
0
255,038
0
L
Skadi
10,805
675
43
3
0
280,966
1
L
Terra
9,740
609
16
1
0
286,809
0
W
Chaac
11,242
703
40
3
0
311,756
0
W
Kukulkan
11,619
726
114
7
0
301,550
1
W
Tsukuyomi
10,919
682
38
2
0
305,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role