Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DTFisME
Tiamat
Level 128
God Stats
7W - 4L
1,740 SR
Queue Stats
395W - 414L
1,559 Elo+
Solo
Awilix
Awilix
RisnPhoenix213
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
alyhs
Chang'e
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,666 Elo+
Solo
He Bo
He Bo
Абаддон
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,545 Elo+

VS

Team Averages
Level 131
1,531 SR
1,530 Elo+
Ra
Ra
DimensionHarvest
Ra
Level 138
God Stats
1W - 1L
1,583 SR
Queue Stats
196W - 222L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pittsburghkid
Kumbhakarna
Level 104
God Stats
21W - 21L
1,195 SR
Queue Stats
594W - 603L
1,580 Elo+
Solo
Nu Wa
Nu Wa
chuchaky
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
matlikesdudes
Izanami
Level 129
God Stats
2W - 2L
1,598 SR
Queue Stats
103W - 110L
1,521 Elo+
Party 1
Skadi
Skadi
zietus
Skadi
Level 129
God Stats
4W - 3L
1,781 SR
Queue Stats
280W - 300L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 8
7,510
834
6,366
7,109
2,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
DTFisME
Tiamat
14
2 / 3 / 7
7,829
870
12,228
8,312
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 7 / 5
6,546
727
4,949
9,911
3,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
alyhs
Chang'e
15
6 / 2 / 3
8,322
925
7,405
7,261
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 5
6,523
725
7,456
8,731
2,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
9,408
1,045
9,090
6,316
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Pittsburghkid
Kumbhakarna
13
1 / 3 / 15
7,809
868
3,039
15,151
13,917
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
chuchaky
Nu Wa
12
1 / 3 / 13
7,775
864
6,959
6,533
2,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
14
5 / 1 / 9
8,298
922
9,136
7,802
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
zietus
Skadi
13
3 / 3 / 13
7,971
886
9,054
7,470
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
10
Kills
17
17
Deaths
11
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
8
5
L
Tiamat
DTFisME
Tiamat
2
3
7
1.83
W
7
1
9
11.5
W
Kumbhakarna
Pittsburghkid
Kumbhakarna
1
3
15
2.83
L
1
7
5
0.5
L
Chang'e
alyhs
Chang'e
6
2
3
3.75
W
Nu Wa
chuchaky
Nu Wa
1
3
13
2.5
W
Izanami
5
1
9
9.5
W
Skadi
zietus
Skadi
3
3
13
3.17
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
37,278
41,324
Taken
43,272
17,153
Mitigated
25,678
18,332
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,366
908
0
2,097
7,109
2,486
852
3,202
3,907
0
20,540
L
Tiamat
DTFisME
Tiamat
12,228
601
958
1,178
8,312
5,327
660
3,646
4,666
26,681
0
W
9,090
972
5,548
2,436
6,316
3,056
531
3,860
2,456
22,995
0
W
Kumbhakarna
Pittsburghkid
Kumbhakarna
3,039
75
983
2,450
15,151
13,917
235
8,103
7,048
5,642
0
L
4,949
1,620
1,289
1,053
9,911
3,044
0
4,492
5,419
0
8,921
L
Chang'e
alyhs
Chang'e
7,405
451
4,859
3,085
7,261
3,944
390
4,429
2,832
14,482
0
W
Nu Wa
chuchaky
Nu Wa
6,959
2,081
1,560
735
6,533
2,514
1,086
4,400
2,133
14,024
0
W
Izanami
9,136
5,622
994
1,418
7,802
3,316
2,653
4,957
2,845
0
21,684
W
Skadi
zietus
Skadi
9,054
3,129
1,562
366
7,470
2,875
1,285
5,769
1,701
0
23,668
L
7,456
223
1,880
1,933
8,731
2,352
0
3,319
5,412
15,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
41,261
108
Minions Killed
99
0
Camps Cleared
0
809,903
Distance Traveled
797,306
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,510
834
33
4
0
161,347
0
L
Tiamat
7,829
870
42
5
0
149,843
0
W
Ra
9,408
1,045
50
6
0
157,148
1
W
Kumbhakarna
7,809
868
4
0
0
170,674
4
L
Awilix
6,546
727
3
0
0
154,056
0
L
Chang'e
8,322
925
14
2
0
166,597
0
W
Nu Wa
7,775
864
3
0
0
147,975
2
W
Izanami
8,298
922
21
2
0
158,412
0
W
Skadi
7,971
886
21
2
0
163,097
3
L
He Bo
6,523
725
16
2
0
178,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role