Player Matchup

Sobek
Sobek
Gold II
CapnClive
Sobek
Gold II
Level 117
God Stats
2W - 4L
1,690 SR
Queue Stats
54W - 33L
1,769 MMR
Party 1
Geb
Geb
Gold II
CheeksMatthias
Geb
Gold II
Level 128
God Stats
2W - 2L
1,588 SR
Queue Stats
55W - 34L
1,769 MMR
Party 1
Medusa
Medusa
Gold III
UpsettySpaghetti
Medusa
Gold III
Level 102
God Stats
2W - 1L
1,726 SR
Queue Stats
50W - 31L
1,657 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,668 SR
1,732 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,507 SR
1,506 MMR
Cerberus
Cerberus
Gold V
Greyismyname
Cerberus
Gold V
Level 130
God Stats
1W - 0L
1,590 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Nox
Nox
Platinum IV
Pigeonstrikes
Nox
Platinum IV
Level 138
God Stats
10W - 21L
1,594 SR
Queue Stats
150W - 167L
1,748 MMR
Solo
Apollo
Apollo
Silver I
darter100
Apollo
Silver I
Level 35
God Stats
1W - 0L
1,336 SR
Queue Stats
14W - 19L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CapnClive
Sobek
12
1 / 10 / 3
10,024
590
7,974
21,519
20,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 4
9,573
563
8,650
19,195
12,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 7 / 0
11,594
682
13,384
15,615
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeGuan YuDanzaburouNeithArtio

VS

Bans
CupidCernunnosAnubisHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Greyismyname
Cerberus
15
7 / 2 / 16
13,000
765
12,288
20,598
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
14 / 2 / 11
13,414
789
21,003
10,012
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
darter100
Apollo
14
4 / 2 / 19
11,844
697
16,262
14,396
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
6
Kills
25
25
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sobek
CapnClive
Sobek
1
10
3
0.25
L
0
8
4
0.25
W
Cerberus
Greyismyname
Cerberus
7
2
16
7.5
W
14
2
11
9.75
L
5
7
0
0.71
W
Apollo
darter100
Apollo
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
49,553
56,329
Taken
45,006
38,324
Mitigated
34,011
8,574
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CapnClive
Sobek
7,974
902
0
4,402
21,519
20,339
0
14,051
7,468
23,360
0
L
8,650
792
0
2,192
19,195
12,776
0
8,881
10,314
24,259
0
W
Cerberus
Greyismyname
Cerberus
12,288
1,312
0
5,195
20,598
22,130
220
6,444
14,154
34,086
0
W
21,003
858
0
3,291
10,012
4,208
1,362
6,099
3,913
63,490
0
L
13,384
6,106
0
1,980
15,615
5,209
0
10,487
5,128
0
64,783
W
Apollo
darter100
Apollo
16,262
11,300
0
3,892
14,396
7,673
2,648
4,147
10,249
0
60,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
38,258
148
Minions Killed
202
0
Camps Cleared
0
904,543
Distance Traveled
954,625
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,024
590
21
1
0
295,444
5
L
Geb
9,573
563
37
2
0
294,112
4
W
Cerberus
13,000
765
45
3
0
324,032
3
W
Nox
13,414
789
75
4
0
320,281
2
L
Medusa
11,594
682
90
5
0
314,987
2
W
Apollo
11,844
697
82
5
0
310,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role