Player Matchup

Guan Yu
Guan Yu
Cr0nex33
Guan Yu
Level 28
God Stats
23W - 20L
1,509 SR
Queue Stats
731W - 797L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Miniady44
Danzaburou
Level 29
God Stats
6W - 4L
1,660 SR
Queue Stats
151W - 141L
1,553 Elo+
Party 1
Arachne
Arachne
TeilzeitGottNr1
Arachne
Level 27
God Stats
14W - 12L
1,609 SR
Queue Stats
39W - 23L
1,676 Elo+
Solo
Fafnir
Fafnir
XxMarc02005
Fafnir
Level 29
God Stats
2W - 2L
1,739 SR
Queue Stats
93W - 89L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
poldosrtimpact
Nu Wa
Level 28
God Stats
3W - 2L
1,514 SR
Queue Stats
32W - 34L
1,572 Elo+
Solo
Team Averages
Level 28
1,606 SR
1,535 Elo+

VS

Team Averages
Level 22
1,644 SR
1,480 Elo+
Cerberus
Cerberus
Animal_Anarchist
Cerberus
Level 16
God Stats
0W - 2L
1,588 SR
Queue Stats
47W - 43L
1,439 Elo+
Solo
Izanami
Izanami
Bulletshot-NSL
Izanami
Level 27
God Stats
31W - 28L
1,554 SR
Queue Stats
144W - 145L
1,484 Elo+
Solo
Set
Set
Geist-_-Fafnir
Set
Level 11
God Stats
2W - 1L
1,858 SR
Queue Stats
20W - 22L
1,551 Elo+
Solo
Merlin
Merlin
Itz_Rapha_TF
Merlin
Level 25
God Stats
48W - 35L
1,663 SR
Queue Stats
260W - 279L
1,450 Elo+
Solo
Fenrir
Fenrir
ezbk_V1ol3nt
Fenrir
Level 29
God Stats
17W - 13L
1,555 SR
Queue Stats
208W - 223L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cr0nex33
Guan Yu
10
1 / 1 / 1
5,577
558
2,110
4,157
3,085
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
Miniady44
Danzaburou
9
1 / 1 / 4
5,383
538
2,915
4,671
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 1 / 6
6,786
679
5,456
7,427
2,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
9
2 / 1 / 2
5,824
582
1,491
6,535
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 4
7,214
721
7,463
2,832
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,858
486
2,173
9,239
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 2 / 1
5,343
534
4,130
4,917
1,233
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,285
429
1,079
4,358
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
7
1 / 7 / 0
4,681
468
3,271
6,797
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 1 / 0
5,284
528
1,730
5,088
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
4
4
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
1
2
1
0.75
W
Guan Yu
Cr0nex33
Guan Yu
1
1
1
1.5
L
0
3
0
0
L
Merlin
1
7
0
0.14
W
Danzaburou
Miniady44
Danzaburou
1
1
4
3
W
7
1
6
10
W
Fafnir
2
1
2
3
L
Fenrir
1
1
0
1
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,435
Damage
12,383
25,622
Taken
30,399
11,145
Mitigated
9,077
10,705
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,173
115
0
2,425
9,239
3,596
0
2,428
6,717
9,914
0
L
4,130
2,639
0
1,428
4,917
1,233
247
974
3,921
0
39,692
W
Guan Yu
Cr0nex33
Guan Yu
2,110
260
0
865
4,157
3,085
337
153
4,000
0
21,076
L
1,079
397
0
15
4,358
1,262
0
1,504
2,730
0
10,446
L
Merlin
3,271
232
0
1,185
6,797
1,713
25
2,737
3,854
21,627
0
W
Danzaburou
Miniady44
Danzaburou
2,915
912
0
2,285
4,671
1,101
0
821
3,850
0
33,549
W
5,456
3,859
0
3,360
7,427
2,369
9
2,344
4,873
0
32,285
W
Fafnir
1,491
412
0
2,652
6,535
3,796
0
908
5,627
9,873
0
L
Fenrir
1,730
733
0
2,194
5,088
1,273
0
799
4,223
0
22,143
W
7,463
1,873
0
1,543
2,832
794
299
854
1,828
35,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
24,451
268
Minions Killed
225
0
Camps Cleared
0
966,950
Distance Traveled
886,771
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,858
486
21
2
0
196,762
5
L
Izanami
5,343
534
74
7
0
178,737
3
W
Guan Yu
5,577
558
51
5
0
161,275
0
L
Set
4,285
429
29
3
0
184,520
4
L
Merlin
4,681
468
44
4
0
150,019
3
W
Danzaburou
5,383
538
67
7
0
188,729
3
W
Arachne
6,786
679
61
6
0
218,265
1
W
Fafnir
5,824
582
19
2
0
208,964
2
L
Fenrir
5,284
528
57
6
0
176,733
0
W
Nu Wa
7,214
721
70
7
0
189,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role