Player Matchup

Danzaburou
Danzaburou
Crosswaysed
Danzaburou
Level 16
God Stats
1W - 0L
1,684 SR
Queue Stats
6W - 1L
1,873 Elo+
Solo
Sobek
Sobek
TrashyCheesy721
Sobek
Level 128
God Stats
29W - 23L
1,810 SR
Queue Stats
1,277W - 1,466L
1,444 Elo+
Solo
Chang'e
Chang'e
bxpandorumx
Chang'e
Level 142
God Stats
9W - 5L
1,451 SR
Queue Stats
144W - 134L
1,472 Elo+
Solo
Team Averages
Level 95
1,648 SR
1,596 Elo+

VS

Team Averages
Level 57
1,467 SR
1,496 Elo+
Anubis
Anubis
PekaVl
Anubis
Level 102
God Stats
12W - 15L
1,519 SR
Queue Stats
338W - 408L
1,477 Elo+
Party 1
Achilles
Achilles
RarerGeming
Achilles
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 220L
1,571 Elo+
Solo
Hercules
Hercules
reverbsownr
Hercules
Level 53
God Stats
7W - 12L
1,383 SR
Queue Stats
118W - 152L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crosswaysed
Danzaburou
13
9 / 1 / 6
9,224
922
12,657
8,282
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 10
8,223
822
3,754
9,839
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
bxpandorumx
Chang'e
10
3 / 1 / 10
7,620
762
5,851
6,124
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PekaVl
Anubis
10
1 / 4 / 3
6,670
667
5,108
5,386
2,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RarerGeming
Achilles
8
1 / 6 / 2
6,181
618
3,379
9,522
5,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
reverbsownr
Hercules
9
2 / 5 / 2
6,549
655
5,193
11,736
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crosswaysed
Danzaburou
9
1
6
12
L
Anubis
PekaVl
Anubis
1
4
3
0.63
L
Achilles
RarerGeming
Achilles
1
6
2
0.33
W
3
2
10
4
W
Chang'e
bxpandorumx
Chang'e
3
1
10
8
L
Hercules
reverbsownr
Hercules
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,262
Damage
13,680
24,245
Taken
26,644
10,462
Mitigated
15,599
12,635
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crosswaysed
Danzaburou
12,657
6,446
0
4,522
8,282
2,763
1,760
1,994
6,213
0
38,740
L
Anubis
PekaVl
Anubis
5,108
91
0
1,034
5,386
2,051
0
1,434
3,904
22,835
0
L
Achilles
RarerGeming
Achilles
3,379
1,343
0
107
9,522
5,878
0
3,420
5,812
0
7,369
W
3,754
309
0
2,957
9,839
6,019
222
1,872
7,817
11,733
0
W
Chang'e
bxpandorumx
Chang'e
5,851
499
1,971
3,185
6,124
1,680
766
1,286
4,688
19,132
0
L
Hercules
reverbsownr
Hercules
5,193
1,104
0
2,061
11,736
7,670
0
4,100
7,270
0
16,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
19,400
105
Minions Killed
71
0
Camps Cleared
0
573,281
Distance Traveled
527,698
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,224
922
50
5
0
180,093
3
L
Anubis
6,670
667
35
4
0
146,039
3
L
Achilles
6,181
618
11
1
0
197,069
0
W
Sobek
8,223
822
16
2
0
207,342
1
W
Chang'e
7,620
762
39
4
0
185,846
0
L
Hercules
6,549
655
25
3
0
184,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role