Player Matchup

Izanami
Izanami
JMittzz
Izanami
Level 20
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
Mr Bright7246
Olorun
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 229L
1,406 Elo+
Party 2
Xing Tian
Xing Tian
SHADOWDRAGON618d
Xing Tian
Level 67
God Stats
4W - 4L
1,676 SR
Queue Stats
265W - 246L
1,422 Elo+
Solo
Mulan
Mulan
TuskedPaprika6
Mulan
Level 29
God Stats
7W - 14L
1,068 SR
Queue Stats
459W - 495L
1,395 Elo+
Party 2
Pele
Pele
rockytacos11
Pele
Level 67
God Stats
18W - 30L
1,402 SR
Queue Stats
90W - 101L
1,436 Elo+
Party 3
Team Averages
Level 45
1,439 SR
1,432 Elo+

VS

Team Averages
Level 84
1,500 SR
1,465 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KeaTTT
Cernunnos
Level 129
God Stats
6W - 2L
1,652 SR
Queue Stats
290W - 312L
1,486 Elo+
Solo
Fenrir
Fenrir
SteeleYoMain
Fenrir
Level 83
God Stats
15W - 15L
1,071 SR
Queue Stats
419W - 380L
1,535 Elo+
Party 1
King Arthur
King Arthur
banmanrontrapway
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,356 Elo+
Party 1
Ymir
Ymir
mocitylife
Ymir
Level 87
God Stats
5W - 3L
1,776 SR
Queue Stats
254W - 249L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JMittzz
Izanami
7
0 / 2 / 1
4,555
456
2,830
3,663
756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 3
6,517
652
3,871
4,401
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
8
2 / 0 / 0
5,564
556
2,959
5,864
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 0
6,320
632
4,802
3,840
2,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 0 / 3
6,020
602
2,861
4,850
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 0
5,383
538
2,662
5,020
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
KeaTTT
Cernunnos
8
0 / 1 / 1
4,596
460
3,932
5,535
1,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
9
2 / 2 / 0
5,476
548
4,812
7,355
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
banmanrontrapway
King Arthur
2
0 / 5 / 0
3,452
345
228
4,229
1,294
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 1
4,886
489
1,631
5,472
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
W
Izanami
JMittzz
Izanami
0
2
1
0.25
L
Cernunnos
KeaTTT
Cernunnos
0
1
1
0.5
W
1
2
3
1.25
W
Xing Tian
2
0
0
2
L
Fenrir
2
2
0
1
W
5
0
0
5
L
King Arthur
banmanrontrapway
King Arthur
0
5
0
0
L
1
0
1
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
13,265
22,618
Taken
27,611
8,031
Mitigated
10,705
4,656
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,662
289
0
1,499
5,020
2,064
0
2,535
2,485
29,185
0
W
Izanami
JMittzz
Izanami
2,830
2,140
0
0
3,663
756
615
611
3,052
0
19,799
L
Cernunnos
KeaTTT
Cernunnos
3,932
2,286
0
2,490
5,535
1,582
0
987
4,548
0
24,055
W
3,871
2,451
147
1,227
4,401
1,396
902
1,932
2,297
31,223
0
W
Xing Tian
2,959
422
0
1,871
5,864
2,228
284
615
5,249
11,515
0
L
Fenrir
4,812
1,540
0
3,079
7,355
2,492
0
1,852
5,503
0
31,645
W
4,802
185
0
812
3,840
2,392
544
405
3,435
0
28,876
L
King Arthur
banmanrontrapway
King Arthur
228
228
0
210
4,229
1,294
0
0
4,229
0
2,999
L
1,631
235
0
1,755
5,472
3,273
0
1,456
4,016
10,461
0
W
2,861
711
0
599
4,850
1,259
0
474
4,292
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
23,793
256
Minions Killed
200
0
Camps Cleared
0
890,745
Distance Traveled
823,151
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,383
538
55
6
0
169,538
1
W
Izanami
4,555
456
39
4
0
158,305
0
L
Cernunnos
4,596
460
51
5
0
154,446
3
W
Olorun
6,517
652
80
8
0
167,135
0
W
Xing Tian
5,564
556
10
1
0
188,883
2
L
Fenrir
5,476
548
70
7
0
195,496
0
W
Mulan
6,320
632
64
6
0
185,549
1
L
King Arthur
3,452
345
4
0
0
130,549
0
L
Ymir
4,886
489
20
2
0
173,122
0
W
Pele
6,020
602
63
6
0
190,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role