Player Matchup

Ne Zha
Ne Zha
SexoNaRua
Ne Zha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,654 Elo+
Solo
Sol
Sol
lanacroft22
Sol
Level 105
God Stats
5W - 14L
1,328 SR
Queue Stats
154W - 212L
1,440 Elo+
Solo
Cernunnos
Cernunnos
zStr1ker
Cernunnos
Level 104
God Stats
9W - 20L
1,243 SR
Queue Stats
142W - 186L
1,456 Elo+
Solo
Team Averages
Level 88
1,357 SR
1,517 Elo+

VS

Team Averages
Level 121
1,435 SR
1,545 Elo+
Athena
Athena
CannabisPiperson
Athena
Level 157
God Stats
51W - 23L
1,500 SR
Queue Stats
2,282W - 1,016L
1,804 Elo+
Solo
Danzaburou
Danzaburou
owlsnik
Danzaburou
Level 119
God Stats
92W - 131L
1,441 SR
Queue Stats
169W - 258L
1,362 Elo+
Solo
Sol
Sol
vemnot
Sol
Level 88
God Stats
8W - 15L
1,363 SR
Queue Stats
488W - 585L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SexoNaRua
Ne Zha
14
4 / 6 / 4
10,934
643
14,260
18,381
11,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 5 / 3
10,333
608
11,686
13,727
5,117
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
zStr1ker
Cernunnos
13
5 / 4 / 5
11,478
675
16,170
14,100
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
12,838
755
17,113
22,969
30,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
owlsnik
Danzaburou
14
6 / 9 / 4
12,333
725
10,610
17,438
6,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
vemnot
Sol
15
4 / 3 / 5
11,401
671
10,030
10,915
4,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
15
15
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Ne Zha
SexoNaRua
Ne Zha
4
6
4
1
L
3
5
3
0.9
W
Danzaburou
owlsnik
Danzaburou
6
9
4
0.89
W
Sol
vemnot
Sol
4
3
5
2.17
L
Cernunnos
zStr1ker
Cernunnos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,116
Damage
37,753
46,208
Taken
51,322
21,700
Mitigated
41,339
7,957
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,113
5,884
0
8,690
22,969
30,603
471
5,412
17,557
36,525
0
L
Ne Zha
SexoNaRua
Ne Zha
14,260
4,457
0
2,793
18,381
11,067
102
9,096
9,125
0
50,008
L
11,686
4,047
0
4,384
13,727
5,117
762
8,765
4,867
46,167
0
W
Danzaburou
owlsnik
Danzaburou
10,610
3,852
0
3,578
17,438
6,500
1,272
2,658
14,780
0
48,171
W
Sol
vemnot
Sol
10,030
2,389
0
5,646
10,915
4,236
1,716
3,764
7,151
68,426
0
L
Cernunnos
zStr1ker
Cernunnos
16,170
8,651
0
780
14,100
5,516
408
9,356
4,744
0
35,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
36,572
192
Minions Killed
192
0
Camps Cleared
0
814,636
Distance Traveled
891,020
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,838
755
37
2
0
317,046
2
L
Ne Zha
10,934
643
58
3
0
284,486
5
L
Sol
10,333
608
74
4
0
248,598
0
W
Danzaburou
12,333
725
57
3
0
272,912
4
W
Sol
11,401
671
98
6
0
301,062
9
L
Cernunnos
11,478
675
60
4
0
281,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role