Player Matchup

Ares
Ares
Daddy Sasqwatch
Ares
Level 129
God Stats
27W - 12L
1,770 SR
Queue Stats
142W - 123L
1,641 Elo+
Party 2
Scylla
Scylla
Evolved-x-Shadow
Scylla
Level 160
God Stats
19W - 23L
1,622 SR
Queue Stats
640W - 665L
1,641 Elo+
Solo
Aphrodite
Aphrodite
Ullr Vampire
Aphrodite
Level 157
God Stats
29W - 24L
1,677 SR
Queue Stats
438W - 434L
1,618 Elo+
Solo
Da Ji
Da Ji
headlesscrow
Da Ji
Level 113
God Stats
2W - 1L
1,731 SR
Queue Stats
57W - 51L
1,605 Elo+
Party 2
Fenrir
Fenrir
starkiller389
Fenrir
Level 142
God Stats
15W - 4L
1,936 SR
Queue Stats
157W - 140L
1,644 Elo+
Party 2
Team Averages
Level 140
1,747 SR
1,630 Elo+

VS

Team Averages
Level 111
1,712 SR
1,720 Elo+
Ah Puch
Ah Puch
AnubisB86
Ah Puch
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 156L
1,563 Elo+
Solo
Anhur
Anhur
ApeonPC
Anhur
Level 107
God Stats
1W - 0L
2,022 SR
Queue Stats
10W - 5L
1,849 Elo+
Party 1
Hercules
Hercules
Blyccer
Hercules
Level 160
God Stats
1W - 1L
1,513 SR
Queue Stats
226W - 153L
1,694 Elo+
Party 1
Ullr
Ullr
Carlos1KRyder24
Ullr
Level 116
God Stats
7W - 4L
2,024 SR
Queue Stats
194W - 99L
1,794 Elo+
Party 1
Fafnir
Fafnir
ninjawolf_007
Fafnir
Level 118
God Stats
4W - 6L
1,500 SR
Queue Stats
552W - 535L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,793
979
5,493
17,147
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 0 / 0
9,842
984
7,975
6,167
1,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Ullr Vampire
Aphrodite
14
0 / 2 / 3
8,428
843
4,256
5,307
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 8 / 2
8,708
871
5,990
13,685
5,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 3
9,323
932
3,572
6,365
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

208

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnubisB86
Ah Puch
15
0 / 2 / 9
8,682
868
7,876
5,193
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ApeonPC
Anhur
16
5 / 4 / 11
9,789
979
12,375
9,536
3,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Blyccer
Hercules
15
3 / 0 / 9
9,193
919
5,896
7,024
4,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 1 / 5
11,030
1,103
13,172
5,535
2,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 16
11,075
1,108
3,898
5,357
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
17
17
Deaths
7
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AnubisB86
Ah Puch
0
2
9
2.25
W
Anhur
ApeonPC
Anhur
5
4
11
2.63
W
Hercules
Blyccer
Hercules
3
0
9
7.5
W
8
1
5
10.5
L
2
5
2
0.6
L
2
0
0
2
L
Aphrodite
Ullr Vampire
Aphrodite
0
2
3
0.75
L
1
8
2
0.25
W
1
0
16
9
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
43,217
48,671
Taken
32,645
36,298
Mitigated
18,191
2,747
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AnubisB86
Ah Puch
7,876
92
0
616
5,193
2,019
0
3,129
1,926
23,566
0
W
Anhur
ApeonPC
Anhur
12,375
7,925
0
0
9,536
3,497
0
3,757
5,656
0
22,804
W
Hercules
Blyccer
Hercules
5,896
1,353
799
3,190
7,024
4,584
0
3,144
3,740
0
9,821
W
13,172
5,494
0
43
5,535
2,014
0
3,946
1,556
0
51,269
L
5,493
0
0
705
17,147
19,445
0
4,527
12,310
11,061
0
L
7,975
827
0
276
6,167
1,879
0
544
5,577
43,284
0
L
Aphrodite
Ullr Vampire
Aphrodite
4,256
135
270
1,210
5,307
2,546
0
1,352
3,780
13,824
0
L
5,990
815
0
0
13,685
5,954
0
2,179
11,364
0
17,284
W
3,898
1,051
243
3,185
5,357
6,077
0
3,447
1,843
7,831
0
L
3,572
384
0
286
6,365
6,474
0
2,468
3,735
0
12,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,094
Gold Earned
49,769
184
Minions Killed
183
4
Camps Cleared
7
884,157
Distance Traveled
926,579
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,682
868
48
5
0
168,235
0
W
Anhur
9,789
979
23
2
2
172,758
0
W
Hercules
9,193
919
8
1
1
200,847
1
W
Ullr
11,030
1,103
97
10
2
193,117
3
L
Ares
9,793
979
1
0
0
184,735
0
L
Scylla
9,842
984
91
9
0
205,438
0
L
Aphrodite
8,428
843
23
2
2
129,124
0
L
Da Ji
8,708
871
35
4
0
160,423
0
W
Fafnir
11,075
1,108
7
1
2
191,622
0
L
Fenrir
9,323
932
34
3
2
204,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role