Player Matchup

Izanami
Izanami
DylGamer10
Izanami
Level 69
God Stats
24W - 6L
1,816 SR
Queue Stats
171W - 122L
1,632 Elo+
Party 2
Janus
Janus
Len002
Janus
Level 147
God Stats
13W - 8L
1,699 SR
Queue Stats
212W - 158L
1,679 Elo+
Party 2
Nemesis
Nemesis
MrFaabry14
Nemesis
Level 68
God Stats
28W - 37L
1,581 SR
Queue Stats
245W - 249L
1,516 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Whitemens
Kumbhakarna
Level 49
God Stats
2W - 3L
1,816 SR
Queue Stats
171W - 136L
1,665 Elo+
Party 2
Tyr
Tyr
alejandroelian01
Tyr
Level 33
God Stats
0W - 4L
1,678 SR
Queue Stats
85W - 103L
1,445 Elo+
Party 1
Team Averages
Level 73
1,718 SR
1,587 Elo+

VS

Team Averages
Level 60
1,558 SR
1,560 Elo+
Tyr
Tyr
Ashzera
Tyr
Level 60
God Stats
4W - 2L
1,707 SR
Queue Stats
62W - 45L
1,641 Elo+
Party 3
Medusa
Medusa
KgST Gricholik
Medusa
Level 80
God Stats
9W - 2L
1,666 SR
Queue Stats
404W - 426L
1,513 Elo+
Solo
Sobek
Sobek
NaNReX
Sobek
Level 33
God Stats
10W - 11L
1,595 SR
Queue Stats
41W - 43L
1,535 Elo+
Party 3
Awilix
Awilix
Tincho720
Awilix
Level 105
God Stats
3W - 2L
1,492 SR
Queue Stats
284W - 246L
1,597 Elo+
Party 4
Tiamat
Tiamat
zaron777
Tiamat
Level 23
God Stats
8W - 3L
1,328 SR
Queue Stats
307W - 229L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DylGamer10
Izanami
20
7 / 7 / 4
14,645
542
24,353
24,634
10,358
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Len002
Janus
20
14 / 4 / 1
16,062
595
38,339
18,830
8,067
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
MrFaabry14
Nemesis
6
0 / 2 / 0
7,763
288
628
4,740
1,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
Whitemens
Kumbhakarna
20
2 / 3 / 11
13,686
507
10,974
27,099
38,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 0
8,563
317
4,995
7,958
3,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
6 / 2 / 2
15,421
571
17,599
26,530
33,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 5 / 2
13,444
498
16,543
19,622
8,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
NaNReX
Sobek
18
1 / 2 / 3
11,893
440
3,478
19,014
17,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Tincho720
Awilix
20
7 / 8 / 1
15,444
572
12,348
26,250
12,373
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
zaron777
Tiamat
20
2 / 6 / 6
14,605
541
14,379
23,513
20,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
23
Kills
19
19
Deaths
23
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
6
2
2
3.5
L
Izanami
DylGamer10
Izanami
7
7
4
1.29
W
3
5
2
0.8
L
Janus
Len002
Janus
14
4
1
3.63
L
Nemesis
MrFaabry14
Nemesis
0
2
0
0
W
Sobek
NaNReX
Sobek
1
2
3
1.25
W
Awilix
Tincho720
Awilix
7
8
1
0.94
L
Kumbhakarna
Whitemens
Kumbhakarna
2
3
11
2.5
L
0
3
0
0
W
Tiamat
zaron777
Tiamat
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,289
Damage
64,347
83,261
Taken
114,929
61,973
Mitigated
93,089
16,991
Healing
35,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
17,599
4,291
0
9,056
26,530
33,886
1,675
8,729
17,641
0
115,471
L
Izanami
DylGamer10
Izanami
24,353
15,574
0
5,771
24,634
10,358
2,503
3,330
21,064
0
125,362
W
16,543
6,449
0
5,752
19,622
8,446
2,857
5,372
14,182
0
105,993
L
Janus
Len002
Janus
38,339
2,974
230
4,893
18,830
8,067
1,545
7,654
11,126
122,318
0
L
Nemesis
MrFaabry14
Nemesis
628
174
0
1,872
4,740
1,241
0
60
4,680
0
11,641
W
Sobek
NaNReX
Sobek
3,478
320
0
4,002
19,014
17,925
160
8,330
10,476
20,463
0
W
Awilix
Tincho720
Awilix
12,348
5,939
0
6,715
26,250
12,373
6,209
11,391
14,432
0
111,987
L
Kumbhakarna
Whitemens
Kumbhakarna
10,974
1,961
0
2,356
27,099
38,327
20
5,700
20,336
45,419
0
L
4,995
1,035
0
1,869
7,958
3,980
0
0
7,958
0
26,550
W
Tiamat
zaron777
Tiamat
14,379
1,543
382
9,294
23,513
20,459
1,331
14,208
8,885
106,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,719
Gold Earned
70,807
593
Minions Killed
750
0
Camps Cleared
0
1,871,417
Distance Traveled
2,511,636
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,421
571
217
8
0
503,467
10
L
Izanami
14,645
542
217
8
0
427,305
6
W
Medusa
13,444
498
154
6
0
443,486
2
L
Janus
16,062
595
228
8
0
547,876
6
L
Nemesis
7,763
288
23
1
0
177,933
3
W
Sobek
11,893
440
35
1
0
585,697
10
W
Awilix
15,444
572
168
6
0
513,040
1
L
Kumbhakarna
13,686
507
63
2
0
528,254
6
L
Tyr
8,563
317
62
2
0
190,049
0
W
Tiamat
14,605
541
176
7
0
465,946
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role