Player Matchup

Sobek
Sobek
CaptElfimis
Sobek
Level 140
God Stats
6W - 9L
1,627 SR
Queue Stats
324W - 364L
1,535 Elo+
Solo
Merlin
Merlin
K1NGS
Merlin
Level 118
God Stats
24W - 24L
1,691 SR
Queue Stats
391W - 371L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
RaOS98
Erlang Shen
Level 100
God Stats
8W - 9L
1,633 SR
Queue Stats
160W - 206L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Sebacran
Guan Yu
Level 107
God Stats
11W - 14L
1,469 SR
Queue Stats
414W - 469L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
ZNKgame
Danzaburou
Level 111
God Stats
6W - 6L
1,328 SR
Queue Stats
495W - 563L
1,525 Elo+
Party 1
Team Averages
Level 115
1,550 SR
1,538 Elo+

VS

Team Averages
Level 128
1,515 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
MarmotaLoca
Cu Chulainn
Level 157
God Stats
78W - 69L
1,640 SR
Queue Stats
385W - 357L
1,565 Elo+
Solo
Artio
Artio
Raganfrid
Artio
Level 88
God Stats
1W - 0L
1,291 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 2
Hachiman
Hachiman
Sokkks
Hachiman
Level 128
God Stats
1W - 0L
1,769 SR
Queue Stats
6W - 5L
1,559 Elo+
Party 2
Ymir
Ymir
T2000firefox
Ymir
Level 149
God Stats
1W - 2L
1,169 SR
Queue Stats
107W - 98L
1,496 Elo+
Solo
Kukulkan
Kukulkan
bèrsèrk
Kukulkan
Level 120
God Stats
22W - 9L
1,704 SR
Queue Stats
312W - 307L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
10,151
508
6,856
23,357
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
K1NGS
Merlin
17
6 / 4 / 1
11,101
555
11,943
9,106
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
RaOS98
Erlang Shen
17
2 / 7 / 5
10,340
517
9,299
17,716
10,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Sebacran
Guan Yu
17
2 / 6 / 3
10,491
525
9,416
17,067
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ZNKgame
Danzaburou
17
3 / 6 / 4
11,043
552
15,151
19,275
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MarmotaLoca
Cu Chulainn
19
6 / 2 / 5
12,118
606
19,330
20,546
10,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Raganfrid
Artio
15
3 / 2 / 11
10,292
515
4,970
18,771
18,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Sokkks
Hachiman
18
7 / 6 / 8
11,801
590
16,954
14,685
5,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 5
11,536
577
11,182
15,831
7,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
bèrsèrk
Kukulkan
18
4 / 3 / 7
11,957
598
9,384
9,947
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
15
Kills
29
29
Deaths
15
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
Merlin
K1NGS
Merlin
6
4
1
1.63
W
Cu Chulainn
MarmotaLoca
Cu Chulainn
6
2
5
4.25
L
Erlang Shen
RaOS98
Erlang Shen
2
7
5
0.64
W
Artio
Raganfrid
Artio
3
2
11
4.25
L
Guan Yu
Sebacran
Guan Yu
2
6
3
0.58
W
Hachiman
Sokkks
Hachiman
7
6
8
1.83
W
9
2
5
5.75
L
Danzaburou
ZNKgame
Danzaburou
3
6
4
0.83
W
Kukulkan
bèrsèrk
Kukulkan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,665
Damage
61,820
86,521
Taken
79,780
58,863
Mitigated
47,640
25,665
Healing
26,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,856
771
0
9,311
23,357
18,113
0
9,049
14,160
35,091
0
L
Merlin
K1NGS
Merlin
11,943
321
0
1,283
9,106
3,915
0
4,100
5,006
68,603
0
W
Cu Chulainn
MarmotaLoca
Cu Chulainn
19,330
3,974
0
9,726
20,546
10,051
154
3,857
16,314
6,257
80,254
L
Erlang Shen
RaOS98
Erlang Shen
9,299
5,677
0
1,384
17,716
10,376
812
6,901
10,815
0
77,887
W
Artio
Raganfrid
Artio
4,970
842
780
4,321
18,771
18,810
308
4,851
13,920
31,113
0
L
Guan Yu
Sebacran
Guan Yu
9,416
1,228
352
4,264
17,067
18,771
0
3,923
13,144
0
52,283
W
Hachiman
Sokkks
Hachiman
16,954
11,392
0
5,441
14,685
5,962
2,701
4,408
10,277
0
58,744
W
11,182
3,061
0
6,415
15,831
7,828
673
4,015
11,716
81,755
0
L
Danzaburou
ZNKgame
Danzaburou
15,151
6,987
0
9,071
19,275
7,688
2,936
4,044
15,231
0
87,371
W
Kukulkan
bèrsèrk
Kukulkan
9,384
1,333
0
8
9,947
4,989
0
4,204
5,718
84,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,126
Gold Earned
57,704
520
Minions Killed
592
0
Camps Cleared
0
1,841,270
Distance Traveled
1,919,389
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,151
508
49
2
0
397,075
9
L
Merlin
11,101
555
131
7
0
382,014
3
W
Cu Chulainn
12,118
606
162
8
0
358,343
4
L
Erlang Shen
10,340
517
116
6
0
360,961
7
W
Artio
10,292
515
46
2
0
412,840
6
L
Guan Yu
10,491
525
88
4
0
395,635
4
W
Hachiman
11,801
590
98
5
0
352,126
5
W
Ymir
11,536
577
120
6
0
400,863
6
L
Danzaburou
11,043
552
136
7
0
305,585
4
W
Kukulkan
11,957
598
166
8
0
395,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role