Player Matchup

Eset
Eset
HipThruster
Eset
Level 144
God Stats
0W - 2L
1,842 SR
Queue Stats
44W - 33L
1,550 Elo+
Party 1
Horus
Horus
Maniacsweatyman
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,550 Elo+
Party 1
Nemesis
Nemesis
Shiho
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ZombiAlucard
Khepri
Level 156
God Stats
2W - 3L
1,712 SR
Queue Stats
285W - 263L
1,669 Elo+
Solo
Tiamat
Tiamat
jetv 93
Tiamat
Level 149
God Stats
4W - 6L
1,278 SR
Queue Stats
483W - 506L
1,531 Elo+
Solo
Team Averages
Level 148
1,567 SR
1,560 Elo+

VS

Team Averages
Level 129
1,548 SR
1,560 Elo+
Ares
Ares
BearOWhiz
Ares
Level 148
God Stats
16W - 4L
1,938 SR
Queue Stats
350W - 364L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Cytre
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DrDoughnut23
Thor
Level 64
God Stats
2W - 6L
1,285 SR
Queue Stats
592W - 562L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Krampoun
Sylvanus
Level 145
God Stats
5W - 2L
1,834 SR
Queue Stats
158W - 161L
1,560 Elo+
Solo
Zeus
Zeus
x Toxic JoKeR x
Zeus
Level 160
God Stats
1W - 2L
1,181 SR
Queue Stats
23W - 28L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,569
657
13,337
11,642
6,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 6 / 2
6,097
610
2,747
12,386
12,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Shiho
Nemesis
11
0 / 3 / 1
6,603
660
4,187
9,441
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
12
0 / 3 / 2
6,967
697
1,975
8,034
7,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
jetv 93
Tiamat
14
2 / 2 / 0
7,135
714
6,058
5,150
4,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 1 / 12
7,768
777
6,583
10,013
8,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Cytre
Danzaburou
14
3 / 1 / 14
8,798
880
9,613
5,779
3,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 15
8,214
821
7,252
8,698
6,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
Krampoun
Sylvanus
14
2 / 0 / 15
8,824
882
4,611
12,298
9,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
9 / 0 / 8
9,252
925
16,827
3,821
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
2
Kills
18
18
Deaths
2
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
12
8
W
Danzaburou
Cytre
Danzaburou
3
1
14
10
W
2
0
15
9.5
L
0
4
2
0.25
W
Sylvanus
Krampoun
Sylvanus
2
0
15
9.5
L
0
6
2
0.17
L
Nemesis
Shiho
Nemesis
0
3
1
0.17
L
Khepri
0
3
2
0.33
L
Tiamat
jetv 93
Tiamat
2
2
0
1
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
44,886
46,653
Taken
40,609
36,530
Mitigated
28,911
12,242
Healing
27,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,583
196
2,383
1,613
10,013
8,378
48
6,169
3,534
7,571
0
W
Danzaburou
Cytre
Danzaburou
9,613
3,117
2,260
1,752
5,779
3,439
1,412
3,146
2,481
0
28,288
W
7,252
822
2,646
1,694
8,698
6,131
273
5,630
3,018
0
16,071
L
13,337
661
599
3,161
11,642
6,810
0
6,254
5,185
29,687
0
W
Sylvanus
Krampoun
Sylvanus
4,611
864
8,639
6,650
12,298
9,528
824
4,437
7,725
7,801
0
L
2,747
1,432
3,132
1,750
12,386
12,547
0
5,663
6,453
0
3,263
L
Nemesis
Shiho
Nemesis
4,187
811
0
2,053
9,441
5,615
0
5,400
3,749
0
8,325
L
Khepri
1,975
76
167
954
8,034
7,022
0
6,021
1,757
6,409
0
L
Tiamat
jetv 93
Tiamat
6,058
551
0
426
5,150
4,536
0
3,595
1,488
15,234
0
W
16,827
1,515
0
0
3,821
1,435
695
1,318
2,481
29,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
42,856
82
Minions Killed
122
0
Camps Cleared
0
820,622
Distance Traveled
752,056
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,768
777
1
0
0
182,960
2
W
Danzaburou
8,798
880
42
4
0
167,002
1
W
Thor
8,214
821
28
3
0
153,436
0
L
Eset
6,569
657
34
3
0
184,963
0
W
Sylvanus
8,824
882
6
1
0
124,804
5
L
Horus
6,097
610
2
0
0
135,757
0
L
Nemesis
6,603
660
12
1
0
173,097
2
L
Khepri
6,967
697
14
1
0
163,691
4
L
Tiamat
7,135
714
20
2
0
163,114
0
W
Zeus
9,252
925
45
5
0
123,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role