Player Matchup

Tyr
Tyr
IcySkyDiver
Tyr
Level 134
God Stats
1W - 1L
1,837 SR
Queue Stats
17W - 14L
1,633 Elo+
Party 2
Janus
Janus
KniravenGaming
Janus
Level 155
God Stats
3W - 8L
1,243 SR
Queue Stats
334W - 257L
1,600 Elo+
Party 2
Loki
Loki
WTFJungleRotate
Loki
Level 157
God Stats
6W - 8L
1,327 SR
Queue Stats
351W - 239L
1,721 Elo+
Party 2
Anhur
Anhur
XenoXerxes
Anhur
Level 145
God Stats
16W - 8L
1,800 SR
Queue Stats
299W - 252L
1,620 Elo+
Party 2
Ymir
Ymir
customflow
Ymir
Level 60
God Stats
11W - 12L
1,561 SR
Queue Stats
102W - 114L
1,436 Elo+
Party 2
Team Averages
Level 130
1,554 SR
1,602 Elo+

VS

Team Averages
Level 137
1,531 SR
1,625 Elo+
Tyr
Tyr
Avedis
Tyr
Level 145
God Stats
2W - 0L
1,337 SR
Queue Stats
271W - 271L
1,603 Elo+
Solo
Aphrodite
Aphrodite
Enochite
Aphrodite
Level 137
God Stats
81W - 63L
1,745 SR
Queue Stats
598W - 557L
1,598 Elo+
Solo
Rama
Rama
ItsMustafa
Rama
Level 151
God Stats
3W - 2L
1,575 SR
Queue Stats
132W - 98L
1,671 Elo+
Party 1
Nox
Nox
JackandPancakes
Nox
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,583 Elo+
Party 1
Awilix
Awilix
SplengyQuelf
Awilix
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 85L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,466
588
4,700
6,618
3,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
0 / 6 / 3
5,751
523
4,506
5,080
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 4 / 0
6,755
614
5,689
9,345
2,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
9
1 / 5 / 3
5,419
493
5,654
10,499
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 3
4,879
444
1,985
10,075
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Avedis
Tyr
13
4 / 0 / 1
7,526
684
4,585
7,448
4,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Enochite
Aphrodite
12
4 / 1 / 4
7,413
674
5,092
6,798
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 7
6,760
615
5,983
7,792
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 9
6,712
610
4,938
6,693
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
7 / 3 / 7
7,611
692
9,305
9,193
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
22
22
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
Avedis
Tyr
4
0
1
4.5
W
Aphrodite
Enochite
Aphrodite
4
1
4
6
L
0
1
0
0
W
2
1
7
5.5
W
5
1
9
9.5
L
0
6
3
0.25
W
Awilix
7
3
7
3.5
L
5
4
0
1.25
L
Anhur
1
5
3
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
29,903
41,617
Taken
37,924
14,908
Mitigated
14,193
8,618
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Avedis
Tyr
4,585
606
0
3,824
7,448
4,278
0
137
7,311
0
41,849
W
Aphrodite
Enochite
Aphrodite
5,092
540
2,316
4,687
6,798
2,219
0
1,845
4,785
38,357
0
L
4,700
1,189
0
2,181
6,618
3,748
0
0
6,618
0
45,304
W
5,983
4,415
0
4,663
7,792
1,585
2,004
298
7,494
0
44,716
W
4,938
1,299
0
3,643
6,693
3,168
767
1,641
4,930
17,114
0
L
4,506
255
0
0
5,080
1,129
0
1,324
3,568
32,268
0
W
Awilix
9,305
4,321
0
1,387
9,193
2,943
265
2,148
6,913
0
34,622
L
5,689
1,404
0
1,952
9,345
2,737
0
2,262
6,923
0
31,685
L
Anhur
5,654
3,755
0
2,660
10,499
2,179
0
3,171
7,256
0
22,007
L
1,985
582
0
1,825
10,075
5,115
0
2,712
7,222
10,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
36,022
298
Minions Killed
349
0
Camps Cleared
0
1,049,650
Distance Traveled
1,072,149
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,526
684
97
9
0
232,428
1
W
Aphrodite
7,413
674
94
9
0
212,454
4
L
Tyr
6,466
588
104
9
0
229,690
4
W
Rama
6,760
615
75
7
0
166,557
3
W
Nox
6,712
610
23
2
0
214,157
0
L
Janus
5,751
523
71
6
0
208,323
2
W
Awilix
7,611
692
60
5
0
246,553
0
L
Loki
6,755
614
61
6
0
220,113
5
L
Anhur
5,419
493
42
4
0
193,199
2
L
Ymir
4,879
444
20
2
0
198,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role