Player Matchup

Zhong Kui
Zhong Kui
Gold IV
Gabi-578
Zhong Kui
Gold IV
Level 118
God Stats
1W - 1L
1,823 SR
Queue Stats
189W - 197L
1,426 MMR
Party 1
Chernobog
Chernobog
Gold V
HERRY12084
Chernobog
Gold V
Level 117
God Stats
7W - 1L
1,791 SR
Queue Stats
206W - 206L
1,425 MMR
Party 1
Chaac
Chaac
Gold III
Mammoth1292
Chaac
Gold III
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 160L
1,423 MMR
Solo
Cerberus
Cerberus
Gold IV
My2ndary
Cerberus
Gold IV
Level 45
God Stats
1W - 1L
1,645 SR
Queue Stats
35W - 41L
1,416 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
xX-Tpa954-Xx
Cu Chulainn
Gold IV
Level 148
God Stats
10W - 15L
1,761 SR
Queue Stats
436W - 452L
1,455 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,704 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,554 SR
1,429 MMR
Sobek
Sobek
Gold IV
DuSable
Sobek
Gold IV
Level 158
God Stats
3W - 6L
1,616 SR
Queue Stats
206W - 215L
1,446 MMR
Solo
Nemesis
Nemesis
Gold IV
MASTER xXx YODA
Nemesis
Gold IV
Level 155
God Stats
2W - 3L
1,510 SR
Queue Stats
128W - 121L
1,421 MMR
Solo
Hera
Hera
Gold IV
Muletas Z8
Hera
Gold IV
Level 102
God Stats
4W - 12L
1,473 SR
Queue Stats
256W - 266L
1,451 MMR
Solo
Izanami
Izanami
Silver IV
Tibor Lumirath
Izanami
Silver IV
Level 137
God Stats
2W - 4L
1,665 SR
Queue Stats
14W - 13L
1,419 MMR
Solo
Mulan
Mulan
Silver IV
bionic-eyes
Mulan
Silver IV
Level 65
God Stats
3W - 1L
1,507 SR
Queue Stats
26W - 27L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gabi-578
Zhong Kui
20
11 / 2 / 15
15,527
535
32,735
21,749
19,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
HERRY12084
Chernobog
20
9 / 4 / 16
16,511
569
24,160
21,510
10,766
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 9
15,480
534
16,048
31,595
44,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
My2ndary
Cerberus
18
4 / 3 / 11
13,498
465
11,630
33,204
37,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
xX-Tpa954-Xx
Cu Chulainn
20
6 / 6 / 17
15,870
547
25,580
27,154
17,467
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
DanzaburouCthulhuScyllaJanusSet

VS

Bans
ApolloHadesAphroditeChronosTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DuSable
Sobek
20
6 / 4 / 7
14,115
487
12,608
29,673
32,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 5 / 7
13,082
451
17,366
29,559
14,257
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 10 / 7
12,110
418
12,714
21,357
7,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 11 / 5
12,753
440
14,361
26,989
9,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 8
11,548
398
10,628
23,928
21,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
37
Kills
16
17
Deaths
37
68
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
DuSable
Sobek
6
4
7
2.38
W
Zhong Kui
Gabi-578
Zhong Kui
11
2
15
9.25
W
Chernobog
HERRY12084
Chernobog
9
4
16
4.25
L
3
5
7
1.3
W
7
2
9
5.75
L
3
10
7
0.65
W
Cerberus
My2ndary
Cerberus
4
3
11
3.17
L
3
11
5
0.5
L
1
7
8
0.71
W
Cu Chulainn
xX-Tpa954-Xx
Cu Chulainn
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,153
Damage
67,677
135,212
Taken
131,506
129,612
Mitigated
85,767
58,458
Healing
24,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DuSable
Sobek
12,608
729
0
5,023
29,673
32,374
0
10,783
18,815
39,401
0
W
Zhong Kui
Gabi-578
Zhong Kui
32,735
3,201
0
13,589
21,749
19,348
5,341
5,545
15,901
112,127
0
W
Chernobog
HERRY12084
Chernobog
24,160
15,637
0
12,889
21,510
10,766
2,836
2,676
18,739
0
160,009
L
17,366
6,551
0
11,077
29,559
14,257
0
9,060
20,374
0
85,212
W
16,048
3,010
0
19,675
31,595
44,834
2,579
6,427
24,858
0
100,166
L
12,714
5,081
0
2,619
21,357
7,459
0
7,627
13,655
74,226
0
W
Cerberus
My2ndary
Cerberus
11,630
535
0
6,624
33,204
37,197
559
5,160
27,855
61,007
0
L
14,361
11,062
0
2,623
26,989
9,765
529
9,161
17,728
0
85,386
L
10,628
1,010
0
2,791
23,928
21,912
0
7,734
15,869
0
53,140
W
Cu Chulainn
xX-Tpa954-Xx
Cu Chulainn
25,580
9,782
0
5,681
27,154
17,467
1,127
5,203
21,683
0
138,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,886
Gold Earned
63,608
790
Minions Killed
576
0
Camps Cleared
0
2,731,614
Distance Traveled
2,560,509
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,115
487
32
1
0
535,150
7
W
Zhong Kui
15,527
535
119
4
0
530,958
1
W
Chernobog
16,511
569
214
7
0
556,765
1
L
Nemesis
13,082
451
130
4
0
568,661
5
W
Chaac
15,480
534
158
5
0
527,911
6
L
Hera
12,110
418
127
4
0
488,260
4
W
Cerberus
13,498
465
132
5
0
539,903
1
L
Izanami
12,753
440
167
6
0
470,830
5
L
Mulan
11,548
398
120
4
0
497,608
6
W
Cu Chulainn
15,870
547
167
6
0
576,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role