Player Matchup

Ganesha
Ganesha
C3M3NTH3AD
Ganesha
Level 147
God Stats
43W - 59L
1,435 SR
Queue Stats
531W - 495L
1,466 Elo+
Solo
Hun Batz
Hun Batz
CaptainCutco
Hun Batz
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 65L
1,502 Elo+
Solo
Hera
Hera
CreepyRabbit7
Hera
Level 122
God Stats
91W - 86L
1,601 SR
Queue Stats
674W - 650L
1,513 Elo+
Solo
Medusa
Medusa
FunnyRat8487
Medusa
Level 55
God Stats
19W - 19L
1,422 SR
Queue Stats
1,416W - 1,359L
1,483 Elo+
Solo
Persephone
Persephone
PrinceJava
Persephone
Level 51
God Stats
0W - 1L
1,825 SR
Queue Stats
2W - 3L
1,401 Elo+
Solo
Team Averages
Level 104
1,557 SR
1,473 Elo+

VS

Team Averages
Level 141
1,523 SR
1,515 Elo+
Set
Set
AxcellMar
Set
Level 152
God Stats
4W - 8L
1,413 SR
Queue Stats
134W - 139L
1,526 Elo+
Solo
Apollo
Apollo
Brickk
Apollo
Level 141
God Stats
31W - 26L
1,644 SR
Queue Stats
238W - 234L
1,549 Elo+
Party 2
Ymir
Ymir
PJRforPOTUS
Ymir
Level 159
God Stats
22W - 16L
1,608 SR
Queue Stats
657W - 616L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
TräshPändä
Baron Samedi
Level 128
God Stats
10W - 7L
1,548 SR
Queue Stats
341W - 319L
1,541 Elo+
Party 1
Artio
Artio
xCREEDofGREEDx
Artio
Level 123
God Stats
40W - 31L
1,403 SR
Queue Stats
131W - 119L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
C3M3NTH3AD
Ganesha
10
0 / 1 / 5
6,923
407
2,192
9,903
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
CaptainCutco
Hun Batz
14
5 / 7 / 1
9,052
532
8,054
14,715
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 6 / 0
8,389
493
4,799
7,808
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
0 / 5 / 0
6,420
378
6,203
11,629
3,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
PrinceJava
Persephone
13
1 / 4 / 4
7,721
454
8,633
8,482
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 4
10,280
605
10,462
11,567
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
Brickk
Apollo
16
5 / 1 / 2
9,116
536
7,881
9,178
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 4
10,353
609
12,109
13,718
12,388
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
TräshPändä
Baron Samedi
13
3 / 2 / 3
8,065
474
5,888
6,529
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 2
8,838
520
4,227
14,039
11,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
23
23
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Apollo
Brickk
Apollo
5
1
2
6
L
Ganesha
C3M3NTH3AD
Ganesha
0
1
5
2.5
L
Hun Batz
CaptainCutco
Hun Batz
5
7
1
0.79
L
2
6
0
0.33
L
Medusa
0
5
0
0
W
7
1
4
9
L
Persephone
PrinceJava
Persephone
1
4
4
0.75
W
Baron Samedi
TräshPändä
Baron Samedi
3
2
3
2.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,881
Damage
40,567
52,537
Taken
55,031
19,997
Mitigated
36,852
12,362
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,462
4,787
0
5,090
11,567
6,202
1,030
1,626
9,846
0
82,336
W
Apollo
Brickk
Apollo
7,881
5,335
0
3,316
9,178
4,767
480
1,316
7,793
0
74,905
L
Ganesha
C3M3NTH3AD
Ganesha
2,192
244
0
1,643
9,903
5,973
0
4,780
4,977
11,879
0
L
Hun Batz
CaptainCutco
Hun Batz
8,054
2,453
0
3,961
14,715
5,528
0
5,825
8,833
0
56,055
L
4,799
1,692
0
2,133
7,808
2,735
126
4,727
3,081
47,553
0
L
Medusa
6,203
3,110
0
4,113
11,629
3,076
0
1,713
9,872
0
43,216
W
12,109
2,286
0
3,786
13,718
12,388
0
4,562
9,082
65,645
0
L
Persephone
PrinceJava
Persephone
8,633
1,276
0
512
8,482
2,685
246
4,724
3,547
37,018
0
W
Baron Samedi
TräshPändä
Baron Samedi
5,888
197
579
1,784
6,529
2,196
752
4,253
1,928
31,339
0
W
4,227
551
192
2,672
14,039
11,299
0
3,081
10,758
39,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
46,652
357
Minions Killed
525
0
Camps Cleared
0
1,418,397
Distance Traveled
1,594,222
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,280
605
149
9
0
368,354
2
W
Apollo
9,116
536
135
8
0
326,628
4
L
Ganesha
6,923
407
5
0
0
296,895
5
L
Hun Batz
9,052
532
108
6
0
277,235
2
L
Hera
8,389
493
90
5
0
262,674
4
L
Medusa
6,420
378
63
4
0
282,920
4
W
Ymir
10,353
609
125
7
0
285,782
7
L
Persephone
7,721
454
91
5
0
298,673
2
W
Baron Samedi
8,065
474
62
4
0
289,635
6
W
Artio
8,838
520
54
3
0
323,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role