Player Matchup

Nox
Nox
Riunichann
Nox
Level 47
God Stats
2W - 8L
1,325 SR
Queue Stats
86W - 85L
1,398 Elo+
Party 1
King Arthur
King Arthur
RivetingJack645
King Arthur
Level 53
God Stats
13W - 6L
1,426 SR
Queue Stats
447W - 531L
1,344 Elo+
Party 4
Izanami
Izanami
SuperMandy
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
VitorGWS
Ganesha
Level 99
God Stats
3W - 5L
1,303 SR
Queue Stats
358W - 373L
1,483 Elo+
Party 1
Serqet
Serqet
darks0lus
Serqet
Level 64
God Stats
30W - 53L
1,309 SR
Queue Stats
248W - 292L
1,396 Elo+
Party 4
Team Averages
Level 64
1,373 SR
1,424 Elo+

VS

Team Averages
Level 49
1,454 SR
1,383 Elo+
Kukulkan
Kukulkan
Deltazinhu
Kukulkan
Level 25
God Stats
17W - 14L
1,553 SR
Queue Stats
40W - 35L
1,455 Elo+
Party 3
Neith
Neith
EduardoLivegg
Neith
Level 48
God Stats
28W - 51L
1,347 SR
Queue Stats
69W - 133L
1,329 Elo+
Solo
Susano
Susano
LGH-KloZz
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 187L
1,264 Elo+
Party 2
Loki
Loki
Lucaspump200
Loki
Level 52
God Stats
8W - 12L
1,368 SR
Queue Stats
393W - 519L
1,368 Elo+
Party 2
Cerberus
Cerberus
xSENESx
Cerberus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
9,714
571
9,419
8,402
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RivetingJack645
King Arthur
17
10 / 2 / 2
10,619
625
10,308
10,960
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
SuperMandy
Izanami
15
5 / 3 / 0
9,202
541
2,432
9,178
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
VitorGWS
Ganesha
13
0 / 3 / 11
8,934
526
5,781
15,185
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
darks0lus
Serqet
14
0 / 3 / 3
8,507
500
2,580
10,776
3,863
Boots

Boots

+6%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deltazinhu
Kukulkan
13
2 / 6 / 5
8,324
490
11,445
9,468
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
5,754
338
3,472
8,781
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
LGH-KloZz
Susano
7
0 / 3 / 3
5,797
341
2,380
7,309
1,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 5 / 4
9,236
543
8,728
9,924
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
xSENESx
Cerberus
12
3 / 4 / 2
7,693
453
5,030
10,335
5,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
23
Kills
13
13
Deaths
23
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Deltazinhu
Kukulkan
2
6
5
0.75
L
0
5
0
0
L
Susano
LGH-KloZz
Susano
0
3
3
0.5
L
8
5
4
2
W
8
2
3
4.75
W
King Arthur
RivetingJack645
King Arthur
10
2
2
5.5
W
Izanami
SuperMandy
Izanami
5
3
0
1.67
W
Ganesha
VitorGWS
Ganesha
0
3
11
1.83
W
Serqet
darks0lus
Serqet
0
3
3
0.5
L
Cerberus
xSENESx
Cerberus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
31,055
54,501
Taken
45,817
33,520
Mitigated
15,890
12,952
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Deltazinhu
Kukulkan
11,445
852
0
1,100
9,468
3,079
414
4,818
4,355
52,358
0
L
3,472
1,480
0
1,579
8,781
2,220
145
4,318
4,123
0
17,104
L
Susano
LGH-KloZz
Susano
2,380
609
245
1,688
7,309
1,778
85
2,438
4,756
0
12,357
L
8,728
2,946
0
1,786
9,924
3,311
0
1,457
7,845
0
51,379
W
9,419
651
0
766
8,402
3,889
1,273
4,086
4,316
43,895
0
W
King Arthur
RivetingJack645
King Arthur
10,308
696
0
2,213
10,960
10,289
0
4,772
6,188
0
53,045
W
Izanami
SuperMandy
Izanami
2,432
1,037
0
3,486
9,178
4,056
3,950
1,125
8,053
0
71,113
W
Ganesha
VitorGWS
Ganesha
5,781
194
0
4,036
15,185
11,423
452
6,195
8,990
26,428
0
W
Serqet
darks0lus
Serqet
2,580
1,207
549
1,902
10,776
3,863
0
297
10,479
0
51,072
L
Cerberus
xSENESx
Cerberus
5,030
486
0
2,822
10,335
5,502
0
1,499
8,434
30,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
36,804
417
Minions Killed
309
0
Camps Cleared
0
1,571,328
Distance Traveled
1,438,486
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,324
490
91
5
0
297,222
3
L
Neith
5,754
338
30
2
0
229,599
0
L
Susano
5,797
341
16
1
0
272,810
1
L
Loki
9,236
543
86
5
0
354,818
2
W
Nox
9,714
571
93
5
0
270,910
2
W
King Arthur
10,619
625
94
6
0
331,132
3
W
Izanami
9,202
541
123
7
0
292,514
4
W
Ganesha
8,934
526
4
0
0
326,044
5
W
Serqet
8,507
500
103
6
0
350,728
6
L
Cerberus
7,693
453
86
5
0
284,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role