Player Matchup

Ganesha
Ganesha
Cabbage19
Ganesha
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 156L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
Nevoia
Amaterasu
Level 18
God Stats
1W - 0L
1,788 SR
Queue Stats
42W - 46L
1,481 Elo+
Solo
Ra
Ra
Saneover
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,440 Elo+
Solo
Loki
Loki
firepower14
Loki
Level 28
God Stats
8W - 9L
1,598 SR
Queue Stats
69W - 86L
1,450 Elo+
Party 2
Izanami
Izanami
onekill78
Izanami
Level 28
God Stats
32W - 20L
1,664 SR
Queue Stats
151W - 182L
1,517 Elo+
Party 2
Team Averages
Level 22
1,610 SR
1,479 Elo+

VS

Team Averages
Level 16
1,514 SR
1,393 Elo+
Amaterasu
Amaterasu
Bonkes
Amaterasu
Level 7
God Stats
5W - 7L
1,423 SR
Queue Stats
45W - 52L
1,448 Elo+
Party 1
Artemis
Artemis
Huskiesaremylife
Artemis
Level 13
God Stats
1W - 1L
1,804 SR
Queue Stats
3W - 5L
1,383 Elo+
Solo
Pele
Pele
Soos11
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,451 Elo+
Party 1
Ymir
Ymir
The Henrion9
Ymir
Level 28
God Stats
48W - 51L
1,348 SR
Queue Stats
136W - 159L
1,289 Elo+
Party 1
Thanatos
Thanatos
saucy417
Thanatos
Level 17
God Stats
29W - 29L
1,492 SR
Queue Stats
32W - 33L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cabbage19
Ganesha
19
2 / 3 / 33
13,778
551
12,070
25,051
28,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amaterasu
Nevoia
Amaterasu
20
15 / 1 / 9
14,926
597
16,305
19,288
21,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
12 / 6 / 16
14,182
567
22,516
22,251
10,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 13
14,209
568
8,584
11,967
6,017
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
onekill78
Izanami
20
14 / 3 / 10
14,632
585
25,661
21,404
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bonkes
Amaterasu
13
0 / 11 / 2
8,555
342
8,084
19,176
9,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

19
6 / 7 / 5
13,447
538
21,562
18,854
6,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Soos11
Pele
15
1 / 12 / 4
10,181
407
9,389
22,743
7,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 8 / 6
11,367
455
14,028
23,956
19,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
saucy417
Thanatos
15
3 / 12 / 1
10,427
417
9,019
26,139
10,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
32
50
Kills
14
15
Deaths
50
81
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bonkes
Amaterasu
0
11
2
0.09
W
Ganesha
Cabbage19
Ganesha
2
3
33
6.17
L
6
7
5
1.21
W
Amaterasu
Nevoia
Amaterasu
15
1
9
19.5
W
12
6
16
3.33
L
Pele
Soos11
Pele
1
12
4
0.25
L
4
8
6
0.88
W
7
2
13
6.75
W
Izanami
onekill78
Izanami
14
3
10
6.33
L
Thanatos
saucy417
Thanatos
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,136
Damage
62,082
99,961
Taken
110,868
75,658
Mitigated
53,751
33,664
Healing
29,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bonkes
Amaterasu
8,084
2,849
0
2,096
19,176
9,079
283
6,991
12,013
0
29,640
W
Ganesha
Cabbage19
Ganesha
12,070
640
2,409
5,751
25,051
28,211
158
4,732
20,319
25,516
0
L
21,562
11,016
0
4,522
18,854
6,841
882
7,624
11,177
0
81,060
W
Amaterasu
Nevoia
Amaterasu
16,305
7,377
0
3,817
19,288
21,795
3,623
1,824
17,220
0
87,964
W
22,516
4,804
2,639
9,212
22,251
10,655
2,565
2,325
19,743
98,137
0
L
Pele
Soos11
Pele
9,389
2,368
0
4,290
22,743
7,734
0
5,489
17,079
0
64,290
L
14,028
1,498
452
2,093
23,956
19,967
228
7,031
16,904
40,980
0
W
8,584
1,205
330
1,393
11,967
6,017
2,575
1,088
10,879
0
113,745
W
Izanami
onekill78
Izanami
25,661
20,111
462
7,651
21,404
8,980
5,296
4,059
17,345
0
119,101
L
Thanatos
saucy417
Thanatos
9,019
3,365
486
15,514
26,139
10,130
892
7,451
18,610
0
55,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,727
Gold Earned
53,977
624
Minions Killed
400
0
Camps Cleared
0
2,289,440
Distance Traveled
1,927,098
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,555
342
40
2
0
441,999
0
W
Ganesha
13,778
551
1
0
0
451,407
0
L
Artemis
13,447
538
122
5
0
374,542
5
W
Amaterasu
14,926
597
138
6
0
445,573
4
W
Ra
14,182
567
151
6
0
436,934
2
L
Pele
10,181
407
98
4
0
386,966
0
L
Ymir
11,367
455
59
2
0
408,950
0
W
Loki
14,209
568
181
7
0
493,981
2
W
Izanami
14,632
585
153
6
0
461,545
1
L
Thanatos
10,427
417
81
3
0
314,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role