Player Matchup

Bakasura
Bakasura
EyBoiii
Bakasura
Level 18
God Stats
2W - 0L
1,875 SR
Queue Stats
25W - 8L
1,940 Elo+
Party 3
Achilles
Achilles
IamBloodger
Achilles
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,900 Elo+
Party 3
Chronos
Chronos
Zhagyy
Chronos
Level 7
God Stats
3W - 0L
1,893 SR
Queue Stats
10W - 7L
1,688 Elo+
Party 3
Ymir
Ymir
menate
Ymir
Level 33
God Stats
2W - 1L
1,673 SR
Queue Stats
12W - 8L
1,708 Elo+
Party 3
Nu Wa
Nu Wa
msjs
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,589 Elo+
Solo
Team Averages
Level 21
1,688 SR
1,765 Elo+

VS

Team Averages
Level 18
1,593 SR
1,581 Elo+
Mercury
Mercury
Delifil
Mercury
Level 27
God Stats
2W - 3L
1,576 SR
Queue Stats
88W - 72L
1,551 Elo+
Solo
Izanami
Izanami
LordBaracouda
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Naamaha
Mulan
Level 6
God Stats
2W - 1L
1,822 SR
Queue Stats
6W - 2L
1,829 Elo+
Party 2
Ah Puch
Ah Puch
Velnys
Ah Puch
Level 17
God Stats
2W - 3L
1,388 SR
Queue Stats
25W - 22L
1,497 Elo+
Party 2
Geb
Geb
tworop
Geb
Level 14
God Stats
4W - 1L
1,680 SR
Queue Stats
16W - 10L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EyBoiii
Bakasura
20
24 / 0 / 7
14,704
700
24,052
19,342
11,154
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
IamBloodger
Achilles
20
14 / 0 / 2
15,113
720
18,955
21,816
27,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Zhagyy
Chronos
18
4 / 2 / 6
11,437
545
9,584
13,451
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
menate
Ymir
14
2 / 3 / 13
10,150
483
7,182
13,445
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
msjs
Nu Wa
19
6 / 3 / 12
12,177
580
14,848
10,595
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Delifil
Mercury
11
0 / 12 / 0
7,589
361
3,007
17,486
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
13
2 / 10 / 1
8,239
392
12,190
17,188
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Naamaha
Mulan
13
0 / 14 / 2
7,981
380
11,129
24,505
15,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Velnys
Ah Puch
15
5 / 8 / 0
9,660
460
12,354
15,757
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
tworop
Geb
11
0 / 6 / 2
8,064
384
5,212
18,001
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
12
50
Kills
7
8
Deaths
50
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Delifil
Mercury
0
12
0
0
W
Bakasura
EyBoiii
Bakasura
24
0
7
27.5
W
Achilles
IamBloodger
Achilles
14
0
2
15
L
Izanami
2
10
1
0.25
L
Mulan
Naamaha
Mulan
0
14
2
0.07
L
Ah Puch
Velnys
Ah Puch
5
8
0
0.63
W
Chronos
Zhagyy
Chronos
4
2
6
3.5
W
Ymir
menate
Ymir
2
3
13
2.83
W
Nu Wa
msjs
Nu Wa
6
3
12
4
L
Geb
tworop
Geb
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,621
Damage
43,892
78,649
Taken
92,937
60,624
Mitigated
46,234
24,727
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Delifil
Mercury
3,007
1,830
0
671
17,486
5,916
0
3,581
13,013
0
41,880
W
Bakasura
EyBoiii
Bakasura
24,052
15,357
0
6,656
19,342
11,154
1,959
3,326
16,016
0
118,614
W
Achilles
IamBloodger
Achilles
18,955
5,205
0
9,249
21,816
27,817
4,778
1,261
20,555
0
114,330
L
Izanami
12,190
7,843
0
3,159
17,188
5,334
184
5,771
10,527
0
64,547
L
Mulan
Naamaha
Mulan
11,129
3,601
0
4,422
24,505
15,390
0
5,586
17,787
0
48,667
L
Ah Puch
Velnys
Ah Puch
12,354
283
0
2,688
15,757
5,091
54
5,235
9,415
68,718
0
W
Chronos
Zhagyy
Chronos
9,584
3,182
0
5,724
13,451
4,788
2,995
3,388
10,063
79,481
0
W
Ymir
menate
Ymir
7,182
843
0
1,128
13,445
12,395
166
4,572
8,873
23,398
0
W
Nu Wa
msjs
Nu Wa
14,848
3,038
66
1,904
10,595
4,470
449
5,019
5,576
73,318
0
L
Geb
tworop
Geb
5,212
506
0
1,566
18,001
14,503
0
10,471
6,300
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,581
Gold Earned
41,533
697
Minions Killed
425
0
Camps Cleared
0
2,265,818
Distance Traveled
1,756,855
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,589
361
71
3
0
352,872
1
W
Bakasura
14,704
700
190
9
0
571,046
6
W
Achilles
15,113
720
198
9
0
468,951
1
L
Izanami
8,239
392
117
6
0
356,195
4
L
Mulan
7,981
380
100
5
0
321,522
2
L
Ah Puch
9,660
460
124
6
0
346,681
2
W
Chronos
11,437
545
145
7
0
416,380
0
W
Ymir
10,150
483
13
1
0
406,539
0
W
Nu Wa
12,177
580
151
7
0
402,902
3
L
Geb
8,064
384
13
1
0
379,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role