Player Matchup

Cerberus
Cerberus
BeAsTz_87
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,331 Elo+
Party 1
Fenrir
Fenrir
Mariete046
Fenrir
Level 7
God Stats
1W - 2L
1,706 SR
Queue Stats
5W - 6L
1,370 Elo+
Party 1
Loki
Loki
Mat7__o_yeah
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 1
Ra
Ra
Mr_Jambrosio
Ra
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Merlin
Merlin
goodoleg777
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,713 Elo+
Solo
Team Averages
Level 7
1,494 SR
1,484 Elo+

VS

Team Averages
Level 36
1,560 SR
1,439 Elo+
Hercules
Hercules
BS DyNaMiikKz
Hercules
Level 85
God Stats
17W - 18L
1,578 SR
Queue Stats
287W - 282L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
BossCM117
Sylvanus
Level 29
God Stats
3W - 0L
1,709 SR
Queue Stats
31W - 28L
1,427 Elo+
Solo
Kali
Kali
Minuit44
Kali
Level 29
God Stats
26W - 36L
1,471 SR
Queue Stats
69W - 83L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Nadi krumel
Nu Wa
Level 28
God Stats
76W - 42L
1,541 SR
Queue Stats
151W - 120L
1,448 Elo+
Solo
Ymir
Ymir
lx MIGSS xl
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeAsTz_87
Cerberus
16
0 / 10 / 5
9,454
859
9,630
27,280
18,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Mariete046
Fenrir
15
3 / 7 / 1
10,251
932
8,079
16,092
7,974
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 8 / 4
9,529
866
10,336
15,958
5,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 11 / 4
9,499
864
12,237
16,211
5,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
1 / 9 / 2
9,445
859
3,818
12,265
3,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BS DyNaMiikKz
Hercules
19
13 / 0 / 17
12,517
1,138
17,577
10,444
12,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
BossCM117
Sylvanus
19
2 / 2 / 27
11,254
1,023
15,777
14,813
7,653
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
18
11 / 1 / 10
12,239
1,113
13,498
9,260
4,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

19
17 / 2 / 17
13,083
1,189
24,090
8,230
3,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 0 / 25
11,075
1,007
9,601
8,115
7,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
141
5
Kills
45
45
Deaths
5
16
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hercules
BS DyNaMiikKz
Hercules
13
0
17
21.5
L
Cerberus
BeAsTz_87
Cerberus
0
10
5
0.25
W
Sylvanus
BossCM117
Sylvanus
2
2
27
7.75
L
Fenrir
Mariete046
Fenrir
3
7
1
0.5
L
1
8
4
0.38
W
Kali
11
1
10
16
L
0
11
4
0.18
W
17
2
17
12.75
L
Merlin
1
9
2
0.22
W
2
0
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
80,543
87,806
Taken
50,862
41,388
Mitigated
34,852
8,560
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BS DyNaMiikKz
Hercules
17,577
4,413
0
4,315
10,444
12,104
0
4,453
5,991
0
25,242
L
Cerberus
BeAsTz_87
Cerberus
9,630
1,127
0
5,538
27,280
18,669
0
18,162
8,968
26,545
0
W
Sylvanus
BossCM117
Sylvanus
15,777
5,669
4,175
6,685
14,813
7,653
0
8,894
5,919
41,986
0
L
Fenrir
Mariete046
Fenrir
8,079
2,046
0
0
16,092
7,974
0
7,318
8,680
0
12,751
L
10,336
914
0
0
15,958
5,561
0
8,776
7,107
0
25,615
W
Kali
13,498
6,561
0
2,921
9,260
4,224
0
1,919
7,341
0
28,501
L
12,237
1,108
1,382
1,640
16,211
5,222
0
9,641
6,370
41,735
0
W
24,090
4,036
0
634
8,230
3,394
0
4,598
3,632
44,036
0
L
Merlin
3,818
554
0
0
12,265
3,962
0
5,571
6,544
21,908
0
W
9,601
1,557
0
0
8,115
7,477
0
5,821
2,294
17,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
60,168
159
Minions Killed
191
4
Camps Cleared
6
916,125
Distance Traveled
963,770
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,517
1,138
24
2
1
223,311
0
L
Cerberus
9,454
859
20
2
0
189,827
0
W
Sylvanus
11,254
1,023
54
5
0
146,536
0
L
Fenrir
10,251
932
14
1
4
205,165
0
L
Loki
9,529
866
29
3
0
207,592
0
W
Kali
12,239
1,113
26
2
3
190,259
1
L
Ra
9,499
864
58
5
0
178,328
0
W
Nu Wa
13,083
1,189
50
5
2
191,790
0
L
Merlin
9,445
859
38
3
0
135,213
1
W
Ymir
11,075
1,007
37
3
0
211,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role