Player Matchup

Nemesis
Nemesis
DemonicHorns
Nemesis
Level 5
God Stats
3W - 5L
1,635 SR
Queue Stats
7W - 8L
1,633 Elo+
Party 1
Khepri
Khepri
Tatemono
Khepri
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
152W - 177L
1,348 Elo+
Solo
Hachiman
Hachiman
TlacaRBN
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,452 Elo+
Solo
Hera
Hera
lilsmolbean001
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
michaelscarn_75
Cerberus
Level 7
God Stats
2W - 3L
1,459 SR
Queue Stats
11W - 15L
1,612 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,509 Elo+

VS

Team Averages
Level 21
1,492 SR
1,526 Elo+
Ra
Ra
Hoargasm
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ManticWeb987654
Izanami
Level 29
God Stats
6W - 3L
1,653 SR
Queue Stats
114W - 91L
1,510 Elo+
Solo
Xing Tian
Xing Tian
MetallicRimfire
Xing Tian
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,641 Elo+
Solo
Loki
Loki
MisterP0PO--
Loki
Level 23
God Stats
2W - 1L
1,304 SR
Queue Stats
32W - 23L
1,624 Elo+
Solo
Danzaburou
Danzaburou
xXpetuca12Xx
Danzaburou
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
363W - 423L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemonicHorns
Nemesis
6
0 / 4 / 0
4,404
440
1,191
6,472
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Tatemono
Khepri
9
1 / 2 / 0
5,157
516
2,157
6,597
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
TlacaRBN
Hachiman
6
0 / 9 / 0
4,015
402
2,490
8,111
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 9 / 0
4,018
402
2,260
7,756
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
7
0 / 6 / 0
4,538
454
1,670
9,297
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 7
7,338
734
10,286
4,577
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 0 / 4
6,480
648
4,747
4,156
1,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MetallicRimfire
Xing Tian
9
2 / 0 / 6
5,961
596
3,350
5,214
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
12 / 0 / 3
7,064
706
6,045
5,716
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
xXpetuca12Xx
Danzaburou
10
1 / 1 / 2
5,995
600
4,451
4,898
1,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
30
30
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DemonicHorns
Nemesis
0
4
0
0
W
8
0
7
11.5
W
7
0
4
9
W
Xing Tian
MetallicRimfire
Xing Tian
2
0
6
5
W
12
0
3
13.5
L
Khepri
Tatemono
Khepri
1
2
0
0.5
L
Hachiman
TlacaRBN
Hachiman
0
9
0
0
L
0
9
0
0
L
Cerberus
0
6
0
0
W
Danzaburou
xXpetuca12Xx
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,768
Damage
28,879
38,233
Taken
24,561
13,827
Mitigated
9,389
3,892
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DemonicHorns
Nemesis
1,191
402
99
1,094
6,472
2,267
0
2,348
3,954
0
13,613
W
10,286
1,365
310
2,169
4,577
1,656
320
985
3,432
49,196
0
W
4,747
3,268
0
1,670
4,156
1,077
1,280
333
3,787
0
35,756
W
Xing Tian
MetallicRimfire
Xing Tian
3,350
828
552
2,162
5,214
3,330
137
847
4,312
9,921
0
W
6,045
2,173
0
2,385
5,716
1,727
101
1,358
4,256
0
34,587
L
Khepri
Tatemono
Khepri
2,157
183
0
600
6,597
3,956
0
339
6,258
15,290
0
L
Hachiman
TlacaRBN
Hachiman
2,490
1,714
147
468
8,111
1,889
0
3,402
4,517
0
11,760
L
2,260
911
0
341
7,756
2,009
0
3,966
3,554
12,407
0
L
Cerberus
1,670
349
0
1,143
9,297
3,706
0
2,911
6,314
20,073
0
W
Danzaburou
xXpetuca12Xx
Danzaburou
4,451
2,277
54
1,901
4,898
1,599
1,963
1,961
2,687
0
30,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,132
Gold Earned
32,838
164
Minions Killed
309
0
Camps Cleared
0
850,923
Distance Traveled
1,007,219
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,404
440
37
4
0
161,576
2
W
Ra
7,338
734
93
9
0
199,061
0
W
Izanami
6,480
648
72
7
0
179,610
4
W
Xing Tian
5,961
596
17
2
0
217,119
3
W
Loki
7,064
706
66
7
0
237,308
2
L
Khepri
5,157
516
35
4
0
172,770
2
L
Hachiman
4,015
402
21
2
0
145,706
0
L
Hera
4,018
402
12
1
0
148,875
1
L
Cerberus
4,538
454
59
6
0
221,996
0
W
Danzaburou
5,995
600
61
6
0
174,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role