Player Matchup

Horus
Horus
Edsoncrvg
Horus
Level 74
God Stats
22W - 9L
1,663 SR
Queue Stats
519W - 426L
1,448 Elo+
Solo
Chaac
Chaac
Eustark
Chaac
Level 68
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
King_Luuke
Jormungandr
Level 25
God Stats
21W - 26L
1,041 SR
Queue Stats
267W - 304L
1,404 Elo+
Party 2
Discordia
Discordia
OFFYAGO
Discordia
Level 20
God Stats
1W - 7L
1,373 SR
Queue Stats
34W - 31L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
XGATTSX
Hou Yi
Level 127
God Stats
5W - 10L
1,279 SR
Queue Stats
361W - 341L
1,463 Elo+
Solo
Team Averages
Level 63
1,371 SR
1,485 Elo+

VS

Team Averages
Level 124
1,557 SR
1,524 Elo+
Nemesis
Nemesis
BlasterMc
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IKGIDark
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
aalemao_lima
Kukulkan
Level 105
God Stats
15W - 7L
1,633 SR
Queue Stats
407W - 368L
1,546 Elo+
Party 1
Ullr
Ullr
crashaobondicota
Ullr
Level 156
God Stats
36W - 63L
1,545 SR
Queue Stats
811W - 759L
1,499 Elo+
Party 1
Cerberus
Cerberus
geleia_calmante
Cerberus
Level 102
God Stats
36W - 21L
1,609 SR
Queue Stats
773W - 693L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Edsoncrvg
Horus
9
0 / 5 / 3
6,713
373
5,274
15,293
7,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Eustark
Chaac
11
1 / 5 / 0
7,345
408
5,934
20,883
13,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
King_Luuke
Jormungandr
12
2 / 2 / 4
7,674
426
7,003
10,632
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
OFFYAGO
Discordia
12
2 / 8 / 1
7,574
421
5,638
11,952
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
XGATTSX
Hou Yi
15
1 / 5 / 0
8,488
472
8,074
13,596
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlasterMc
Nemesis
17
10 / 0 / 5
10,947
608
12,093
9,307
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
IKGIDark
Bellona
17
1 / 0 / 7
10,089
561
9,036
10,392
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
aalemao_lima
Kukulkan
16
7 / 3 / 8
10,265
570
14,149
9,331
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 1 / 5
9,786
544
9,225
10,403
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
12
2 / 3 / 10
8,613
479
5,912
12,471
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
25
25
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlasterMc
Nemesis
10
0
5
12.5
L
Horus
Edsoncrvg
Horus
0
5
3
0.3
L
Chaac
Eustark
Chaac
1
5
0
0.2
W
Bellona
IKGIDark
Bellona
1
0
7
4.5
L
Jormungandr
King_Luuke
Jormungandr
2
2
4
2
L
Discordia
OFFYAGO
Discordia
2
8
1
0.31
L
Hou Yi
XGATTSX
Hou Yi
1
5
0
0.2
W
Kukulkan
aalemao_lima
Kukulkan
7
3
8
3.67
W
5
1
5
7.5
W
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
50,415
72,356
Taken
51,904
34,489
Mitigated
28,215
19,378
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlasterMc
Nemesis
12,093
6,495
0
953
9,307
4,233
977
1,156
8,119
0
75,887
L
Horus
Edsoncrvg
Horus
5,274
2,336
958
2,958
15,293
7,808
14
5,073
10,042
0
13,061
L
Chaac
Eustark
Chaac
5,934
1,929
18
5,343
20,883
13,561
0
2,928
17,868
0
34,991
W
Bellona
IKGIDark
Bellona
9,036
2,995
0
1,290
10,392
8,652
652
1,251
9,063
0
68,790
L
Jormungandr
King_Luuke
Jormungandr
7,003
1,132
0
2,141
10,632
5,074
196
2,127
8,445
40,440
0
L
Discordia
OFFYAGO
Discordia
5,638
0
0
2,558
11,952
3,630
0
5,169
6,609
36,612
0
L
Hou Yi
XGATTSX
Hou Yi
8,074
2,586
0
5,402
13,596
4,416
280
4,209
9,331
0
65,389
W
Kukulkan
aalemao_lima
Kukulkan
14,149
1,996
0
794
9,331
3,608
108
4,966
4,023
63,013
0
W
9,225
3,324
0
2,733
10,403
3,762
261
1,743
8,596
0
63,985
W
Cerberus
5,912
246
0
3,894
12,471
7,960
417
2,891
9,462
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
49,700
331
Minions Killed
517
0
Camps Cleared
0
1,560,075
Distance Traveled
1,839,958
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,947
608
117
7
0
400,006
3
L
Horus
6,713
373
13
1
0
355,599
9
L
Chaac
7,345
408
68
4
0
324,043
4
W
Bellona
10,089
561
132
7
0
399,420
4
L
Jormungandr
7,674
426
68
4
0
317,768
0
L
Discordia
7,574
421
72
4
0
287,018
1
L
Hou Yi
8,488
472
110
6
0
275,647
3
W
Kukulkan
10,265
570
119
7
0
330,931
3
W
Ullr
9,786
544
105
6
0
340,105
10
W
Cerberus
8,613
479
44
2
0
369,496
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role