Player Matchup

Cupid
Cupid
DiabloDanny
Cupid
Level 16
God Stats
9W - 3L
1,759 SR
Queue Stats
15W - 11L
1,528 Elo+
Party 2
Anubis
Anubis
Raioter
Anubis
Level 28
God Stats
0W - 3L
1,322 SR
Queue Stats
2W - 7L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
TheGilesOfWhite
Kuzenbo
Level 105
God Stats
3W - 3L
1,762 SR
Queue Stats
122W - 143L
1,480 Elo+
Party 2
Team Averages
Level 50
1,615 SR
1,452 Elo+

VS

Team Averages
Level 66
1,467 SR
1,535 Elo+
Nike
Nike
Kronus1243
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,522 Elo+
Solo
Set
Set
MLGL LEGENDS
Set
Level 103
God Stats
3W - 3L
1,469 SR
Queue Stats
78W - 62L
1,551 Elo+
Party 1
Zeus
Zeus
PffftImDiGiVRUS
Zeus
Level 66
God Stats
3W - 2L
1,431 SR
Queue Stats
43W - 34L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,334
633
3,493
8,485
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Raioter
Anubis
8
0 / 5 / 0
5,960
596
2,655
6,616
2,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
5,832
583
2,006
10,018
7,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 10
7,367
737
5,975
7,569
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 1 / 11
7,262
726
5,535
5,507
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
9 / 0 / 4
8,703
870
9,583
3,628
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
14
14
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
3
0
10
8
W
2
1
11
7.5
W
9
0
4
11
L
Anubis
Raioter
Anubis
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,154
Damage
21,093
25,119
Taken
16,704
12,956
Mitigated
8,213
2,325
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,493
1,399
334
1,219
8,485
2,544
0
3,072
5,202
0
17,405
W
5,975
552
0
245
7,569
4,753
404
2,214
5,355
1,200
16,917
W
5,535
1,787
0
1,334
5,507
2,262
426
1,565
3,942
0
13,891
W
9,583
751
0
1,270
3,628
1,198
696
994
2,634
42,676
0
L
Anubis
Raioter
Anubis
2,655
40
0
772
6,616
2,731
0
2,419
4,147
23,000
0
L
2,006
901
0
0
10,018
7,681
0
4,501
5,426
7,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,126
Gold Earned
23,332
84
Minions Killed
112
0
Camps Cleared
0
531,931
Distance Traveled
569,897
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,334
633
38
4
0
176,883
3
W
Nike
7,367
737
34
3
0
211,635
1
W
Set
7,262
726
16
2
0
186,292
1
W
Zeus
8,703
870
62
6
0
171,970
3
L
Anubis
5,960
596
38
4
0
161,561
0
L
Kuzenbo
5,832
583
8
1
0
193,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role