Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold I
Crystalyt7122
Amaterasu
Gold I
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 4L
1,906 MMR
Party 1
Anhur
Anhur
Gold I
IDarrenBoyle v
Anhur
Gold I
Level 125
God Stats
5W - 2L
1,908 SR
Queue Stats
23W - 4L
1,906 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 71
1,636 SR
1,771 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,602 SR
1,472 MMR
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Adriiaan2205
Ymir
Bronze III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
angeeel577
Ah Muzen Cab
Bronze III
Level 102
God Stats
0W - 1L
1,805 SR
Queue Stats
54W - 71L
1,416 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 4
7,087
709
4,268
4,811
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Crystalyt7122
Amaterasu
11
5 / 0 / 2
8,403
840
5,525
6,394
3,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 6
6,815
682
3,053
4,306
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaAphroditeSobekPersephoneScylla

VS

Bans
TiamatDanzaburouThothCu ChulainnKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
6,548
655
4,694
3,944
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
6,303
630
1,594
8,285
4,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
angeeel577
Ah Muzen Cab
9
0 / 2 / 0
5,842
584
3,279
4,377
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
4
4
L
Merlin
 
Merlin
1
1
0
1
L
0
4
0
0
W
Amaterasu
Crystalyt7122
Amaterasu
5
0
2
6
W
0
0
6
3
L
Ah Muzen Cab
angeeel577
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,846
Damage
9,567
15,511
Taken
16,606
6,638
Mitigated
6,719
6,428
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,268
351
0
1,426
4,811
1,564
144
2,258
2,553
32,637
0
L
Merlin
 
Merlin
4,694
178
0
731
3,944
1,194
0
1,573
2,371
27,087
0
L
1,594
91
0
541
8,285
4,234
0
1,446
6,839
5,538
0
W
Amaterasu
Crystalyt7122
Amaterasu
5,525
3,807
0
2,248
6,394
3,448
1,194
2,603
3,791
0
26,245
W
3,053
1,179
0
2,754
4,306
1,626
1,546
1,591
2,715
0
20,656
L
Ah Muzen Cab
angeeel577
Ah Muzen Cab
3,279
468
0
703
4,377
1,291
0
1,329
3,048
0
20,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,305
Gold Earned
18,693
145
Minions Killed
104
0
Camps Cleared
0
545,014
Distance Traveled
530,838
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,087
709
64
6
0
182,146
1
L
Merlin
6,548
655
50
5
0
171,901
3
L
Ymir
6,303
630
17
2
0
168,593
0
W
Amaterasu
8,403
840
36
4
0
192,893
1
W
Anhur
6,815
682
45
5
0
169,975
1
L
Ah Muzen Cab
5,842
584
37
4
0
190,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role