Player Matchup

Anubis
Anubis
Ad3lll
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Jaofera
Set
Level 137
God Stats
5W - 10L
1,453 SR
Queue Stats
265W - 268L
1,502 Elo+
Solo
Cthulhu
Cthulhu
OAdestrador
Cthulhu
Level 128
God Stats
3W - 1L
1,429 SR
Queue Stats
118W - 154L
1,557 Elo+
Party 1
Skadi
Skadi
XxDark-_-magexX
Skadi
Level 64
God Stats
19W - 15L
1,565 SR
Queue Stats
148W - 181L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Zeca_Paugordin32
Guan Yu
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
687W - 843L
1,471 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,501 Elo+

VS

Team Averages
Level 108
1,512 SR
1,514 Elo+
Chernobog
Chernobog
MIIIU
Chernobog
Level 58
God Stats
13W - 11L
1,539 SR
Queue Stats
326W - 288L
1,556 Elo+
Solo
Artio
Artio
Pororoqueiro
Artio
Level 84
God Stats
5W - 6L
1,524 SR
Queue Stats
287W - 290L
1,480 Elo+
Solo
Amaterasu
Amaterasu
TeekiLLA
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,536 Elo+
Solo
Chang'e
Chang'e
VSouza
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
xSombraGrizx
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ad3lll
Anubis
12
4 / 1 / 6
7,894
526
8,286
7,992
4,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
16
11 / 1 / 6
9,812
654
10,351
10,723
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
OAdestrador
Cthulhu
15
2 / 2 / 6
8,575
572
10,232
10,325
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 5
7,937
529
6,956
7,612
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 9
6,844
456
3,417
8,217
5,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MIIIU
Chernobog
13
2 / 3 / 1
7,779
519
6,821
12,113
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 4
6,776
452
2,383
12,501
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
TeekiLLA
Amaterasu
12
1 / 3 / 1
7,330
489
6,796
16,584
10,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
VSouza
Chang'e
13
3 / 3 / 1
8,110
541
5,912
8,350
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
xSombraGrizx
Nemesis
11
1 / 7 / 2
6,914
461
5,711
13,323
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
7
7
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ad3lll
Anubis
4
1
6
7
W
Set
11
1
6
14
L
Chernobog
MIIIU
Chernobog
2
3
1
0.83
W
Cthulhu
OAdestrador
Cthulhu
2
2
6
2.5
L
0
4
4
0.5
L
Amaterasu
TeekiLLA
Amaterasu
1
3
1
0.5
L
Chang'e
VSouza
Chang'e
3
3
1
1.17
W
2
1
5
4.5
W
1
2
9
2.75
L
Nemesis
xSombraGrizx
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
27,623
44,869
Taken
62,871
26,382
Mitigated
25,625
12,528
Healing
23,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ad3lll
Anubis
8,286
513
0
3,690
7,992
4,381
580
2,903
4,885
43,736
0
W
Set
10,351
4,087
0
1,533
10,723
5,478
396
1,724
8,871
0
76,140
L
Chernobog
MIIIU
Chernobog
6,821
4,146
0
4,774
12,113
3,989
90
373
11,740
0
55,600
W
Cthulhu
OAdestrador
Cthulhu
10,232
1,574
0
2,896
10,325
9,611
94
1,900
8,343
43,224
0
L
2,383
491
172
2,552
12,501
5,811
0
2,026
10,450
18,538
0
L
Amaterasu
TeekiLLA
Amaterasu
6,796
2,714
0
9,058
16,584
10,648
0
7,924
7,936
0
36,573
L
Chang'e
VSouza
Chang'e
5,912
735
968
2,744
8,350
1,689
0
4,611
3,714
40,371
0
W
6,956
3,419
0
2,045
7,612
1,864
204
269
7,343
0
51,769
W
3,417
700
730
1,634
8,217
5,048
218
1,065
7,132
0
20,812
L
Nemesis
xSombraGrizx
Nemesis
5,711
2,676
0
3,715
13,323
3,488
0
2,785
10,513
0
37,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,062
Gold Earned
36,909
441
Minions Killed
375
0
Camps Cleared
0
1,488,791
Distance Traveled
1,372,491
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,894
526
88
6
0
253,227
1
W
Set
9,812
654
131
9
0
337,278
4
L
Chernobog
7,779
519
96
6
0
257,087
2
W
Cthulhu
8,575
572
98
7
0
278,037
1
L
Artio
6,776
452
22
1
0
276,300
4
L
Amaterasu
7,330
489
85
6
0
261,725
1
L
Chang'e
8,110
541
87
6
0
274,658
8
W
Skadi
7,937
529
97
6
0
292,834
4
W
Guan Yu
6,844
456
27
2
0
327,415
1
L
Nemesis
6,914
461
85
6
0
302,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role