Player Matchup

Ares
Ares
Devape
Ares
Level 29
God Stats
14W - 16L
1,366 SR
Queue Stats
16W - 34L
1,201 Elo+
Solo
He Bo
He Bo
Geezuys
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 128L
1,564 Elo+
Solo
Medusa
Medusa
IiIrichard
Medusa
Level 25
God Stats
3W - 5L
1,470 SR
Queue Stats
28W - 23L
1,404 Elo+
Solo
Jing Wei
Jing Wei
NSMage6688
Jing Wei
Level 23
God Stats
74W - 57L
1,572 SR
Queue Stats
194W - 161L
1,459 Elo+
Solo
Kukulkan
Kukulkan
hale-milieu1
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,426 Elo+

VS

Team Averages
Level 10
1,442 SR
1,336 Elo+
Thor
Thor
Aaron-Campeon-11
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,241 Elo+
Solo
Bellona
Bellona
RammelRudi10
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,329 Elo+
Solo
Hachiman
Hachiman
RoseDragon5916
Hachiman
Level 15
God Stats
15W - 23L
1,208 SR
Queue Stats
237W - 264L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
sasuke0812
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo
Rama
Rama
tenmatekum
Rama
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Devape
Ares
20
7 / 0 / 21
14,062
1,082
11,829
16,933
27,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Geezuys
He Bo
19
6 / 7 / 18
13,209
1,016
19,820
14,834
6,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
IiIrichard
Medusa
20
13 / 0 / 13
15,101
1,162
27,059
8,211
4,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
NSMage6688
Jing Wei
20
16 / 1 / 15
16,421
1,263
24,931
18,320
13,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
hale-milieu1
Kukulkan
19
1 / 8 / 18
12,053
927
4,168
13,482
6,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
10,305
793
2,436
5,524
1,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
RammelRudi10
Bellona
19
4 / 13 / 6
13,133
1,010
16,866
33,158
33,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
19
3 / 8 / 7
12,427
956
16,094
18,175
7,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
sasuke0812
Zhong Kui
17
2 / 11 / 6
11,391
876
7,828
21,325
13,772
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
6 / 5 / 6
13,852
1,066
21,967
17,385
7,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
41
43
Kills
16
16
Deaths
43
85
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Ares
Devape
Ares
7
0
21
17.5
W
He Bo
Geezuys
He Bo
6
7
18
2.14
W
Medusa
IiIrichard
Medusa
13
0
13
19.5
W
Jing Wei
NSMage6688
Jing Wei
16
1
15
23.5
L
Bellona
RammelRudi10
Bellona
4
13
6
0.54
L
Hachiman
3
8
7
0.81
W
Kukulkan
hale-milieu1
Kukulkan
1
8
18
1.25
L
Zhong Kui
sasuke0812
Zhong Kui
2
11
6
0.45
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,807
Damage
65,191
71,780
Taken
95,567
58,862
Mitigated
64,762
11,707
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,436
945
0
0
5,524
1,770
0
2,348
3,176
0
5,428
W
Ares
Devape
Ares
11,829
664
801
837
16,933
27,370
0
2,008
14,825
33,575
0
W
He Bo
Geezuys
He Bo
19,820
1,940
705
1,245
14,834
6,627
0
1,437
13,397
28,504
0
W
Medusa
IiIrichard
Medusa
27,059
18,298
0
2,343
8,211
4,385
0
1,384
6,802
0
56,544
W
Jing Wei
NSMage6688
Jing Wei
24,931
22,783
1,508
4,268
18,320
13,632
0
845
17,450
0
48,806
L
Bellona
RammelRudi10
Bellona
16,866
4,504
303
1,240
33,158
33,898
0
13,939
19,219
1,094
44,495
L
Hachiman
16,094
10,806
0
1,227
18,175
7,546
0
5,592
12,583
0
35,528
W
Kukulkan
hale-milieu1
Kukulkan
4,168
1,679
0
0
13,482
6,848
0
2,215
11,242
8,479
0
L
Zhong Kui
sasuke0812
Zhong Kui
7,828
596
0
277
21,325
13,772
0
9,471
11,854
18,439
0
L
21,967
15,592
0
2,017
17,385
7,776
0
4,467
12,918
0
50,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,846
Gold Earned
61,108
196
Minions Killed
207
5
Camps Cleared
2
1,158,538
Distance Traveled
884,324
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,305
793
3
0
0
55,176
0
W
Ares
14,062
1,082
49
4
2
278,620
0
W
He Bo
13,209
1,016
14
1
0
230,738
0
W
Medusa
15,101
1,162
67
5
2
237,885
0
W
Jing Wei
16,421
1,263
60
5
1
253,939
2
L
Bellona
13,133
1,010
78
6
1
231,798
2
L
Hachiman
12,427
956
38
3
0
208,057
0
W
Kukulkan
12,053
927
6
0
0
157,356
0
L
Zhong Kui
11,391
876
22
2
0
184,089
3
L
Rama
13,852
1,066
66
5
1
205,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role