Player Matchup

Baron Samedi
Baron Samedi
Da_Silva_Sergio
Baron Samedi
Level 100
God Stats
8W - 5L
1,813 SR
Queue Stats
273W - 294L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
Riedler99
Jormungandr
Level 48
God Stats
4W - 3L
1,756 SR
Queue Stats
110W - 121L
1,360 Elo+
Party 2
Izanami
Izanami
Viper2409
Izanami
Level 45
God Stats
64W - 43L
1,521 SR
Queue Stats
115W - 123L
1,369 Elo+
Party 2
Loki
Loki
apenzeller1968
Loki
Level 76
God Stats
3W - 0L
1,666 SR
Queue Stats
166W - 154L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
psykiko69
Cu Chulainn
Level 79
God Stats
6W - 8L
1,583 SR
Queue Stats
277W - 301L
1,448 Elo+
Party 1
Team Averages
Level 70
1,668 SR
1,422 Elo+

VS

Team Averages
Level 75
1,525 SR
1,458 Elo+
Kumbhakarna
Kumbhakarna
BEDO-IX
Kumbhakarna
Level 84
God Stats
10W - 8L
1,708 SR
Queue Stats
532W - 489L
1,388 Elo+
Party 3
Cu Chulainn
Cu Chulainn
F9fil___
Cu Chulainn
Level 108
God Stats
3W - 9L
1,428 SR
Queue Stats
588W - 568L
1,547 Elo+
Party 3
Ravana
Ravana
Si-_-Man_1
Ravana
Level 68
God Stats
27W - 19L
1,519 SR
Queue Stats
844W - 829L
1,468 Elo+
Solo
Merlin
Merlin
TurkeyWing
Merlin
Level 101
God Stats
12W - 17L
1,471 SR
Queue Stats
292W - 187L
1,455 Elo+
Solo
Izanami
Izanami
kudran40
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da_Silva_Sergio
Baron Samedi
20
12 / 4 / 15
14,466
579
22,391
16,060
8,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Riedler99
Jormungandr
19
5 / 2 / 10
13,159
526
12,267
18,235
14,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Viper2409
Izanami
19
4 / 5 / 9
12,803
512
14,298
19,690
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 5 / 14
13,534
541
6,330
19,227
9,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
psykiko69
Cu Chulainn
20
10 / 7 / 12
14,574
583
21,245
20,281
22,787
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BEDO-IX
Kumbhakarna
14
0 / 11 / 9
9,485
379
5,068
26,985
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
F9fil___
Cu Chulainn
19
13 / 6 / 6
13,364
535
28,199
32,422
34,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Si-_-Man_1
Ravana
19
7 / 8 / 6
12,606
504
10,337
17,636
12,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TurkeyWing
Merlin
18
3 / 12 / 7
11,453
458
13,535
15,912
6,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
kudran40
Izanami
1
0 / 0 / 0
6,233
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
37
Kills
23
23
Deaths
37
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BEDO-IX
Kumbhakarna
0
11
9
0.41
W
Baron Samedi
Da_Silva_Sergio
Baron Samedi
12
4
15
4.88
L
Cu Chulainn
F9fil___
Cu Chulainn
13
6
6
2.67
W
Jormungandr
Riedler99
Jormungandr
5
2
10
5
L
Ravana
Si-_-Man_1
Ravana
7
8
6
1.25
L
Merlin
TurkeyWing
Merlin
3
12
7
0.54
W
Izanami
Viper2409
Izanami
4
5
9
1.7
W
6
5
14
2.6
L
Izanami
kudran40
Izanami
0
0
0
0
W
Cu Chulainn
psykiko69
Cu Chulainn
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,531
Damage
57,139
93,493
Taken
92,955
62,770
Mitigated
72,275
24,879
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BEDO-IX
Kumbhakarna
5,068
342
0
1,606
26,985
19,460
0
12,388
14,378
29,698
0
W
Baron Samedi
Da_Silva_Sergio
Baron Samedi
22,391
1,225
3,247
6,541
16,060
8,954
790
5,152
10,336
85,908
0
L
Cu Chulainn
F9fil___
Cu Chulainn
28,199
6,245
0
7,784
32,422
34,035
163
10,558
21,575
351
80,539
W
Jormungandr
Riedler99
Jormungandr
12,267
2,434
2,459
3,078
18,235
14,106
863
3,192
14,667
65,529
0
L
Ravana
Si-_-Man_1
Ravana
10,337
2,110
231
3,733
17,636
12,549
0
6,142
11,337
0
66,453
L
Merlin
TurkeyWing
Merlin
13,535
1,072
0
500
15,912
6,231
0
7,183
8,318
68,876
0
W
Izanami
Viper2409
Izanami
14,298
9,061
464
4,869
19,690
7,894
5,944
2,760
16,571
0
106,048
W
6,330
1,094
0
2,511
19,227
9,029
23
3,197
15,625
0
94,897
L
Izanami
kudran40
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
psykiko69
Cu Chulainn
21,245
4,809
0
1,710
20,281
22,787
663
3,511
16,204
11,105
96,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,536
Gold Earned
53,141
624
Minions Killed
373
0
Camps Cleared
0
2,323,027
Distance Traveled
1,767,858
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,485
379
41
2
0
431,864
1
W
Baron Samedi
14,466
579
143
6
0
441,364
2
L
Cu Chulainn
13,364
535
102
4
0
473,048
2
W
Jormungandr
13,159
526
96
4
0
490,601
2
L
Ravana
12,606
504
107
4
0
452,855
8
L
Merlin
11,453
458
123
5
0
410,091
2
W
Izanami
12,803
512
142
6
0
393,294
4
W
Loki
13,534
541
115
5
0
526,241
1
L
Izanami
6,233
249
0
0
0
0
0
W
Cu Chulainn
14,574
583
128
5
0
471,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role