Player Matchup

Sol
Sol
BloodWorkCSGO
Sol
Level 18
God Stats
7W - 6L
1,625 SR
Queue Stats
131W - 155L
1,397 Elo+
Party 1
King Arthur
King Arthur
M69der420
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,367 Elo+
Party 1
Nemesis
Nemesis
SendDudesBruheXe
Nemesis
Level 18
God Stats
17W - 24L
1,560 SR
Queue Stats
91W - 106L
1,406 Elo+
Party 1
Ymir
Ymir
TheRubysan
Ymir
Level 22
God Stats
5W - 3L
1,671 SR
Queue Stats
103W - 122L
1,408 Elo+
Party 1
Rama
Rama
qfr222
Rama
Level 19
God Stats
7W - 6L
1,334 SR
Queue Stats
87W - 70L
1,452 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,406 Elo+

VS

Team Averages
Level 14
1,516 SR
1,409 Elo+
Set
Set
KillerInfamous
Set
Level 28
God Stats
5W - 6L
1,374 SR
Queue Stats
43W - 35L
1,425 Elo+
Solo
Amaterasu
Amaterasu
carrotcakes2020
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,279 Elo+
Solo
Ares
Ares
kiwnofficiall
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
raadelamaireh
Zhong Kui
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 10L
1,341 Elo+
Solo
Medusa
Medusa
vengefuls053
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,740
674
4,948
3,305
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
M69der420
King Arthur
10
2 / 1 / 3
5,774
577
2,964
5,385
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 1 / 2
6,040
604
4,046
7,088
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 0 / 7
6,789
679
4,904
5,831
3,288
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
qfr222
Rama
12
7 / 1 / 4
7,295
730
6,537
5,987
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 5 / 0
5,353
535
5,762
9,150
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
carrotcakes2020
Amaterasu
6
0 / 3 / 0
4,370
437
2,498
5,570
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 2
4,668
467
1,789
7,828
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
raadelamaireh
Zhong Kui
8
1 / 5 / 1
5,172
517
2,535
7,463
3,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
5
0 / 6 / 0
4,004
400
1,530
5,159
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
24
Kills
4
4
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
3
5
0
0.6
W
King Arthur
M69der420
King Arthur
2
1
3
3.5
W
3
1
2
4
W
7
0
7
10.5
L
Amaterasu
carrotcakes2020
Amaterasu
0
3
0
0
L
0
6
2
0.17
W
Rama
qfr222
Rama
7
1
4
9
L
Zhong Kui
raadelamaireh
Zhong Kui
1
5
1
0.3
L
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
14,114
27,596
Taken
35,170
11,239
Mitigated
13,250
7,300
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,948
1,325
0
927
3,305
1,162
1,310
853
2,452
30,178
1,640
L
5,762
2,644
0
2,140
9,150
2,932
16
2,548
6,552
0
17,399
W
King Arthur
M69der420
King Arthur
2,964
672
0
1,172
5,385
2,873
221
83
5,302
0
14,403
W
4,046
2,122
0
1,468
7,088
1,956
23
345
6,743
0
32,480
W
4,904
1,206
273
1,381
5,831
3,288
350
1,018
4,813
18,770
0
L
Amaterasu
carrotcakes2020
Amaterasu
2,498
1,269
0
2,136
5,570
1,754
0
0
5,397
0
8,869
L
1,789
171
0
277
7,828
3,686
0
1,987
5,841
3,978
0
W
Rama
qfr222
Rama
6,537
5,719
0
2,079
5,987
1,960
1,637
2,025
3,962
0
36,259
L
Zhong Kui
raadelamaireh
Zhong Kui
2,535
377
0
1,398
7,463
3,503
0
3,237
4,201
18,825
0
L
Medusa
1,530
869
0
0
5,159
1,375
0
1,872
3,287
0
8,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,638
Gold Earned
23,567
258
Minions Killed
108
0
Camps Cleared
0
1,012,925
Distance Traveled
844,079
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,740
674
70
7
0
195,824
0
L
Set
5,353
535
30
3
0
173,893
1
W
King Arthur
5,774
577
25
3
0
200,121
0
W
Nemesis
6,040
604
62
6
0
227,996
0
W
Ymir
6,789
679
22
2
0
207,276
2
L
Amaterasu
4,370
437
26
3
0
101,705
1
L
Ares
4,668
467
4
0
0
203,450
2
W
Rama
7,295
730
79
8
0
181,708
0
L
Zhong Kui
5,172
517
34
3
0
185,075
1
L
Medusa
4,004
400
14
1
0
179,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role