Player Matchup

Ullr
Ullr
Ispanico
Ullr
Level 145
God Stats
2W - 5L
1,345 SR
Queue Stats
109W - 101L
1,556 Elo+
Solo
Loki
Loki
LolaX7
Loki
Level 160
God Stats
1W - 3L
1,244 SR
Queue Stats
581W - 608L
1,593 Elo+
Solo
Raijin
Raijin
PeeledOrange
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
cuteasduckss
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
悍l将是也
Bacchus
Level 153
God Stats
3W - 5L
1,443 SR
Queue Stats
458W - 436L
1,547 Elo+
Solo
Team Averages
Level 143
1,406 SR
1,539 Elo+

VS

Team Averages
Level 116
1,513 SR
1,522 Elo+
Merlin
Merlin
Aleksyan
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dembora
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
O7m00d-QQ
Khepri
Level 123
God Stats
34W - 16L
1,464 SR
Queue Stats
712W - 739L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Sorjack
Cernunnos
Level 98
God Stats
6W - 7L
1,264 SR
Queue Stats
523W - 550L
1,515 Elo+
Solo
Cerberus
Cerberus
thebarkerian
Cerberus
Level 105
God Stats
6W - 4L
1,836 SR
Queue Stats
346W - 333L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 3 / 3
6,808
681
4,694
8,038
3,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Loki
LolaX7
Loki
13
0 / 3 / 5
6,855
686
5,290
5,650
2,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
16
5 / 3 / 1
8,790
879
10,518
9,055
3,679
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
14
0 / 3 / 4
7,320
732
9,193
6,450
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
13
1 / 5 / 3
7,531
753
7,841
12,711
13,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aleksyan
Merlin
16
4 / 1 / 8
8,762
876
9,771
7,286
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
Dembora
Ullr
15
7 / 1 / 6
9,058
906
8,166
7,857
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
O7m00d-QQ
Khepri
14
0 / 1 / 12
8,418
842
4,534
11,982
11,472
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Sorjack
Cernunnos
15
2 / 1 / 11
8,432
843
11,030
6,953
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
thebarkerian
Cerberus
15
4 / 2 / 11
9,064
906
5,703
14,479
16,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
6
Kills
17
17
Deaths
6
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aleksyan
Merlin
4
1
8
8
W
Ullr
Dembora
Ullr
7
1
6
10
L
Ullr
0
3
3
0.5
L
Loki
LolaX7
Loki
0
3
5
0.83
W
Khepri
O7m00d-QQ
Khepri
0
1
12
6
L
Raijin
5
3
1
1.83
W
Cernunnos
Sorjack
Cernunnos
2
1
11
7.5
L
Merlin
0
3
4
0.67
W
Cerberus
thebarkerian
Cerberus
4
2
11
4.75
L
Bacchus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
39,204
41,904
Taken
48,557
24,949
Mitigated
40,317
10,735
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aleksyan
Merlin
9,771
347
1,869
1,137
7,286
3,954
216
4,494
2,676
27,771
0
W
Ullr
Dembora
Ullr
8,166
1,984
644
1,440
7,857
4,046
1,677
4,592
3,129
0
18,481
L
Ullr
4,694
1,507
1,127
1,699
8,038
3,106
0
4,756
3,282
0
10,622
L
Loki
LolaX7
Loki
5,290
488
0
580
5,650
2,429
0
2,037
3,613
0
14,107
W
Khepri
O7m00d-QQ
Khepri
4,534
144
3,133
3,514
11,982
11,472
133
7,532
4,234
7,633
0
L
Raijin
10,518
592
1,330
1,422
9,055
3,679
0
4,031
5,024
23,046
0
W
Cernunnos
Sorjack
Cernunnos
11,030
4,043
1,121
1,729
6,953
4,393
519
3,339
3,503
0
27,738
L
Merlin
9,193
720
875
798
6,450
2,295
0
3,679
2,771
22,592
0
W
Cerberus
thebarkerian
Cerberus
5,703
145
0
3,061
14,479
16,452
0
6,654
7,463
10,902
0
L
Bacchus
7,841
527
1,782
1,122
12,711
13,440
0
5,505
7,206
11,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
43,734
103
Minions Killed
148
0
Camps Cleared
0
813,996
Distance Traveled
994,595
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,762
876
39
4
0
203,486
4
W
Ullr
9,058
906
22
2
0
197,636
1
L
Ullr
6,808
681
20
2
0
160,689
1
L
Loki
6,855
686
12
1
0
166,193
3
W
Khepri
8,418
842
6
1
0
215,781
0
L
Raijin
8,790
879
31
3
0
168,184
2
W
Cernunnos
8,432
843
47
5
0
183,785
4
L
Merlin
7,320
732
32
3
0
168,002
4
W
Cerberus
9,064
906
34
3
0
193,907
3
L
Bacchus
7,531
753
8
1
0
150,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role