Player Matchup

Osiris
Osiris
Detmor
Osiris
Level 123
God Stats
3W - 2L
1,342 SR
Queue Stats
80W - 72L
1,463 Elo+
Party 1
Sol
Sol
Deydre
Sol
Level 88
God Stats
11W - 7L
1,500 SR
Queue Stats
367W - 397L
1,469 Elo+
Solo
Kukulkan
Kukulkan
IURASH666
Kukulkan
Level 116
God Stats
2W - 2L
1,843 SR
Queue Stats
231W - 240L
1,456 Elo+
Solo
Anhur
Anhur
Tima161rus
Anhur
Level 124
God Stats
5W - 3L
1,511 SR
Queue Stats
124W - 78L
1,544 Elo+
Party 1
Hel
Hel
zFalco-_-
Hel
Level 36
God Stats
1W - 0L
1,185 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,486 Elo+

VS

Team Averages
Level 112
1,390 SR
1,456 Elo+
Scylla
Scylla
BoltaVS
Scylla
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 72L
1,473 Elo+
Solo
Izanami
Izanami
RompeDasking
Izanami
Level 46
God Stats
0W - 1L
1,525 SR
Queue Stats
4W - 5L
1,439 Elo+
Solo
Horus
Horus
Sanctus_Seraphin
Horus
Level 158
God Stats
4W - 3L
1,428 SR
Queue Stats
295W - 280L
1,388 Elo+
Solo
Cthulhu
Cthulhu
THCadictive
Cthulhu
Level 124
God Stats
32W - 13L
1,523 SR
Queue Stats
1,194W - 1,166L
1,501 Elo+
Solo
Tyr
Tyr
tinaycagdas
Tyr
Level 89
God Stats
1W - 9L
975 SR
Queue Stats
638W - 670L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Detmor
Osiris
20
6 / 5 / 12
13,163
693
20,459
34,970
47,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
Deydre
Sol
20
3 / 1 / 10
12,391
652
17,950
14,808
7,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
IURASH666
Kukulkan
20
5 / 2 / 7
13,546
713
31,489
16,368
9,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
20
7 / 4 / 9
13,672
720
50,659
29,027
16,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 2 / 11
11,571
609
11,533
24,003
15,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoltaVS
Scylla
20
7 / 4 / 4
13,378
704
36,277
17,711
8,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RompeDasking
Izanami
20
4 / 6 / 7
13,112
690
17,448
25,939
13,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 2 / 4
13,422
706
9,729
42,212
34,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
THCadictive
Cthulhu
20
0 / 3 / 11
12,975
683
27,710
33,310
41,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 7 / 3
10,617
559
8,971
26,465
19,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
22
Kills
12
14
Deaths
22
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
BoltaVS
Scylla
7
4
4
2.25
W
Osiris
Detmor
Osiris
6
5
12
2.4
W
Sol
Deydre
Sol
3
1
10
8
W
Kukulkan
IURASH666
Kukulkan
5
2
7
4.25
L
Izanami
RompeDasking
Izanami
4
6
7
1.25
L
0
2
4
1
L
Cthulhu
THCadictive
Cthulhu
0
3
11
1.83
W
Anhur
7
4
9
2.88
L
1
7
3
0.36
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,090
Damage
100,135
119,176
Taken
145,637
96,496
Mitigated
117,890
67,822
Healing
68,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BoltaVS
Scylla
36,277
930
3,705
2,516
17,711
8,943
1,042
6,140
11,571
57,410
0
W
Osiris
Detmor
Osiris
20,459
7,237
971
2,356
34,970
47,769
666
15,831
19,139
0
26,318
W
Sol
Deydre
Sol
17,950
1,258
3,905
4,621
14,808
7,374
1,300
8,500
6,308
46,519
0
W
Kukulkan
IURASH666
Kukulkan
31,489
2,873
3,319
2,966
16,368
9,123
1,060
8,690
7,678
75,407
0
L
Izanami
RompeDasking
Izanami
17,448
8,527
1,635
2,058
25,939
13,289
3,686
11,666
14,273
0
50,978
L
9,729
4,161
15,504
23,218
42,212
34,019
295
16,084
26,128
0
28,111
L
Cthulhu
THCadictive
Cthulhu
27,710
1,080
5,480
7,467
33,310
41,695
0
15,383
17,927
45,461
0
W
Anhur
50,659
25,655
2,360
5,377
29,027
16,376
2,672
15,153
13,874
0
78,209
L
8,971
1,222
2,270
4,216
26,465
19,944
345
11,699
14,766
0
13,117
W
11,533
2,002
27,517
14,430
24,003
15,854
358
15,813
8,190
20,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
63,504
223
Minions Killed
195
0
Camps Cleared
0
1,727,735
Distance Traveled
1,660,805
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,378
704
57
3
0
320,313
0
W
Osiris
13,163
693
11
1
0
326,617
0
W
Sol
12,391
652
44
2
0
373,396
1
W
Kukulkan
13,546
713
102
5
0
376,831
4
L
Izanami
13,112
690
71
4
0
303,341
1
L
Horus
13,422
706
27
1
0
382,769
0
L
Cthulhu
12,975
683
35
2
0
341,784
0
W
Anhur
13,672
720
56
3
0
282,195
4
L
Tyr
10,617
559
5
0
0
312,598
0
W
Hel
11,571
609
10
1
0
368,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role