Player Matchup

Hera
Hera
DRSupportinUrHP
Hera
Level 126
God Stats
5W - 6L
1,759 SR
Queue Stats
204W - 199L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
FALKOMOON
Danzaburou
Level 73
God Stats
11W - 8L
1,525 SR
Queue Stats
195W - 157L
1,547 Elo+
Party 1
Ymir
Ymir
IIllMK42IIll
Ymir
Level 28
God Stats
23W - 7L
1,636 SR
Queue Stats
101W - 72L
1,479 Elo+
Party 1
Team Averages
Level 76
1,640 SR
1,535 Elo+

VS

Team Averages
Level 42
1,500 SR
1,488 Elo+
Neith
Neith
OP JRT
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,493 Elo+
Solo
Ymir
Ymir
ThePupetMaster8
Ymir
Level 69
God Stats
10W - 15L
1,499 SR
Queue Stats
64W - 69L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Yung_syco_13
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
11,258
704
14,560
7,736
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FALKOMOON
Danzaburou
16
10 / 3 / 4
12,662
791
11,897
11,400
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 9
11,480
718
4,761
17,002
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OP JRT
Neith
13
2 / 4 / 1
9,869
617
5,648
9,570
3,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 3
10,848
678
7,870
16,644
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Yung_syco_13
Kukulkan
13
1 / 7 / 4
9,724
608
6,827
11,459
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Danzaburou
FALKOMOON
Danzaburou
10
3
4
4
W
3
1
9
7.5
L
Neith
OP JRT
Neith
2
4
1
0.63
L
2
5
3
0.7
L
Kukulkan
Yung_syco_13
Kukulkan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
20,345
36,138
Taken
37,673
24,413
Mitigated
23,370
11,830
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,560
2,435
0
2,687
7,736
2,796
1,046
4,353
3,383
57,530
0
W
Danzaburou
FALKOMOON
Danzaburou
11,897
5,573
0
5,136
11,400
4,472
1,851
5,270
6,130
0
69,982
W
4,761
637
0
4,007
17,002
17,145
274
5,094
11,908
13,897
0
L
Neith
OP JRT
Neith
5,648
2,354
0
2,016
9,570
3,018
0
4,624
4,718
0
45,357
L
7,870
654
0
1,072
16,644
14,876
0
6,391
9,994
31,224
0
L
Kukulkan
Yung_syco_13
Kukulkan
6,827
978
0
1,753
11,459
5,476
0
7,760
3,457
32,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,400
Gold Earned
30,441
194
Minions Killed
164
0
Camps Cleared
0
835,157
Distance Traveled
765,073
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,258
704
98
6
0
292,802
2
W
Danzaburou
12,662
791
79
5
0
269,383
0
W
Ymir
11,480
718
17
1
0
272,972
0
L
Neith
9,869
617
68
4
0
262,260
1
L
Ymir
10,848
678
46
3
0
260,733
2
L
Kukulkan
9,724
608
50
3
0
242,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role