Player Matchup

Raijin
Raijin
AikawaAyumu
Raijin
Level 160
God Stats
3W - 0L
1,877 SR
Queue Stats
273W - 25L
2,065 Elo+
Party 1
Chaac
Chaac
Share
Chaac
Level 160
God Stats
11W - 0L
2,120 SR
Queue Stats
490W - 21L
2,066 Elo+
Party 1
Xing Tian
Xing Tian
Sparconix
Xing Tian
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
381W - 7L
2,231 Elo+
Party 1
Serqet
Serqet
average
Serqet
Level 159
God Stats
3W - 0L
1,931 SR
Queue Stats
416W - 15L
2,032 Elo+
Party 1
Ravana
Ravana
nekoonosu
Ravana
Level 79
God Stats
2W - 0L
1,810 SR
Queue Stats
210W - 8L
2,004 Elo+
Party 1
Team Averages
Level 144
1,848 SR
2,080 Elo+

VS

Team Averages
Level 122
1,395 SR
1,528 Elo+
Skadi
Skadi
Emuzone
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Mcdepression
Nox
Level 101
God Stats
7W - 14L
1,231 SR
Queue Stats
786W - 692L
1,565 Elo+
Solo
Jormungandr
Jormungandr
TotalNuo0b
Jormungandr
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
arkalain
Neith
Level 159
God Stats
1W - 4L
1,360 SR
Queue Stats
157W - 176L
1,522 Elo+
Solo
Ne Zha
Ne Zha
starpilot11
Ne Zha
Level 135
God Stats
12W - 17L
1,385 SR
Queue Stats
646W - 625L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
8 / 3 / 6
12,557
785
13,396
11,822
5,397
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
Share
Chaac
19
6 / 2 / 15
12,185
762
22,135
24,269
20,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Xing Tian
Sparconix
Xing Tian
18
3 / 5 / 15
11,200
700
8,713
21,183
29,052
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
average
Serqet
17
2 / 5 / 13
10,769
673
9,289
17,130
13,764
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
nekoonosu
Ravana
18
5 / 4 / 15
12,466
779
15,498
13,868
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Emuzone
Skadi
17
3 / 6 / 9
10,658
666
15,086
12,377
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
4 / 2 / 8
11,494
718
10,271
10,266
6,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
TotalNuo0b
Jormungandr
17
5 / 6 / 9
11,321
708
13,727
29,002
26,044
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
arkalain
Neith
17
4 / 5 / 6
11,088
693
10,964
11,185
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
19
3 / 6 / 11
11,061
691
14,608
14,662
8,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
62
24
Kills
19
19
Deaths
25
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
3
6
3.67
L
Skadi
Emuzone
Skadi
3
6
9
1.25
L
4
2
8
4
W
Chaac
Share
Chaac
6
2
15
6.75
W
Xing Tian
Sparconix
Xing Tian
3
5
15
2.1
L
Jormungandr
TotalNuo0b
Jormungandr
5
6
9
1.58
L
Neith
arkalain
Neith
4
5
6
1.4
W
Serqet
average
Serqet
2
5
13
1.7
W
Ravana
nekoonosu
Ravana
5
4
15
3.13
L
Ne Zha
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,031
Damage
64,656
88,272
Taken
77,492
80,102
Mitigated
51,063
28,025
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,396
1,675
2,070
1,949
11,822
5,397
580
5,379
6,443
43,073
0
L
Skadi
Emuzone
Skadi
15,086
6,042
0
913
12,377
5,029
1,014
3,320
8,081
0
30,947
L
10,271
1,107
936
3,109
10,266
6,843
624
1,506
8,268
25,200
0
W
Chaac
Share
Chaac
22,135
3,648
998
12,805
24,269
20,646
2,152
7,093
17,176
0
47,492
W
Xing Tian
Sparconix
Xing Tian
8,713
629
1,500
1,736
21,183
29,052
481
4,365
16,818
24,097
0
L
Jormungandr
TotalNuo0b
Jormungandr
13,727
2,288
924
7,351
29,002
26,044
68
9,343
18,261
28,817
0
L
Neith
arkalain
Neith
10,964
3,549
744
2,733
11,185
4,561
809
2,050
8,799
0
25,962
W
Serqet
average
Serqet
9,289
1,790
2,397
1,814
17,130
13,764
1,286
3,179
13,796
0
9,514
W
Ravana
nekoonosu
Ravana
15,498
4,363
446
2,310
13,868
11,243
1,770
3,982
9,886
0
24,386
L
Ne Zha
14,608
2,361
144
2,117
14,662
8,586
1,232
5,890
8,287
0
30,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,177
Gold Earned
55,622
170
Minions Killed
158
0
Camps Cleared
0
1,561,527
Distance Traveled
1,278,174
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,557
785
68
4
0
301,524
2
L
Skadi
10,658
666
32
2
0
236,936
1
L
Nox
11,494
718
50
3
0
304,088
0
W
Chaac
12,185
762
51
3
0
323,933
1
W
Xing Tian
11,200
700
23
1
0
327,388
4
L
Jormungandr
11,321
708
11
1
0
237,018
4
L
Neith
11,088
693
41
3
0
209,408
2
W
Serqet
10,769
673
6
0
0
320,429
0
W
Ravana
12,466
779
22
1
0
288,253
3
L
Ne Zha
11,061
691
24
2
0
290,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role