Player Matchup

Merlin
Merlin
CompleteMemory
Merlin
Level 73
God Stats
5W - 0L
1,705 SR
Queue Stats
23W - 12L
1,636 Elo+
Party 2
Nemesis
Nemesis
RecluseBot
Nemesis
Level 123
God Stats
5W - 2L
1,282 SR
Queue Stats
268W - 274L
1,599 Elo+
Party 2
Athena
Athena
T1mkah
Athena
Level 106
God Stats
17W - 12L
1,651 SR
Queue Stats
231W - 247L
1,598 Elo+
Party 2
Jormungandr
Jormungandr
TheFattestWeiner
Jormungandr
Level 48
God Stats
19W - 9L
1,685 SR
Queue Stats
158W - 173L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YoIEatForFun
Ah Muzen Cab
Level 120
God Stats
2W - 1L
1,736 SR
Queue Stats
213W - 222L
1,599 Elo+
Party 2
Team Averages
Level 94
1,612 SR
1,595 Elo+

VS

Team Averages
Level 85
1,404 SR
1,471 Elo+
Pele
Pele
BaldHead_Lol
Pele
Level 47
God Stats
0W - 3L
1,313 SR
Queue Stats
136W - 150L
1,489 Elo+
Party 1
Hades
Hades
SunTanSuperMan90
Hades
Level 38
God Stats
0W - 2L
1,195 SR
Queue Stats
28W - 32L
1,362 Elo+
Party 3
King Arthur
King Arthur
jxyp
King Arthur
Level 143
God Stats
6W - 6L
1,563 SR
Queue Stats
55W - 49L
1,643 Elo+
Party 1
Skadi
Skadi
kolsin04
Skadi
Level 87
God Stats
2W - 3L
1,683 SR
Queue Stats
132W - 156L
1,361 Elo+
Party 3
Ymir
Ymir
leroyjenkins98
Ymir
Level 109
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 6
9,485
558
6,014
4,594
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RecluseBot
Nemesis
17
11 / 1 / 2
9,962
586
12,601
8,650
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
T1mkah
Athena
13
3 / 0 / 7
8,243
485
5,475
10,550
5,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
TheFattestWeiner
Jormungandr
15
1 / 2 / 4
8,596
506
11,086
12,448
8,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
YoIEatForFun
Ah Muzen Cab
14
5 / 3 / 2
8,547
503
10,532
8,617
3,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,435
496
1,695
13,185
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 6 / 2
7,182
422
4,705
11,712
5,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
jxyp
King Arthur
14
1 / 4 / 1
8,419
495
10,837
18,641
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
kolsin04
Skadi
10
1 / 5 / 0
6,412
377
4,800
8,511
2,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 4 / 2
8,011
471
4,082
11,939
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
7
7
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
1
1
6
4
W
Nemesis
RecluseBot
Nemesis
11
1
2
12
L
1
6
2
0.33
W
Athena
T1mkah
Athena
3
0
7
6.5
W
Jormungandr
TheFattestWeiner
Jormungandr
1
2
4
1.5
W
Ah Muzen Cab
YoIEatForFun
Ah Muzen Cab
5
3
2
2
L
King Arthur
jxyp
King Arthur
1
4
1
0.38
L
Skadi
kolsin04
Skadi
1
5
0
0.2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,708
Damage
26,119
44,859
Taken
63,988
22,899
Mitigated
33,815
12,906
Healing
18,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,695
99
0
5,326
13,185
4,473
0
2,304
10,817
0
59,242
W
6,014
437
0
1,660
4,594
1,749
234
1,734
2,835
59,766
0
W
Nemesis
RecluseBot
Nemesis
12,601
8,021
0
1,321
8,650
3,677
69
1,521
7,054
0
77,710
L
4,705
616
90
2,842
11,712
5,183
343
5,305
6,113
32,919
0
W
Athena
T1mkah
Athena
5,475
1,329
0
3,255
10,550
5,204
0
2,182
8,368
32,738
0
W
Jormungandr
TheFattestWeiner
Jormungandr
11,086
3,671
0
3,694
12,448
8,974
136
50
11,870
52,174
0
W
Ah Muzen Cab
YoIEatForFun
Ah Muzen Cab
10,532
4,017
0
2,976
8,617
3,295
2,124
3,300
5,317
0
52,755
L
King Arthur
jxyp
King Arthur
10,837
2,338
0
7,077
18,641
13,722
0
9,260
9,322
0
51,984
L
Skadi
kolsin04
Skadi
4,800
1,905
0
445
8,511
2,840
242
2,480
5,993
0
33,329
L
4,082
642
58
2,579
11,939
7,597
185
2,678
9,168
33,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
38,459
471
Minions Killed
418
0
Camps Cleared
0
1,560,573
Distance Traveled
1,507,339
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,435
496
121
7
0
388,761
3
W
Merlin
9,485
558
130
8
0
290,714
2
W
Nemesis
9,962
586
104
6
0
357,990
1
L
Hades
7,182
422
71
4
0
264,149
0
W
Athena
8,243
485
45
3
0
336,142
3
W
Jormungandr
8,596
506
95
6
0
282,254
1
W
Ah Muzen Cab
8,547
503
97
6
0
293,473
3
L
King Arthur
8,419
495
106
6
0
313,920
0
L
Skadi
6,412
377
67
4
0
232,263
2
L
Ymir
8,011
471
53
3
0
308,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role