Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Kyo0_0hisoka
Merlin
Level 28
God Stats
22W - 30L
1,382 SR
Queue Stats
94W - 122L
1,360 Elo+
Party 1
Artemis
Artemis
LEO_DA_MAN1
Artemis
Level 82
God Stats
5W - 4L
1,511 SR
Queue Stats
79W - 77L
1,366 Elo+
Party 2
Team Averages
Level 76
1,479 SR
1,445 Elo+

VS

Team Averages
Level 44
1,547 SR
1,367 Elo+
Tiamat
Tiamat
DroppedArcher77
Tiamat
Level 53
God Stats
91W - 112L
1,439 SR
Queue Stats
175W - 239L
1,348 Elo+
Party 3
Cthulhu
Cthulhu
Maddog4TheWin
Cthulhu
Level 12
God Stats
4W - 4L
1,850 SR
Queue Stats
5W - 8L
1,345 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TmrubberDuck
Tsukuyomi
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
164W - 198L
1,310 Elo+
Party 3
Chaac
Chaac
VillainousLust
Chaac
Level 61
God Stats
7W - 7L
1,502 SR
Queue Stats
89W - 102L
1,464 Elo+
Solo
Hou Yi
Hou Yi
WAChack1347
Hou Yi
Level 47
God Stats
31W - 27L
1,444 SR
Queue Stats
146W - 159L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
11 / 0 / 3
10,178
636
10,039
12,094
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
 
Vamana
16
5 / 0 / 2
9,252
578
11,029
13,030
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
 
Sylvanus
14
1 / 1 / 11
7,958
497
4,328
14,235
7,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
13
3 / 4 / 7
8,087
505
5,679
8,284
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
LEO_DA_MAN1
Artemis
13
7 / 6 / 0
8,421
526
8,591
9,137
2,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
8,103
506
6,512
11,098
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
8
1 / 6 / 1
6,259
391
2,823
9,327
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
TmrubberDuck
Tsukuyomi
10
1 / 6 / 3
6,629
414
5,382
13,693
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 0
7,997
500
5,848
10,140
6,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
13
5 / 5 / 1
7,934
496
12,026
12,547
3,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
27
Kills
10
11
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
0
3
12.5
W
Vamana
 
Vamana
5
0
2
6
W
Sylvanus
 
Sylvanus
1
1
11
6.5
L
3
8
0
0.38
W
Merlin
3
4
7
1.63
W
Artemis
LEO_DA_MAN1
Artemis
7
6
0
1.17
L
Cthulhu
1
6
1
0.25
L
Tsukuyomi
TmrubberDuck
Tsukuyomi
1
6
3
0.42
L
0
2
0
0
L
Hou Yi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
32,591
56,780
Taken
56,805
28,736
Mitigated
28,150
22,563
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,039
6,934
0
4,371
12,094
5,550
0
1,615
10,286
0
74,851
W
Vamana
 
Vamana
11,029
5,659
0
6,614
13,030
9,934
0
255
12,710
0
56,845
W
Sylvanus
 
Sylvanus
4,328
408
2,325
7,314
14,235
7,429
1,556
1,488
12,625
33,368
0
L
6,512
871
0
1,531
11,098
7,162
776
4,120
5,904
41,258
0
W
Merlin
5,679
884
0
1,939
8,284
2,868
215
4,138
3,760
35,429
0
W
Artemis
LEO_DA_MAN1
Artemis
8,591
6,007
0
0
9,137
2,955
1,967
930
8,064
0
50,430
L
Cthulhu
2,823
393
0
380
9,327
6,557
0
1,370
7,554
14,383
0
L
Tsukuyomi
TmrubberDuck
Tsukuyomi
5,382
1,381
0
2,802
13,693
4,405
0
1,968
10,926
0
26,148
L
5,848
1,391
0
3,444
10,140
6,453
548
0
9,627
0
49,869
L
Hou Yi
12,026
4,827
0
1,388
12,547
3,573
0
1,995
9,865
0
49,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
36,922
468
Minions Killed
334
0
Camps Cleared
0
1,413,689
Distance Traveled
1,313,918
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,178
636
142
9
0
347,525
3
W
Vamana
9,252
578
109
7
0
305,661
0
W
Sylvanus
7,958
497
60
4
0
287,871
2
L
Tiamat
8,103
506
87
5
0
250,096
1
W
Merlin
8,087
505
75
5
0
238,577
1
W
Artemis
8,421
526
82
5
0
234,055
0
L
Cthulhu
6,259
391
19
1
0
205,075
3
L
Tsukuyomi
6,629
414
44
3
0
303,862
1
L
Chaac
7,997
500
114
7
0
276,621
2
L
Hou Yi
7,934
496
70
4
0
278,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role