Player Matchup

Freya
Freya
Bi6DixkBandit
Freya
Level 45
God Stats
3W - 2L
1,556 SR
Queue Stats
94W - 89L
1,440 Elo+
Party 2
Vamana
Vamana
Deluxz1
Vamana
Level 59
God Stats
5W - 9L
1,276 SR
Queue Stats
180W - 181L
1,544 Elo+
Party 2
Chaac
Chaac
Poetic_Guapo
Chaac
Level 59
God Stats
25W - 18L
1,482 SR
Queue Stats
236W - 238L
1,498 Elo+
Party 2
Team Averages
Level 54
1,438 SR
1,494 Elo+

VS

Team Averages
Level 67
1,553 SR
1,432 Elo+
Loki
Loki
AllyHadiyah
Loki
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,413 Elo+
Solo
Achilles
Achilles
Young_Saint1
Achilles
Level 104
God Stats
26W - 20L
1,500 SR
Queue Stats
690W - 743L
1,412 Elo+
Party 1
Sol
Sol
mr_ninja4two0
Sol
Level 87
God Stats
25W - 22L
1,658 SR
Queue Stats
254W - 286L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 13
9,572
638
7,670
11,757
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
Deluxz1
Vamana
15
14 / 3 / 1
12,006
800
11,611
16,777
11,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 15
10,453
697
11,878
18,188
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
9,419
628
6,296
12,353
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Young_Saint1
Achilles
12
2 / 6 / 5
9,846
656
9,396
14,655
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 5 / 4
10,082
672
18,121
10,357
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
16
Kills
8
8
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
1
2
13
3.75
W
Vamana
Deluxz1
Vamana
14
3
1
4.83
W
1
3
15
2.83
L
Achilles
Young_Saint1
Achilles
2
6
5
0.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
33,813
46,722
Taken
37,365
29,207
Mitigated
20,144
22,915
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,296
1,187
0
2,770
12,353
4,332
0
3,028
9,325
0
43,770
W
7,670
2,478
0
5,166
11,757
3,972
230
5,370
6,287
32,385
0
W
Vamana
Deluxz1
Vamana
11,611
5,512
585
6,149
16,777
11,375
165
6,845
9,707
0
41,499
W
11,878
1,620
922
10,093
18,188
13,860
639
6,109
11,689
0
35,852
L
Achilles
Young_Saint1
Achilles
9,396
2,741
0
3,470
14,655
12,588
149
3,236
11,419
0
17,818
L
18,121
1,629
603
2,954
10,357
3,224
996
1,430
8,927
42,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
29,347
134
Minions Killed
141
0
Camps Cleared
0
836,678
Distance Traveled
823,253
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,419
628
65
4
0
266,868
3
W
Freya
9,572
638
40
3
0
240,675
4
W
Vamana
12,006
800
55
4
0
284,206
2
W
Chaac
10,453
697
39
3
0
311,797
2
L
Achilles
9,846
656
24
2
0
271,203
1
L
Sol
10,082
672
52
3
0
285,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role