Player Matchup

Fenrir
Fenrir
BebesitaBebeLin
Fenrir
Level 21
God Stats
3W - 3L
1,442 SR
Queue Stats
52W - 55L
1,396 Elo+
Party 1
Ymir
Ymir
NoneaGod
Ymir
Level 29
God Stats
25W - 23L
1,560 SR
Queue Stats
147W - 169L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
TreyKendo
Sun Wukong
Level 17
God Stats
1W - 2L
1,235 SR
Queue Stats
112W - 177L
1,269 Elo+
Party 1
Izanami
Izanami
TreySxbas
Izanami
Level 17
God Stats
6W - 10L
1,272 SR
Queue Stats
723W - 826L
1,317 Elo+
Party 1
Susano
Susano
kaufman1307
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 1
Team Averages
Level 18
1,402 SR
1,365 Elo+

VS

Team Averages
Level 27
1,491 SR
1,384 Elo+
Danzaburou
Danzaburou
AncapMuffyn
Danzaburou
Level 27
God Stats
6W - 1L
1,784 SR
Queue Stats
60W - 78L
1,369 Elo+
Party 2
Loki
Loki
CHIMEGS
Loki
Level 58
God Stats
2W - 2L
1,131 SR
Queue Stats
197W - 239L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
Gabonh4
Cthulhu
Level 7
God Stats
5W - 0L
1,836 SR
Queue Stats
10W - 9L
1,337 Elo+
Party 2
Janus
Janus
HoLoLcaust
Janus
Level 29
God Stats
4W - 7L
1,296 SR
Queue Stats
85W - 117L
1,349 Elo+
Party 2
Ymir
Ymir
Lokkaa16
Ymir
Level 15
God Stats
5W - 2L
1,410 SR
Queue Stats
105W - 98L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 4
13,032
567
17,554
19,298
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
15
3 / 6 / 15
10,988
478
12,357
20,141
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
TreyKendo
Sun Wukong
15
0 / 4 / 2
9,242
402
3,105
16,999
10,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
TreySxbas
Izanami
16
4 / 5 / 9
10,982
477
13,243
13,238
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
10
0 / 12 / 5
7,643
332
811
14,584
4,543
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AncapMuffyn
Danzaburou
18
7 / 4 / 3
11,956
520
8,130
12,792
4,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
CHIMEGS
Loki
19
9 / 4 / 7
12,907
561
11,833
17,389
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Gabonh4
Cthulhu
15
1 / 6 / 9
9,457
411
8,839
16,224
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
17
6 / 7 / 9
11,751
511
13,364
13,609
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
7 / 3 / 8
12,627
549
17,426
12,891
9,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
66
24
Kills
30
33
Deaths
24
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AncapMuffyn
Danzaburou
7
4
3
2.13
L
17
6
4
3.17
W
Loki
CHIMEGS
Loki
9
4
7
3.13
W
Cthulhu
Gabonh4
Cthulhu
1
6
9
0.92
W
Janus
6
7
9
1.5
W
Ymir
7
3
8
3.67
L
Ymir
3
6
15
1.75
L
Sun Wukong
TreyKendo
Sun Wukong
0
4
2
0.25
L
Izanami
TreySxbas
Izanami
4
5
9
1.7
L
Susano
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,070
Damage
59,592
84,260
Taken
72,905
41,342
Mitigated
39,650
9,646
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AncapMuffyn
Danzaburou
8,130
5,534
0
4,976
12,792
4,650
1,183
2,363
10,429
0
65,723
L
17,554
4,037
0
3,893
19,298
8,741
749
7,976
11,098
0
73,029
W
Loki
CHIMEGS
Loki
11,833
4,489
0
6,116
17,389
6,732
0
1,908
15,481
0
95,505
W
Cthulhu
Gabonh4
Cthulhu
8,839
402
627
1,818
16,224
13,960
54
4,247
11,977
33,905
0
W
Janus
13,364
1,159
0
1,539
13,609
4,984
1,334
2,813
10,796
78,727
0
W
Ymir
17,426
2,252
0
3,483
12,891
9,324
66
1,026
11,865
80,823
0
L
Ymir
12,357
1,277
0
4,067
20,141
11,145
320
10,094
9,591
32,014
0
L
Sun Wukong
TreyKendo
Sun Wukong
3,105
206
0
0
16,999
10,759
634
9,741
7,199
0
45,873
L
Izanami
TreySxbas
Izanami
13,243
8,674
0
1,686
13,238
6,154
1,916
4,983
8,063
0
62,531
L
Susano
811
208
0
0
14,584
4,543
0
5,643
8,680
0
20,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,887
Gold Earned
58,698
383
Minions Killed
582
0
Camps Cleared
0
1,973,513
Distance Traveled
2,166,955
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,956
520
119
5
0
435,407
3
L
Fenrir
13,032
567
112
5
0
391,117
3
W
Loki
12,907
561
133
6
0
445,269
6
W
Cthulhu
9,457
411
42
2
0
468,993
5
W
Janus
11,751
511
158
7
0
416,377
4
W
Ymir
12,627
549
130
6
0
400,909
2
L
Ymir
10,988
478
38
2
0
379,964
1
L
Sun Wukong
9,242
402
90
4
0
457,002
0
L
Izanami
10,982
477
116
5
0
398,651
0
L
Susano
7,643
332
27
1
0
346,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role