Player Matchup

Ravana
Ravana
Aarrandor99
Ravana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
Zomode7p
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 129L
1,479 Elo+
Party 1
Chang'e
Chang'e
bennysakel
Chang'e
Level 111
God Stats
13W - 19L
1,566 SR
Queue Stats
148W - 146L
1,543 Elo+
Party 1
Achilles
Achilles
jakeえ
Achilles
Level 65
God Stats
7W - 9L
1,530 SR
Queue Stats
8W - 24L
1,299 Elo+
Party 1
Sobek
Sobek
portajon
Sobek
Level 68
God Stats
1W - 4L
1,569 SR
Queue Stats
157W - 143L
1,538 Elo+
Party 1
Team Averages
Level 91
1,533 SR
1,486 Elo+

VS

Team Averages
Level 124
1,632 SR
1,587 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FrostfirePls
Sun Wukong
Level 159
God Stats
5W - 6L
1,527 SR
Queue Stats
341W - 313L
1,657 Elo+
Solo
Janus
Janus
JulianGomezGO17
Janus
Level 109
God Stats
16W - 11L
1,647 SR
Queue Stats
285W - 277L
1,597 Elo+
Solo
Xbalanque
Xbalanque
Rishi-of-War
Xbalanque
Level 128
God Stats
2W - 0L
1,711 SR
Queue Stats
94W - 94L
1,560 Elo+
Solo
Athena
Athena
bigguyren96
Athena
Level 102
God Stats
16W - 10L
1,776 SR
Queue Stats
159W - 140L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 3 / 0
5,059
460
3,230
5,589
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Zomode7p
Cernunnos
10
1 / 0 / 0
5,572
507
3,444
4,615
1,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
bennysakel
Chang'e
10
1 / 4 / 0
5,661
515
4,460
7,649
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
jakeえ
Achilles
9
0 / 1 / 0
4,776
434
2,767
5,632
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
portajon
Sobek
8
0 / 2 / 1
5,169
470
1,527
8,049
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 0 / 2
5,840
531
4,957
7,513
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
FrostfirePls
Sun Wukong
12
1 / 0 / 0
6,454
587
3,960
6,313
2,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 1
7,460
678
5,268
3,705
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Rishi-of-War
Xbalanque
9
0 / 1 / 0
5,261
478
2,808
4,302
1,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
1 / 0 / 4
6,099
554
3,359
6,634
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
2
3
L
Ravana
0
3
0
0
W
Sun Wukong
FrostfirePls
Sun Wukong
1
0
0
1
W
6
1
1
6.5
W
Xbalanque
Rishi-of-War
Xbalanque
0
1
0
0
L
Cernunnos
Zomode7p
Cernunnos
1
0
0
1
L
Chang'e
bennysakel
Chang'e
1
4
0
0.25
W
Athena
1
0
4
3
L
Achilles
jakeえ
Achilles
0
1
0
0
L
Sobek
portajon
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
20,352
31,534
Taken
28,467
14,465
Mitigated
10,175
12,227
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,957
3,076
0
3,632
7,513
2,872
0
1,484
6,029
0
34,470
L
Ravana
3,230
843
0
772
5,589
1,952
0
537
5,024
0
27,652
W
Sun Wukong
FrostfirePls
Sun Wukong
3,960
675
0
1,786
6,313
2,320
0
0
5,935
0
32,919
W
5,268
160
0
680
3,705
1,162
31
2,042
1,663
45,517
0
W
Xbalanque
Rishi-of-War
Xbalanque
2,808
1,002
0
2,188
4,302
1,067
0
174
4,128
0
29,180
L
Cernunnos
Zomode7p
Cernunnos
3,444
1,321
0
2,988
4,615
1,184
676
358
4,257
0
31,202
L
Chang'e
bennysakel
Chang'e
4,460
600
752
2,713
7,649
2,480
0
4,087
3,330
37,065
0
W
Athena
3,359
996
0
2,941
6,634
2,754
0
2,287
4,347
19,111
0
L
Achilles
jakeえ
Achilles
2,767
538
0
1,766
5,632
4,489
0
0
5,632
0
18,471
L
Sobek
portajon
Sobek
1,527
289
0
3,236
8,049
4,360
0
3,249
4,664
10,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
31,114
259
Minions Killed
322
0
Camps Cleared
0
1,007,637
Distance Traveled
1,047,772
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,840
531
65
6
0
234,006
4
L
Ravana
5,059
460
63
6
0
213,354
0
W
Sun Wukong
6,454
587
75
7
0
207,423
0
W
Janus
7,460
678
105
10
0
207,416
1
W
Xbalanque
5,261
478
62
6
0
172,324
5
L
Cernunnos
5,572
507
60
5
0
193,792
4
L
Chang'e
5,661
515
74
7
0
194,633
3
W
Athena
6,099
554
15
1
0
226,603
1
L
Achilles
4,776
434
37
3
0
204,773
3
L
Sobek
5,169
470
25
2
0
201,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role