Player Matchup

King Arthur
King Arthur
Adrunkhobo
King Arthur
Level 22
God Stats
1W - 1L
1,749 SR
Queue Stats
10W - 29L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
Appmagunjo
Danzaburou
Level 25
God Stats
12W - 12L
1,548 SR
Queue Stats
34W - 42L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
CPCondor
Baron Samedi
Level 113
God Stats
1W - 2L
1,291 SR
Queue Stats
30W - 38L
1,454 Elo+
Party 1
Team Averages
Level 53
1,529 SR
1,415 Elo+

VS

Team Averages
Level 74
1,574 SR
1,460 Elo+
Nox
Nox
VonHeisenberg
Nox
Level 65
God Stats
7W - 9L
1,491 SR
Queue Stats
39W - 30L
1,512 Elo+
Solo
Cernunnos
Cernunnos
iShockzyy
Cernunnos
Level 17
God Stats
17W - 18L
1,555 SR
Queue Stats
63W - 71L
1,482 Elo+
Party 2
King Arthur
King Arthur
nwellz
King Arthur
Level 139
God Stats
2W - 1L
1,675 SR
Queue Stats
24W - 24L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adrunkhobo
King Arthur
16
3 / 4 / 8
12,951
589
8,093
24,729
14,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Appmagunjo
Danzaburou
17
7 / 4 / 4
14,283
649
18,054
20,907
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
CPCondor
Baron Samedi
17
4 / 3 / 8
13,584
617
20,198
16,889
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
13,778
626
20,342
12,291
5,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
iShockzyy
Cernunnos
18
4 / 2 / 5
13,834
629
17,488
18,915
7,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
nwellz
King Arthur
15
3 / 8 / 7
13,725
624
14,500
25,282
21,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
14
Kills
11
11
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adrunkhobo
King Arthur
3
4
8
1.75
L
Danzaburou
Appmagunjo
Danzaburou
7
4
4
2.25
L
Baron Samedi
CPCondor
Baron Samedi
4
3
8
2.67
W
4
5
5
1.3
W
Cernunnos
iShockzyy
Cernunnos
4
2
5
3.25
W
King Arthur
nwellz
King Arthur
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,345
Damage
52,330
62,525
Taken
56,488
26,201
Mitigated
34,069
23,104
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adrunkhobo
King Arthur
8,093
2,043
0
3,304
24,729
14,314
267
6,177
18,552
0
22,935
L
Danzaburou
Appmagunjo
Danzaburou
18,054
8,040
0
8,386
20,907
6,296
315
7,409
13,498
0
78,929
L
Baron Samedi
CPCondor
Baron Samedi
20,198
1,575
3,257
8,157
16,889
5,591
260
7,146
9,743
83,369
0
W
20,342
123
0
1,313
12,291
5,481
683
3,593
8,422
66,225
0
W
Cernunnos
iShockzyy
Cernunnos
17,488
9,758
0
6,249
18,915
7,302
2,550
7,191
11,271
0
85,154
W
King Arthur
nwellz
King Arthur
14,500
2,219
0
6,460
25,282
21,286
88
8,205
16,552
0
43,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
41,337
241
Minions Killed
224
0
Camps Cleared
0
1,143,291
Distance Traveled
1,042,394
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,951
589
24
1
0
403,338
4
L
Danzaburou
14,283
649
99
5
0
382,018
6
L
Baron Samedi
13,584
617
118
5
0
357,935
2
W
Nox
13,778
626
92
4
0
363,654
15
W
Cernunnos
13,834
629
95
4
0
340,534
1
W
King Arthur
13,725
624
37
2
0
338,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role