Player Matchup

Ymir
Ymir
Asinjuh
Ymir
Level 67
God Stats
1W - 2L
1,111 SR
Queue Stats
18W - 15L
1,181 Elo+
Party 2
Neith
Neith
Tonage
Neith
Level 87
God Stats
2W - 2L
1,309 SR
Queue Stats
17W - 15L
1,181 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trashbirb
Ah Muzen Cab
Level 77
God Stats
0W - 3L
1,419 SR
Queue Stats
18W - 15L
1,181 Elo+
Party 2
Thoth
Thoth
WhicketWhacker
Thoth
Level 69
God Stats
4W - 5L
1,368 SR
Queue Stats
18W - 15L
1,181 Elo+
Party 2
Team Averages
Level 75
1,302 SR
1,181 Elo+

VS

Team Averages
Level 97
1,380 SR
1,298 Elo+
Hades
Hades
BettiWhyte
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 1
Ravana
Ravana
PaPaCheekClapper
Ravana
Level 129
God Stats
1W - 0L
1,566 SR
Queue Stats
5W - 7L
1,159 Elo+
Party 1
Sobek
Sobek
SwampMelon
Sobek
Level 68
God Stats
1W - 0L
1,179 SR
Queue Stats
4W - 3L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
downsy33
Danzaburou
Level 86
God Stats
1W - 1L
1,275 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Asinjuh
Ymir
14
0 / 4 / 1
8,858
681
3,296
9,296
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Tonage
Neith
15
2 / 3 / 1
9,508
731
5,731
8,562
3,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Trashbirb
Ah Muzen Cab
15
2 / 6 / 0
9,510
732
4,988
10,463
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 2
9,231
710
6,558
11,538
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
9 / 0 / 7
12,220
940
14,913
11,592
7,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 3 / 6
11,686
899
10,162
9,601
4,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
15
0 / 1 / 2
9,692
746
1,249
9,113
8,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
downsy33
Danzaburou
16
5 / 1 / 1
10,797
831
6,601
5,639
2,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
21
21
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
Asinjuh
Ymir
0
4
1
0.13
W
Hades
9
0
7
12.5
W
7
3
6
3.33
W
Sobek
0
1
2
1
L
Neith
Tonage
Neith
2
3
1
0.83
L
Ah Muzen Cab
Trashbirb
Ah Muzen Cab
2
6
0
0.33
L
0
8
2
0.13
W
Danzaburou
downsy33
Danzaburou
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
32,925
39,859
Taken
35,945
16,562
Mitigated
22,609
3,815
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Asinjuh
Ymir
3,296
353
0
362
9,296
7,143
212
2,718
6,578
15,921
0
W
Hades
14,913
762
341
4,507
11,592
7,449
2,042
3,057
8,369
49,263
0
W
10,162
3,512
0
1,664
9,601
4,597
2,116
1,959
7,452
0
43,125
W
Sobek
1,249
255
0
2,976
9,113
8,470
657
2,693
6,378
18,022
846
L
Neith
Tonage
Neith
5,731
1,844
0
1,735
8,562
3,188
665
2,386
6,176
0
39,469
L
Ah Muzen Cab
Trashbirb
Ah Muzen Cab
4,988
2,307
0
1,718
10,463
3,002
837
6,443
4,020
0
28,072
L
6,558
154
0
0
11,538
3,229
667
5,413
6,125
28,860
0
W
Danzaburou
downsy33
Danzaburou
6,601
1,192
0
714
5,639
2,093
2,893
2,088
3,455
0
33,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,107
Gold Earned
44,395
215
Minions Killed
239
8
Camps Cleared
13
833,454
Distance Traveled
1,000,006
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,858
681
35
3
1
171,147
4
W
Hades
12,220
940
78
6
3
256,177
3
W
Ravana
11,686
899
67
5
5
266,231
2
W
Sobek
9,692
746
35
3
0
236,559
2
L
Neith
9,508
731
74
6
2
200,858
2
L
Ah Muzen Cab
9,510
732
48
4
2
247,918
4
L
Thoth
9,231
710
58
4
3
213,531
0
W
Danzaburou
10,797
831
59
5
5
241,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role