Player Matchup

Yemoja
Yemoja
GreenHouseGas
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,303 Elo+
Solo
Arachne
Arachne
McDoylie
Arachne
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
467W - 508L
1,445 Elo+
Solo
Hel
Hel
Ruggbly
Hel
Level 18
God Stats
8W - 13L
1,315 SR
Queue Stats
22W - 33L
1,310 Elo+
Solo
Chernobog
Chernobog
TuskaLuska
Chernobog
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,299 Elo+
Solo
Hades
Hades
nydhog
Hades
Level 22
God Stats
27W - 12L
1,456 SR
Queue Stats
50W - 45L
1,365 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,344 Elo+

VS

Team Averages
Level 30
1,458 SR
1,337 Elo+
Bellona
Bellona
ELIPTIK9
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 2
Nemesis
Nemesis
IiItiggy
Nemesis
Level 3
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 4L
1,062 Elo+
Solo
Sobek
Sobek
LethalBalloon
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Reinfor21
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
mightyft
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,233
523
2,175
3,825
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
McDoylie
Arachne
10
2 / 1 / 2
6,097
610
3,088
6,223
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
10
1 / 2 / 0
5,767
577
720
6,989
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
TuskaLuska
Chernobog
8
1 / 3 / 0
4,967
497
2,267
4,274
1,015
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
nydhog
Hades
10
3 / 2 / 2
6,129
613
4,896
5,830
2,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELIPTIK9
Bellona
8
1 / 3 / 0
4,780
478
941
4,078
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
IiItiggy
Nemesis
3
0 / 0 / 0
3,803
380
84
1,538
265
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 2
5,536
554
3,599
6,292
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Reinfor21
Kukulkan
10
3 / 3 / 0
5,811
581
5,482
5,394
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
mightyft
Neith
9
1 / 1 / 3
4,918
492
2,972
2,531
805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
8
9
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
ELIPTIK9
Bellona
1
3
0
0.33
W
1
1
1
1.5
L
Nemesis
IiItiggy
Nemesis
0
0
0
0
L
3
1
2
4
W
Arachne
McDoylie
Arachne
2
1
2
3
L
Kukulkan
Reinfor21
Kukulkan
3
3
0
1
W
Hel
1
2
0
0.5
W
Chernobog
TuskaLuska
Chernobog
1
3
0
0.33
L
Neith
mightyft
Neith
1
1
3
2.5
W
Hades
nydhog
Hades
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,146
Damage
13,078
27,141
Taken
19,833
9,389
Mitigated
9,965
8,608
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ELIPTIK9
Bellona
941
217
0
30
4,078
2,491
117
2,495
1,583
0
9,349
W
2,175
497
296
470
3,825
1,689
612
555
3,270
12,639
0
L
Nemesis
IiItiggy
Nemesis
84
0
0
500
1,538
265
0
0
1,538
0
5,954
L
3,599
491
0
2,469
6,292
4,517
0
1,974
4,318
16,464
0
W
Arachne
McDoylie
Arachne
3,088
2,382
0
1,154
6,223
1,821
0
1,667
4,464
0
30,813
L
Kukulkan
Reinfor21
Kukulkan
5,482
778
0
846
5,394
1,887
136
2,382
3,012
28,129
0
W
Hel
720
223
330
3,602
6,989
2,288
768
3,082
3,679
28,335
0
W
Chernobog
TuskaLuska
Chernobog
2,267
1,394
0
0
4,274
1,015
876
1,668
2,606
0
18,387
L
Neith
mightyft
Neith
2,972
2,218
0
853
2,531
805
450
940
1,591
0
22,397
W
Hades
nydhog
Hades
4,896
422
97
2,659
5,830
2,576
372
1,742
4,041
31,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
24,848
265
Minions Killed
177
0
Camps Cleared
0
889,400
Distance Traveled
743,406
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,780
478
25
3
0
150,748
1
W
Yemoja
5,233
523
28
3
0
166,777
1
L
Nemesis
3,803
380
20
2
0
79,744
0
L
Sobek
5,536
554
21
2
0
182,057
1
W
Arachne
6,097
610
66
7
0
198,972
0
L
Kukulkan
5,811
581
62
6
0
175,822
2
W
Hel
5,767
577
60
6
0
173,026
5
W
Chernobog
4,967
497
33
3
0
177,040
2
L
Neith
4,918
492
49
5
0
155,035
1
W
Hades
6,129
613
78
8
0
173,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role