Player Matchup

Chaac
Chaac
Cristophobik
Chaac
Level 128
God Stats
1W - 0L
1,540 SR
Queue Stats
149W - 135L
1,654 Elo+
Solo
Hel
Hel
EddieVanHallen
Hel
Level 109
God Stats
2W - 0L
1,722 SR
Queue Stats
188W - 190L
1,534 Elo+
Solo
Hera
Hera
Paulo__US
Hera
Level 129
God Stats
7W - 16L
1,307 SR
Queue Stats
376W - 364L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TIAOLOKOO
Tsukuyomi
Level 160
God Stats
48W - 38L
1,804 SR
Queue Stats
809W - 793L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
julim_do_limao
Danzaburou
Level 127
God Stats
11W - 8L
1,645 SR
Queue Stats
461W - 464L
1,551 Elo+
Solo
Team Averages
Level 131
1,604 SR
1,550 Elo+

VS

Team Averages
Level 104
1,611 SR
1,489 Elo+
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Benihinger
Ne Zha
Level 128
God Stats
2W - 3L
1,622 SR
Queue Stats
36W - 43L
1,560 Elo+
Solo
Aphrodite
Aphrodite
CerosHayato
Aphrodite
Level 69
God Stats
13W - 7L
1,855 SR
Queue Stats
85W - 65L
1,600 Elo+
Solo
Nox
Nox
Paudureceu
Nox
Level 74
God Stats
41W - 37L
1,578 SR
Queue Stats
241W - 254L
1,589 Elo+
Solo
Tiamat
Tiamat
Shadowptbr
Tiamat
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
11,095
1,009
14,609
14,022
14,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 13
11,589
1,054
10,073
6,512
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
17
3 / 0 / 11
10,819
984
12,166
9,893
3,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TIAOLOKOO
Tsukuyomi
17
4 / 2 / 12
10,916
992
15,986
7,818
2,837
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
julim_do_limao
Danzaburou
16
4 / 4 / 12
10,827
984
10,616
11,111
4,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

256

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 3 / 6
10,777
980
12,526
18,455
25,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Benihinger
Ne Zha
16
0 / 4 / 8
9,718
883
11,197
16,718
10,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
CerosHayato
Aphrodite
16
3 / 4 / 4
10,278
934
7,437
11,099
7,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 4
10,150
923
5,820
7,845
2,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Shadowptbr
Tiamat
16
2 / 8 / 5
10,015
910
7,789
14,904
9,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
22
Kills
9
9
Deaths
22
61
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
6
1.33
L
Ne Zha
Benihinger
Ne Zha
0
4
8
1
L
Aphrodite
CerosHayato
Aphrodite
3
4
4
1.25
W
5
2
13
5.75
W
6
1
13
12.5
L
3
3
4
1.67
W
Hera
3
0
11
8.5
L
Tiamat
Shadowptbr
Tiamat
2
8
5
0.56
W
Tsukuyomi
TIAOLOKOO
Tsukuyomi
4
2
12
5
W
Danzaburou
julim_do_limao
Danzaburou
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,450
Damage
44,769
49,356
Taken
69,021
28,191
Mitigated
54,983
20,420
Healing
18,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
12,526
4,260
0
1,833
18,455
25,709
0
6,091
12,364
21,612
0
L
Ne Zha
Benihinger
Ne Zha
11,197
3,600
0
2,254
16,718
10,255
0
5,846
10,872
0
35,455
L
Aphrodite
CerosHayato
Aphrodite
7,437
731
7,819
4,888
11,099
7,377
0
4,727
6,372
28,082
0
W
14,609
3,622
0
5,460
14,022
14,734
0
10,135
3,887
0
27,106
W
10,073
535
9,053
4,835
6,512
2,677
0
4,130
2,382
28,308
0
L
5,820
168
0
0
7,845
2,588
0
2,313
5,532
22,107
0
W
Hera
12,166
4,290
0
444
9,893
3,767
0
7,664
2,229
31,697
0
L
Tiamat
Shadowptbr
Tiamat
7,789
1,163
0
1,877
14,904
9,054
0
3,262
11,642
25,431
0
W
Tsukuyomi
TIAOLOKOO
Tsukuyomi
15,986
4,003
0
34
7,818
2,837
0
5,392
2,426
0
29,710
W
Danzaburou
julim_do_limao
Danzaburou
10,616
2,716
0
594
11,111
4,176
0
6,251
4,860
0
20,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
50,938
197
Minions Killed
186
7
Camps Cleared
4
1,053,082
Distance Traveled
1,063,687
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,777
980
17
2
0
199,091
2
L
Ne Zha
9,718
883
47
4
1
236,204
0
L
Aphrodite
10,278
934
44
4
1
231,531
3
W
Chaac
11,095
1,009
22
2
0
211,027
3
W
Hel
11,589
1,054
54
5
1
229,935
0
L
Nox
10,150
923
33
3
0
196,079
0
W
Hera
10,819
984
54
5
1
205,791
0
L
Tiamat
10,015
910
45
4
2
200,782
0
W
Tsukuyomi
10,916
992
31
3
3
244,646
0
W
Danzaburou
10,827
984
36
3
2
161,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role