Player Matchup

Cthulhu
Cthulhu
AkatanikitosDio
Cthulhu
Level 40
God Stats
50W - 36L
1,685 SR
Queue Stats
128W - 135L
1,457 Elo+
Solo
Janus
Janus
Damnwolf
Janus
Level 157
God Stats
0W - 2L
1,277 SR
Queue Stats
52W - 77L
1,439 Elo+
Solo
Apollo
Apollo
Sentinel0999
Apollo
Level 109
God Stats
14W - 23L
1,242 SR
Queue Stats
443W - 478L
1,509 Elo+
Party 3
Hercules
Hercules
SkataCoCo
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Црнобог
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 94
1,441 SR
1,481 Elo+

VS

Team Averages
Level 90
1,543 SR
1,512 Elo+
Danzaburou
Danzaburou
BlackAngelsSN
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
Rart0104
Kukulkan
Level 68
God Stats
10W - 3L
1,505 SR
Queue Stats
43W - 38L
1,439 Elo+
Party 2
Hel
Hel
Sofi222
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
leonidas30315
Mercury
Level 124
God Stats
5W - 2L
1,699 SR
Queue Stats
103W - 96L
1,460 Elo+
Party 2
Ymir
Ymir
shingurux
Ymir
Level 125
God Stats
8W - 8L
1,509 SR
Queue Stats
339W - 252L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,147
832
10,545
20,718
21,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Damnwolf
Janus
15
2 / 10 / 1
10,025
911
15,136
13,435
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
15
0 / 4 / 2
8,956
814
4,531
6,810
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
SkataCoCo
Hercules
15
0 / 5 / 2
9,048
823
11,129
25,016
21,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 0
9,691
881
7,464
3,762
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

113

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackAngelsSN
Danzaburou
17
4 / 0 / 15
10,652
968
9,592
7,877
3,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Rart0104
Kukulkan
18
5 / 1 / 19
11,396
1,036
13,877
7,939
3,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
17
6 / 1 / 12
11,076
1,007
13,494
9,627
4,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
17
9 / 0 / 10
11,763
1,069
15,942
10,860
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
2 / 2 / 19
11,404
1,037
10,851
15,769
14,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
101
4
Kills
26
26
Deaths
4
6
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Danzaburou
BlackAngelsSN
Danzaburou
4
0
15
11.5
L
Janus
Damnwolf
Janus
2
10
1
0.25
W
Kukulkan
Rart0104
Kukulkan
5
1
19
14.5
L
Apollo
0
4
2
0.25
L
Hercules
SkataCoCo
Hercules
0
5
2
0.2
W
Hel
6
1
12
12
W
Mercury
9
0
10
14
W
Ymir
2
2
19
5.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,805
Damage
63,756
69,741
Taken
52,072
52,824
Mitigated
31,139
11,700
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,545
364
999
0
20,718
21,793
0
11,380
9,338
30,929
0
W
Danzaburou
BlackAngelsSN
Danzaburou
9,592
4,487
0
2,398
7,877
3,670
0
6,251
1,438
0
26,799
L
Janus
Damnwolf
Janus
15,136
292
0
0
13,435
4,759
0
7,050
6,385
34,085
0
W
Kukulkan
Rart0104
Kukulkan
13,877
1,734
0
0
7,939
3,717
0
6,502
1,387
53,069
0
L
Apollo
4,531
1,836
0
1,376
6,810
2,562
0
4,573
2,237
0
16,887
L
Hercules
SkataCoCo
Hercules
11,129
4,124
386
7,785
25,016
21,563
0
14,274
10,742
0
18,432
W
Hel
13,494
1,641
9,194
6,226
9,627
4,598
0
5,753
3,826
30,725
0
W
Mercury
15,942
9,978
0
1,159
10,860
5,079
0
5,618
4,928
0
27,260
W
Ymir
10,851
2,002
0
0
15,769
14,075
0
8,374
6,847
17,609
0
L
7,464
816
0
1,154
3,762
2,147
0
945
2,817
31,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
56,291
214
Minions Killed
241
5
Camps Cleared
11
924,574
Distance Traveled
1,098,829
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,147
832
32
3
0
206,537
2
W
Danzaburou
10,652
968
36
3
1
209,612
0
L
Janus
10,025
911
59
5
3
187,099
0
W
Kukulkan
11,396
1,036
118
11
2
195,085
0
L
Apollo
8,956
814
27
2
0
199,104
2
L
Hercules
9,048
823
21
2
0
167,446
0
W
Hel
11,076
1,007
38
3
2
221,327
0
W
Mercury
11,763
1,069
30
3
2
270,220
0
W
Ymir
11,404
1,037
19
2
4
202,585
2
L
Tiamat
9,691
881
75
7
2
164,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role