Player Matchup

Bellona
Bellona
LuFcDANNYBOY
Bellona
Level 131
God Stats
6W - 3L
1,580 SR
Queue Stats
402W - 358L
1,526 Elo+
Solo
Ymir
Ymir
NyeS_WoT
Ymir
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
360W - 326L
1,526 Elo+
Party 1
Hel
Hel
by-xXL0caXx
Hel
Level 105
God Stats
6W - 5L
1,626 SR
Queue Stats
531W - 514L
1,473 Elo+
Solo
Cupid
Cupid
mad4games_
Cupid
Level 100
God Stats
15W - 7L
1,716 SR
Queue Stats
295W - 266L
1,531 Elo+
Party 1
Mulan
Mulan
ze8erdee
Mulan
Level 84
God Stats
28W - 23L
1,534 SR
Queue Stats
290W - 245L
1,523 Elo+
Solo
Team Averages
Level 105
1,591 SR
1,516 Elo+

VS

Team Averages
Level 118
1,626 SR
1,547 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DoktorGrizz
Neith
Level 129
God Stats
2W - 1L
1,745 SR
Queue Stats
173W - 181L
1,601 Elo+
Party 2
Tiamat
Tiamat
OmegaWaffles12
Tiamat
Level 104
God Stats
0W - 1L
1,666 SR
Queue Stats
25W - 20L
1,620 Elo+
Party 2
Apollo
Apollo
adventure_boy12
Apollo
Level 129
God Stats
14W - 15L
1,579 SR
Queue Stats
669W - 668L
1,512 Elo+
Solo
Ymir
Ymir
angeeel577
Ymir
Level 102
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LuFcDANNYBOY
Bellona
9
0 / 3 / 0
4,927
616
4,023
6,551
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
4 / 1 / 3
5,170
646
3,788
4,367
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
2 / 2 / 1
4,842
605
3,883
3,434
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
9
3 / 0 / 4
5,264
658
4,577
3,593
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
ze8erdee
Mulan
9
2 / 0 / 3
5,064
633
2,866
3,805
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
1 / 2 / 0
3,798
475
1,159
4,468
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 2
4,394
549
2,962
5,967
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 2 / 0
4,797
600
2,163
4,846
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 4 / 1
4,129
516
1,585
6,204
1,286
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 1
5,130
641
3,229
5,593
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
6
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
L
0
3
2
0.33
W
Bellona
LuFcDANNYBOY
Bellona
0
3
0
0
W
Ymir
4
1
3
5.5
L
3
2
0
1.5
L
0
4
1
0.13
L
2
0
1
2.5
W
2
2
1
1.25
W
Cupid
3
0
4
5
W
Mulan
ze8erdee
Mulan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
11,098
21,750
Taken
27,078
9,227
Mitigated
11,357
9,400
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,159
223
0
1,764
4,468
1,683
0
1,229
3,239
4,003
0
L
2,962
1,154
0
1,806
5,967
1,781
0
3,269
2,698
0
20,342
W
Bellona
LuFcDANNYBOY
Bellona
4,023
2,058
0
1,874
6,551
3,842
0
3,121
3,230
0
28,905
W
Ymir
3,788
1,097
0
1,222
4,367
2,152
0
1,361
3,006
11,668
0
L
2,163
329
0
1,985
4,846
2,567
0
1,252
3,594
15,167
0
L
1,585
902
222
1,700
6,204
1,286
0
1,921
4,283
0
18,111
L
3,229
1,096
0
1,885
5,593
4,040
0
0
5,593
24,017
0
W
3,883
764
416
1,318
3,434
1,060
0
715
2,719
23,036
0
W
Cupid
4,577
3,357
61
2,066
3,593
758
0
478
3,115
0
23,899
W
Mulan
ze8erdee
Mulan
2,866
896
0
2,443
3,805
1,415
0
676
3,129
0
25,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
22,248
222
Minions Killed
177
0
Camps Cleared
0
774,999
Distance Traveled
660,591
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,798
475
6
1
0
73,277
0
L
Neith
4,394
549
55
7
0
135,993
0
W
Bellona
4,927
616
62
8
0
132,785
1
W
Ymir
5,170
646
22
3
0
161,239
2
L
Tiamat
4,797
600
34
4
0
160,600
2
L
Apollo
4,129
516
30
4
0
135,680
4
L
Ymir
5,130
641
52
7
0
155,041
0
W
Hel
4,842
605
53
7
0
146,193
1
W
Cupid
5,264
658
39
5
0
149,543
1
W
Mulan
5,064
633
46
6
0
185,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role