Player Matchup

Yemoja
Yemoja
Aitorpedo
Yemoja
Level 46
God Stats
4W - 1L
1,597 SR
Queue Stats
187W - 143L
1,527 Elo+
Party 2
Tyr
Tyr
EnriQue24
Tyr
Level 140
God Stats
4W - 0L
1,979 SR
Queue Stats
295W - 83L
1,745 Elo+
Party 2
Nu Wa
Nu Wa
Quematotal
Nu Wa
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
368W - 81L
1,871 Elo+
Party 2
Ne Zha
Ne Zha
Urukaso
Ne Zha
Level 55
God Stats
1W - 0L
1,774 SR
Queue Stats
7W - 2L
1,664 Elo+
Party 2
Olorun
Olorun
joni300000
Olorun
Level 160
God Stats
1W - 0L
1,300 SR
Queue Stats
750W - 144L
1,776 Elo+
Party 2
Team Averages
Level 106
1,673 SR
1,717 Elo+

VS

Team Averages
Level 47
1,660 SR
1,731 Elo+
Nemesis
Nemesis
B0bbl
Nemesis
Level 14
God Stats
11W - 5L
1,853 SR
Queue Stats
247W - 76L
1,751 Elo+
Party 1
Ymir
Ymir
Dolmi
Ymir
Level 28
God Stats
39W - 15L
1,764 SR
Queue Stats
203W - 55L
1,813 Elo+
Party 1
Ra
Ra
PikachuTraineri
Ra
Level 119
God Stats
17W - 5L
1,847 SR
Queue Stats
602W - 265L
1,737 Elo+
Party 1
Neith
Neith
drakonida
Neith
Level 32
God Stats
0W - 1L
1,338 SR
Queue Stats
7W - 7L
1,569 Elo+
Solo
Osiris
Osiris
zimixi
Osiris
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
141W - 66L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aitorpedo
Yemoja
19
1 / 2 / 19
13,143
1,011
7,655
10,834
11,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 0 / 12
12,458
958
14,129
16,460
19,320
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
20
8 / 1 / 13
12,870
990
25,239
9,231
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Urukaso
Ne Zha
19
5 / 3 / 11
12,562
966
11,843
11,645
5,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
joni300000
Olorun
20
8 / 1 / 16
13,381
1,029
30,143
16,395
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

208

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B0bbl
Nemesis
17
0 / 4 / 5
10,696
823
8,317
17,579
8,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Dolmi
Ymir
17
1 / 1 / 5
12,208
939
9,304
17,936
19,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 9 / 3
12,374
952
22,377
18,613
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
drakonida
Neith
16
0 / 10 / 2
10,392
799
5,767
19,716
6,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
zimixi
Osiris
17
2 / 4 / 4
11,344
873
13,757
19,174
16,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
28
Kills
7
7
Deaths
28
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aitorpedo
Yemoja
1
2
19
5.25
L
Nemesis
B0bbl
Nemesis
0
4
5
0.63
L
Ymir
Dolmi
Ymir
1
1
5
3.5
W
6
0
12
12
L
4
9
3
0.61
W
Nu Wa
8
1
13
14.5
W
Ne Zha
Urukaso
Ne Zha
5
3
11
3.5
L
Neith
drakonida
Neith
0
10
2
0.1
W
Olorun
joni300000
Olorun
8
1
16
16
L
Osiris
zimixi
Osiris
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,009
Damage
59,522
64,565
Taken
93,018
49,671
Mitigated
58,406
32,966
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aitorpedo
Yemoja
7,655
1,705
10,641
3,829
10,834
11,638
0
7,719
3,065
12,179
0
L
Nemesis
B0bbl
Nemesis
8,317
2,655
0
927
17,579
8,134
0
11,692
5,676
0
18,156
L
Ymir
Dolmi
Ymir
9,304
1,206
0
997
17,936
19,715
0
12,473
5,197
23,337
0
W
14,129
1,866
0
5,579
16,460
19,320
0
6,934
9,276
0
30,461
L
22,377
1,175
2,248
1,451
18,613
7,011
0
10,406
7,951
78,063
0
W
Nu Wa
25,239
11,317
224
540
9,231
4,077
0
3,591
5,465
49,487
0
W
Ne Zha
Urukaso
Ne Zha
11,843
1,681
0
1,711
11,645
5,784
0
5,079
6,366
0
37,613
L
Neith
drakonida
Neith
5,767
1,200
1,373
2,018
19,716
6,792
0
13,512
6,050
0
31,982
W
Olorun
joni300000
Olorun
30,143
22,507
1,470
8,972
16,395
8,852
0
8,358
7,887
67,734
0
L
Osiris
zimixi
Osiris
13,757
5,065
0
653
19,174
16,754
0
13,744
5,107
0
26,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,414
Gold Earned
57,014
252
Minions Killed
267
10
Camps Cleared
4
1,218,204
Distance Traveled
1,228,620
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,143
1,011
7
1
0
233,237
0
L
Nemesis
10,696
823
40
3
1
288,313
0
L
Ymir
12,208
939
24
2
2
234,348
1
W
Tyr
12,458
958
49
4
3
321,813
2
L
Ra
12,374
952
134
10
0
253,815
0
W
Nu Wa
12,870
990
45
3
2
224,463
1
W
Ne Zha
12,562
966
39
3
2
202,485
0
L
Neith
10,392
799
42
3
1
195,189
0
W
Olorun
13,381
1,029
112
9
3
236,206
0
L
Osiris
11,344
873
27
2
0
256,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role