Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Food BS
Ah Muzen Cab
Level 29
God Stats
5W - 1L
1,651 SR
Queue Stats
56W - 40L
1,593 Elo+
Solo
Chaac
Chaac
PvtNeon
Chaac
Level 91
God Stats
19W - 17L
1,373 SR
Queue Stats
440W - 462L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
Workshirt
Cthulhu
Level 36
God Stats
3W - 0L
1,706 SR
Queue Stats
21W - 29L
1,413 Elo+
Party 2
Team Averages
Level 52
1,577 SR
1,492 Elo+

VS

Team Averages
Level 51
1,491 SR
1,517 Elo+
Hachiman
Hachiman
KillaKashi
Hachiman
Level 22
God Stats
20W - 7L
1,615 SR
Queue Stats
22W - 10L
1,498 Elo+
Party 1
Horus
Horus
LIEUTENANT S1X
Horus
Level 123
God Stats
5W - 5L
1,593 SR
Queue Stats
254W - 270L
1,552 Elo+
Party 1
Ra
Ra
Ostrayck028
Ra
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Food BS
Ah Muzen Cab
14
6 / 2 / 3
10,002
714
12,666
7,491
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
PvtNeon
Chaac
12
2 / 1 / 4
9,470
676
6,626
12,500
6,960
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Workshirt
Cthulhu
11
2 / 5 / 4
8,647
618
6,861
13,053
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KillaKashi
Hachiman
12
4 / 0 / 3
8,720
623
5,113
9,131
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 4
9,034
645
6,225
15,396
9,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 9 / 2
7,623
545
2,875
10,366
3,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
8
8
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Food BS
Ah Muzen Cab
6
2
3
3.75
L
Hachiman
KillaKashi
Hachiman
4
0
3
5.5
L
4
1
4
6
L
0
9
2
0.11
W
Chaac
PvtNeon
Chaac
2
1
4
4
W
Cthulhu
Workshirt
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
14,213
33,044
Taken
34,893
23,159
Mitigated
15,087
7,314
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Food BS
Ah Muzen Cab
12,666
4,470
390
2,675
7,491
2,651
2,069
718
6,773
0
57,051
L
Hachiman
KillaKashi
Hachiman
5,113
2,562
0
831
9,131
2,927
0
1,504
7,477
0
24,163
L
6,225
2,598
1,393
3,722
15,396
9,089
0
2,684
12,512
0
38,535
L
2,875
193
0
295
10,366
3,071
31
2,246
7,995
17,162
0
W
Chaac
PvtNeon
Chaac
6,626
936
0
3,415
12,500
6,960
550
866
11,634
0
36,248
W
Cthulhu
Workshirt
Cthulhu
6,861
0
226
608
13,053
13,548
455
1,423
11,630
15,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
25,377
153
Minions Killed
131
0
Camps Cleared
0
742,359
Distance Traveled
717,894
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,002
714
85
6
0
239,908
0
L
Hachiman
8,720
623
30
2
0
241,383
0
L
Horus
9,034
645
70
5
0
278,018
6
L
Ra
7,623
545
31
2
0
198,493
1
W
Chaac
9,470
676
45
3
0
271,103
5
W
Cthulhu
8,647
618
23
2
0
231,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role