Player Matchup

Cthulhu
Cthulhu
Kuuraaja
Cthulhu
Level 107
God Stats
8W - 9L
1,389 SR
Queue Stats
91W - 88L
1,523 Elo+
Party 1
Zeus
Zeus
Luc-Trip
Zeus
Level 149
God Stats
3W - 2L
1,538 SR
Queue Stats
157W - 150L
1,551 Elo+
Party 1
Fenrir
Fenrir
S2N-DEMONslayer
Fenrir
Level 8
God Stats
7W - 1L
1,500 SR
Queue Stats
28W - 11L
1,420 Elo+
Party 1
Team Averages
Level 88
1,476 SR
1,498 Elo+

VS

Team Averages
Level 59
1,492 SR
1,435 Elo+
Ymir
Ymir
danielmartinezrm
Ymir
Level 18
God Stats
9W - 7L
1,672 SR
Queue Stats
25W - 20L
1,434 Elo+
Party 2
Ratatoskr
Ratatoskr
lI-Sanchez-lI
Ratatoskr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,434 Elo+
Party 2
Tiamat
Tiamat
pZyle
Tiamat
Level 91
God Stats
1W - 3L
1,304 SR
Queue Stats
34W - 33L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kuuraaja
Cthulhu
11
4 / 2 / 13
7,678
853
4,463
7,111
5,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
12
10 / 2 / 7
8,841
982
12,011
6,710
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 2 / 12
7,453
828
5,104
7,549
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
6,039
671
2,736
11,419
8,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
lI-Sanchez-lI
Ratatoskr
9
4 / 6 / 0
7,343
816
4,323
7,687
2,449
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
pZyle
Tiamat
9
2 / 6 / 0
6,162
685
4,888
8,829
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
6
6
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kuuraaja
Cthulhu
4
2
13
5.25
W
Zeus
10
2
7
6.75
W
3
2
12
4.5
L
0
5
3
0.3
L
Ratatoskr
lI-Sanchez-lI
Ratatoskr
4
6
0
0.67
L
Tiamat
pZyle
Tiamat
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
11,947
21,370
Taken
27,935
11,130
Mitigated
15,111
4,890
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kuuraaja
Cthulhu
4,463
925
576
1,125
7,111
5,020
381
3,260
3,660
15,435
0
W
Zeus
12,011
1,353
0
2,116
6,710
2,131
624
1,709
4,907
37,408
0
W
5,104
1,032
0
1,073
7,549
3,979
613
2,275
5,104
0
19,349
L
2,736
654
222
508
11,419
8,103
25
7,196
3,777
10,831
0
L
Ratatoskr
lI-Sanchez-lI
Ratatoskr
4,323
1,737
0
204
7,687
2,449
0
4,102
3,271
0
21,322
L
Tiamat
pZyle
Tiamat
4,888
272
0
1,319
8,829
4,559
0
4,397
3,988
17,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
19,544
101
Minions Killed
78
0
Camps Cleared
0
520,224
Distance Traveled
453,255
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,678
853
18
2
0
173,811
2
W
Zeus
8,841
982
57
6
0
154,244
4
W
Fenrir
7,453
828
26
3
0
192,169
4
L
Ymir
6,039
671
10
1
0
147,443
1
L
Ratatoskr
7,343
816
27
3
0
162,677
3
L
Tiamat
6,162
685
41
5
0
143,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role