Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
Thxxcc
Scylla
Gold III
Level 118
God Stats
36W - 16L
1,607 SR
Queue Stats
52W - 35L
1,610 MMR
Party 1
Cthulhu
Cthulhu
Gold III
only 1 connolly
Cthulhu
Gold III
Level 84
God Stats
8W - 4L
1,620 SR
Queue Stats
50W - 34L
1,594 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,576 SR
1,568 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,683 SR
1,427 MMR
Thanatos
Thanatos
Silver I
SchlumpfenBoy17
Thanatos
Silver I
Level 121
God Stats
5W - 3L
1,672 SR
Queue Stats
421W - 492L
1,330 MMR
Party 2
Freya
Freya
Gold I
Snowwhite_Puma
Freya
Gold I
Level 146
God Stats
1W - 6L
1,504 SR
Queue Stats
398W - 474L
1,510 MMR
Party 2
Discordia
Discordia
Bronze III
xX-javviiitoo-Xx
Discordia
Bronze III
Level 107
God Stats
2W - 1L
1,873 SR
Queue Stats
4W - 7L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
7 / 0 / 3
11,263
704
8,808
10,359
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Thxxcc
Scylla
14
6 / 1 / 8
11,262
704
14,192
9,173
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 11
11,564
723
7,994
17,535
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChaacAphroditeMedusaAthenaCu Chulainn

VS

Bans
Xing TianOsirisCupidAchillesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 6 / 2
9,993
625
8,515
15,668
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 1
9,099
569
6,545
14,320
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
14
1 / 2 / 1
9,816
614
13,712
9,181
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
3
8.5
L
Thanatos
1
6
2
0.33
L
1
7
1
0.21
W
Scylla
Thxxcc
Scylla
6
1
8
10
W
2
2
11
3.75
L
Discordia
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
28,772
37,067
Taken
39,169
20,928
Mitigated
16,029
11,110
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,808
2,828
0
3,778
10,359
3,484
2,072
5,571
4,788
0
40,695
L
Thanatos
8,515
2,237
0
8,380
15,668
7,785
0
9,335
5,929
0
20,392
L
6,545
1,468
0
3,804
14,320
5,239
0
6,584
7,448
28,687
3,181
W
Scylla
Thxxcc
Scylla
14,192
758
0
2,838
9,173
3,065
688
6,409
2,764
40,577
0
W
7,994
828
500
3,994
17,535
14,379
164
7,962
9,573
37,604
0
L
Discordia
13,712
237
0
2,356
9,181
3,005
0
5,349
3,554
71,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
28,908
173
Minions Killed
168
0
Camps Cleared
0
890,688
Distance Traveled
833,144
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,263
704
61
4
0
296,958
2
L
Thanatos
9,993
625
27
2
0
302,523
7
L
Freya
9,099
569
44
3
0
236,433
2
W
Scylla
11,262
704
50
3
0
304,872
1
W
Cthulhu
11,564
723
62
4
0
288,858
0
L
Discordia
9,816
614
97
6
0
294,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role